Player Matchup

Xing Tian
Xing Tian
Animedian
Xing Tian
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 158L
1,577 Elo+
Solo
Camazotz
Camazotz
KonThis
Camazotz
Level 160
God Stats
1W - 2L
1,548 SR
Queue Stats
112W - 112L
1,538 Elo+
Solo
Horus
Horus
Ninjamos
Horus
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,452 Elo+
Solo
Izanami
Izanami
oOoNEPHALEMoOo
Izanami
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,780 Elo+
Solo
Zeus
Zeus
xMonTreY
Zeus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 139
1,510 SR
1,569 Elo+

VS

Team Averages
Level 141
1,424 SR
1,592 Elo+
Cerberus
Cerberus
FourLeafKiller0
Cerberus
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 100L
1,659 Elo+
Party 1
Anhur
Anhur
ImBuildinStacks
Anhur
Level 119
God Stats
2W - 8L
1,180 SR
Queue Stats
311W - 181L
1,639 Elo+
Party 1
Sol
Sol
Lone Wolf 907
Sol
Level 156
God Stats
21W - 21L
1,301 SR
Queue Stats
1,051W - 828L
1,600 Elo+
Party 1
Osiris
Osiris
Narco dog 90
Osiris
Level 153
God Stats
5W - 7L
1,402 SR
Queue Stats
877W - 557L
1,590 Elo+
Party 1
Horus
Horus
x1x2xComing4U
Horus
Level 158
God Stats
2W - 1L
1,737 SR
Queue Stats
415W - 413L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Animedian
Xing Tian
16
1 / 2 / 12
9,877
760
5,783
15,205
14,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
KonThis
Camazotz
14
1 / 8 / 9
8,878
683
7,761
19,564
12,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Ninjamos
Horus
14
0 / 5 / 11
8,971
690
6,694
16,954
14,480
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 6 / 8
11,096
854
14,946
13,593
4,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
20
14 / 5 / 3
13,483
1,037
28,474
12,766
4,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
6 / 4 / 17
10,829
833
12,675
25,445
26,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 5 / 12
11,587
891
18,330
11,710
4,330
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 4 / 10
11,889
915
21,437
13,545
5,380
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
17
3 / 6 / 13
10,358
797
10,354
17,287
16,643
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 4 / 18
10,243
788
3,772
16,976
16,560
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
96
23
Kills
26
26
Deaths
23
43
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Animedian
Xing Tian
1
2
12
3.5
W
Cerberus
6
4
17
3.63
W
7
5
12
2.6
L
Camazotz
KonThis
Camazotz
1
8
9
0.69
W
9
4
10
3.5
W
Osiris
3
6
13
1.58
L
Horus
Ninjamos
Horus
0
5
11
1.1
L
7
6
8
1.83
W
1
4
18
2.5
L
Zeus
14
5
3
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,658
Damage
66,568
78,082
Taken
84,963
50,977
Mitigated
69,365
23,468
Healing
25,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Animedian
Xing Tian
5,783
485
287
1,469
15,205
14,716
84
6,564
8,536
13,240
0
W
Cerberus
12,675
611
706
5,241
25,445
26,452
301
9,629
13,415
21,808
0
W
18,330
12,538
552
1,694
11,710
4,330
1,296
5,398
6,312
0
40,674
L
Camazotz
KonThis
Camazotz
7,761
2,874
508
6,099
19,564
12,450
956
5,628
13,712
0
15,439
W
21,437
4,844
479
2,625
13,545
5,380
4,151
6,188
7,357
53,540
0
W
Osiris
10,354
3,607
865
2,003
17,287
16,643
511
6,641
10,442
0
16,201
L
Horus
Ninjamos
Horus
6,694
3,042
3,564
4,515
16,954
14,480
0
7,350
9,457
0
11,256
L
14,946
10,795
742
2,383
13,593
4,492
126
7,950
5,480
0
28,525
W
3,772
1,746
5,244
6,132
16,976
16,560
60
6,401
9,615
0
8,057
L
Zeus
28,474
2,723
579
3,322
12,766
4,839
741
6,620
5,939
56,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,305
Gold Earned
54,906
124
Minions Killed
171
0
Camps Cleared
0
1,074,352
Distance Traveled
1,230,982
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,877
760
9
1
0
250,702
2
W
Cerberus
10,829
833
31
2
0
256,945
0
W
Anhur
11,587
891
40
3
0
219,635
0
L
Camazotz
8,878
683
16
1
0
202,903
0
W
Sol
11,889
915
82
6
0
237,828
1
W
Osiris
10,358
797
11
1
0
249,045
0
L
Horus
8,971
690
5
0
0
198,058
0
L
Izanami
11,096
854
33
3
0
203,804
1
W
Horus
10,243
788
7
1
0
267,529
2
L
Zeus
13,483
1,037
61
5
0
218,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role