Player Matchup

Anubis
Anubis
Cageymuffin412
Anubis
Level 58
God Stats
1W - 1L
1,760 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Kømp
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,397 Elo+
Solo
Danzaburou
Danzaburou
TisTheNoodle
Danzaburou
Level 28
God Stats
0W - 1L
1,480 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Rama
Rama
Turbokill89
Rama
Level 8
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 3L
1,251 Elo+
Solo
Hercules
Hercules
YourM00M69-withM
Hercules
Level 6
God Stats
2W - 6L
1,338 SR
Queue Stats
2W - 9L
1,227 Elo+
Solo
Team Averages
Level 28
1,560 SR
1,375 Elo+

VS

Team Averages
Level 44
1,372 SR
1,383 Elo+
Ah Muzen Cab
Ah Muzen Cab
Black-HunterDadd
Ah Muzen Cab
Level 86
God Stats
11W - 10L
1,297 SR
Queue Stats
64W - 67L
1,190 Elo+
Solo
Kumbhakarna
Kumbhakarna
JIPTORO
Kumbhakarna
Level 104
God Stats
5W - 3L
1,517 SR
Queue Stats
22W - 23L
1,377 Elo+
Solo
Odin
Odin
JacVS-10
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,699 Elo+
Solo
Gilgamesh
Gilgamesh
Meesters_
Gilgamesh
Level 17
God Stats
4W - 8L
1,058 SR
Queue Stats
87W - 128L
1,170 Elo+
Solo
Zeus
Zeus
იMagnifique
Zeus
Level 4
God Stats
2W - 1L
1,488 SR
Queue Stats
4W - 2L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 9
12,197
762
18,747
17,769
8,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Kømp
Nu Wa
20
7 / 4 / 11
12,766
798
16,497
12,548
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
TisTheNoodle
Danzaburou
19
4 / 8 / 11
12,236
765
17,442
19,025
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 5 / 11
12,227
764
15,269
15,152
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 14
10,903
681
7,870
22,696
23,455
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Black-HunterDadd
Ah Muzen Cab
20
5 / 2 / 10
12,967
810
18,940
12,361
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
JIPTORO
Kumbhakarna
18
0 / 4 / 14
11,618
726
6,202
25,489
30,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odin
18
3 / 10 / 13
11,794
737
7,092
21,086
19,701
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Meesters_
Gilgamesh
17
0 / 6 / 13
10,985
687
4,920
22,811
7,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
19 / 6 / 6
15,461
966
37,044
14,315
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
83
28
Kills
27
27
Deaths
28
56
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Black-HunterDadd
Ah Muzen Cab
5
2
10
5
L
7
6
9
1.92
W
Kumbhakarna
JIPTORO
Kumbhakarna
0
4
14
1.75
W
Odin
3
10
13
0.95
L
Nu Wa
Kømp
Nu Wa
7
4
11
3.13
W
Gilgamesh
Meesters_
Gilgamesh
0
6
13
1.08
L
Danzaburou
TisTheNoodle
Danzaburou
4
8
11
1.19
L
7
5
11
2.5
L
3
4
14
2.5
W
19
6
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,825
Damage
74,198
87,190
Taken
96,062
46,510
Mitigated
67,827
21,740
Healing
24,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Black-HunterDadd
Ah Muzen Cab
18,940
9,268
74
5,604
12,361
4,432
2,818
5,680
6,681
0
77,866
L
18,747
766
332
6,959
17,769
8,690
745
9,568
8,156
42,119
0
W
Kumbhakarna
JIPTORO
Kumbhakarna
6,202
512
296
7,250
25,489
30,606
374
9,765
15,724
17,564
0
W
Odin
7,092
2,451
0
2,950
21,086
19,701
66
7,087
13,999
343
21,454
L
Nu Wa
Kømp
Nu Wa
16,497
3,435
900
1,033
12,548
4,136
2,714
4,481
7,967
58,189
0
W
Gilgamesh
Meesters_
Gilgamesh
4,920
1,000
49
5,302
22,811
7,761
1,385
9,128
13,683
0
28,579
L
Danzaburou
TisTheNoodle
Danzaburou
17,442
8,647
0
3,248
19,025
5,763
1,663
10,202
8,723
0
43,854
L
15,269
12,423
0
4,759
15,152
4,466
69
7,612
7,390
0
31,549
L
7,870
1,500
0
4,509
22,696
23,455
339
10,991
10,976
6,185
8,768
W
37,044
1,221
0
2,766
14,315
5,327
1,307
5,988
8,327
100,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,329
Gold Earned
62,825
245
Minions Killed
312
0
Camps Cleared
0
1,302,320
Distance Traveled
1,557,843
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,967
810
121
8
0
306,688
0
L
Anubis
12,197
762
63
4
0
233,976
0
W
Kumbhakarna
11,618
726
21
1
0
348,136
2
W
Odin
11,794
737
24
2
0
287,612
3
L
Nu Wa
12,766
798
74
5
0
270,747
0
W
Gilgamesh
10,985
687
40
3
0
320,069
0
L
Danzaburou
12,236
765
53
3
0
259,988
0
L
Rama
12,227
764
36
2
0
258,084
0
L
Hercules
10,903
681
19
1
0
279,525
0
W
Zeus
15,461
966
106
7
0
295,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role