Player Matchup

Jing Wei
Jing Wei
LilLolyta
Jing Wei
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 191L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoseOffToes
Tsukuyomi
Level 100
God Stats
6W - 4L
1,487 SR
Queue Stats
162W - 157L
1,436 Elo+
Solo
Sol
Sol
PAPICOm__m
Sol
Level 88
God Stats
3W - 6L
1,312 SR
Queue Stats
252W - 294L
1,372 Elo+
Solo
Achilles
Achilles
capten156
Achilles
Level 62
God Stats
51W - 54L
1,530 SR
Queue Stats
259W - 270L
1,315 Elo+
Solo
Cabrakan
Cabrakan
elbatiAKA
Cabrakan
Level 76
God Stats
19W - 14L
1,644 SR
Queue Stats
121W - 152L
1,416 Elo+
Solo
Team Averages
Level 83
1,495 SR
1,397 Elo+

VS

Team Averages
Level 75
1,374 SR
1,385 Elo+
Vulcan
Vulcan
HeWent2Jarrod69
Vulcan
Level 69
God Stats
3W - 8L
1,286 SR
Queue Stats
82W - 81L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
Henry2laxx
Hou Yi
Level 29
God Stats
2W - 4L
1,329 SR
Queue Stats
23W - 30L
1,442 Elo+
Party 1
Atlas
Atlas
Jaze234
Atlas
Level 66
God Stats
13W - 21L
1,394 SR
Queue Stats
80W - 105L
1,287 Elo+
Party 2
Osiris
Osiris
Kratos347
Osiris
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
103W - 116L
1,395 Elo+
Party 2
Fenrir
Fenrir
xMagicOdinx
Fenrir
Level 89
God Stats
3W - 8L
1,361 SR
Queue Stats
21W - 27L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LilLolyta
Jing Wei
14
2 / 0 / 2
8,280
518
3,906
8,217
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
NoseOffToes
Tsukuyomi
17
9 / 3 / 3
9,765
610
8,387
11,394
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 2
8,404
525
1,924
5,764
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
capten156
Achilles
12
2 / 3 / 1
7,255
453
6,351
8,431
4,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
elbatiAKA
Cabrakan
15
3 / 1 / 2
9,593
600
10,569
10,301
10,394
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,551
472
2,902
6,325
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Henry2laxx
Hou Yi
11
2 / 4 / 0
6,701
419
3,540
10,234
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Jaze234
Atlas
7
0 / 1 / 2
5,480
343
2,828
5,062
2,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Kratos347
Osiris
14
0 / 5 / 1
7,818
489
5,604
13,535
9,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
13
4 / 4 / 0
7,842
490
6,939
11,776
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
16
Kills
6
7
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Hou Yi
Henry2laxx
Hou Yi
2
4
0
0.5
L
Atlas
Jaze234
Atlas
0
1
2
1
L
Osiris
Kratos347
Osiris
0
5
1
0.1
W
Jing Wei
LilLolyta
Jing Wei
2
0
2
3
W
Tsukuyomi
NoseOffToes
Tsukuyomi
9
3
3
3.5
W
0
0
2
1
W
Achilles
capten156
Achilles
2
3
1
0.83
W
Cabrakan
elbatiAKA
Cabrakan
3
1
2
4
L
Fenrir
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,137
Damage
21,813
44,107
Taken
46,932
23,306
Mitigated
21,838
19,139
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,902
886
0
1,131
6,325
2,359
29
1,336
4,989
47,807
0
L
Hou Yi
Henry2laxx
Hou Yi
3,540
957
0
1,905
10,234
3,123
0
340
9,519
0
32,503
L
Atlas
Jaze234
Atlas
2,828
1,039
0
1,057
5,062
2,137
0
0
4,912
11,021
0
L
Osiris
Kratos347
Osiris
5,604
2,539
0
4,152
13,535
9,709
0
8,706
4,829
88
50,491
W
Jing Wei
LilLolyta
Jing Wei
3,906
2,957
215
3,072
8,217
2,514
312
1,414
6,564
0
51,950
W
Tsukuyomi
NoseOffToes
Tsukuyomi
8,387
1,752
0
5,220
11,394
4,121
0
1,368
9,938
0
66,006
W
1,924
53
0
3,705
5,764
2,266
1,276
952
4,684
55,187
4,822
W
Achilles
capten156
Achilles
6,351
2,223
0
2,506
8,431
4,011
804
1,349
6,890
0
27,936
W
Cabrakan
elbatiAKA
Cabrakan
10,569
1,446
0
4,421
10,301
10,394
0
88
10,213
61,037
0
L
Fenrir
6,939
630
0
3,678
11,776
4,510
0
2,103
9,637
0
39,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,297
Gold Earned
35,392
523
Minions Killed
371
0
Camps Cleared
0
1,512,540
Distance Traveled
1,335,160
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,551
472
110
7
0
268,169
5
L
Hou Yi
6,701
419
52
3
0
253,391
3
L
Atlas
5,480
343
12
1
0
188,329
1
L
Osiris
7,818
489
122
8
0
301,317
0
W
Jing Wei
8,280
518
109
7
0
315,263
1
W
Tsukuyomi
9,765
610
115
7
0
349,663
1
W
Sol
8,404
525
127
8
0
305,277
7
W
Achilles
7,255
453
42
3
0
295,861
1
W
Cabrakan
9,593
600
130
8
0
246,476
3
L
Fenrir
7,842
490
75
5
0
323,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role