Player Matchup

Skadi
Skadi
BARSDYKTDREW7
Skadi
Level 126
God Stats
6W - 5L
1,605 SR
Queue Stats
298W - 293L
1,615 Elo+
Solo
Tyr
Tyr
BigDaddy8517
Tyr
Level 49
God Stats
0W - 1L
1,728 SR
Queue Stats
12W - 17L
1,514 Elo+
Party 1
Pele
Pele
IlTrixz
Pele
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Midget_Ninja93
Ao Kuang
Level 40
God Stats
0W - 1L
1,241 SR
Queue Stats
8W - 8L
1,681 Elo+
Solo
Kuzenbo
Kuzenbo
yucaluca69
Kuzenbo
Level 118
God Stats
0W - 1L
1,314 SR
Queue Stats
19W - 24L
1,703 Elo+
Party 1
Team Averages
Level 69
1,477 SR
1,602 Elo+

VS

Team Averages
Level 89
1,529 SR
1,573 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AC_339
Neith
Level 69
God Stats
251W - 279L
1,483 SR
Queue Stats
481W - 506L
1,526 Elo+
Solo
Ne Zha
Ne Zha
Eira_Frost
Ne Zha
Level 109
God Stats
3W - 4L
1,429 SR
Queue Stats
236W - 242L
1,560 Elo+
Solo
Nu Wa
Nu Wa
KaiFlyGuy-
Nu Wa
Level 29
God Stats
31W - 16L
1,732 SR
Queue Stats
37W - 25L
1,675 Elo+
Party 2
Bellona
Bellona
LilMalek-
Bellona
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 98L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 0
9,597
872
9,124
8,792
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 0
6,629
603
3,160
9,682
6,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
IlTrixz
Pele
12
0 / 9 / 1
6,996
636
6,675
12,197
3,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
14
1 / 4 / 2
7,787
708
3,318
11,034
6,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
yucaluca69
Kuzenbo
14
0 / 4 / 3
7,648
695
4,406
12,815
9,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
4 / 0 / 11
8,461
769
5,941
7,930
6,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
AC_339
Neith
16
2 / 0 / 9
8,724
793
5,909
3,327
1,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ne Zha
Eira_Frost
Ne Zha
15
6 / 3 / 12
9,152
832
9,948
8,168
4,273
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
15
3 / 1 / 8
8,579
780
8,230
5,197
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LilMalek-
Bellona
15
9 / 2 / 8
9,697
882
15,308
12,394
12,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
6
Kills
24
24
Deaths
6
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
11
9.5
W
Neith
AC_339
Neith
2
0
9
6.5
L
5
2
0
2.5
L
0
5
0
0
W
Ne Zha
Eira_Frost
Ne Zha
6
3
12
4
L
Pele
IlTrixz
Pele
0
9
1
0.06
W
Nu Wa
3
1
8
7
W
Bellona
LilMalek-
Bellona
9
2
8
6.5
L
Ao Kuang
1
4
2
0.5
L
Kuzenbo
yucaluca69
Kuzenbo
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,683
Damage
45,336
54,520
Taken
37,016
28,655
Mitigated
26,929
7,359
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,941
226
0
0
7,930
6,317
198
1,840
6,090
23,796
0
W
Neith
AC_339
Neith
5,909
2,279
171
1,330
3,327
1,842
1,632
369
2,958
0
33,114
L
9,124
4,045
0
2,190
8,792
3,422
0
1,752
6,954
0
39,039
L
3,160
252
32
688
9,682
6,017
0
3,217
5,199
0
10,515
W
Ne Zha
Eira_Frost
Ne Zha
9,948
2,701
656
1,020
8,168
4,273
0
2,033
6,135
0
27,743
L
Pele
IlTrixz
Pele
6,675
1,345
0
877
12,197
3,411
0
1,551
10,574
0
15,563
W
Nu Wa
8,230
2,244
0
455
5,197
2,089
1,346
1,419
3,778
31,549
0
W
Bellona
LilMalek-
Bellona
15,308
7,706
1,304
2,769
12,394
12,408
540
2,063
10,331
0
28,049
L
Ao Kuang
3,318
1,040
0
1,870
11,034
6,766
0
2,462
8,348
25,584
0
L
Kuzenbo
yucaluca69
Kuzenbo
4,406
1,158
227
1,475
12,815
9,039
0
4,520
8,074
20,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,657
Gold Earned
44,613
192
Minions Killed
212
0
Camps Cleared
0
1,013,523
Distance Traveled
1,089,008
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,461
769
28
3
0
229,010
0
W
Neith
8,724
793
73
7
0
221,919
1
L
Skadi
9,597
872
77
7
0
201,028
0
L
Tyr
6,629
603
19
2
0
194,356
0
W
Ne Zha
9,152
832
32
3
0
206,341
0
L
Pele
6,996
636
28
3
0
205,396
0
W
Nu Wa
8,579
780
41
4
0
195,922
2
W
Bellona
9,697
882
38
3
0
235,816
1
L
Ao Kuang
7,787
708
36
3
0
210,344
0
L
Kuzenbo
7,648
695
32
3
0
202,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role