Player Matchup

Artemis
Artemis
 
Artemis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Alchimistarm
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 48L
1,414 Elo+
Solo
Cerberus
Cerberus
Ayo2k4
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,572 Elo+
Party 2
Discordia
Discordia
Herrod
Discordia
Level 29
God Stats
2W - 1L
1,703 SR
Queue Stats
2W - 2L
1,680 Elo+
Solo
Izanami
Izanami
Ninjay28
Izanami
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 79L
1,483 Elo+
Solo
Team Averages
Level 33
1,541 SR
1,530 Elo+

VS

Team Averages
Level 46
1,545 SR
1,520 Elo+
Nike
Nike
 
Nike
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GAJE619
Cthulhu
Level 34
God Stats
29W - 35L
1,500 SR
Queue Stats
180W - 209L
1,455 Elo+
Solo
Merlin
Merlin
PrimeTom37
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,545 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ReallyBadJungler
Ah Muzen Cab
Level 27
God Stats
7W - 2L
1,724 SR
Queue Stats
13W - 21L
1,492 Elo+
Party 1
Loki
Loki
Ricardodertod
Loki
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 5 / 3
8,968
690
12,367
13,715
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Alchimistarm
Nemesis
14
1 / 6 / 4
8,523
656
1,892
13,078
5,753
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Ayo2k4
Cerberus
15
2 / 8 / 4
9,565
736
7,171
22,102
18,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Herrod
Discordia
18
3 / 1 / 3
10,053
773
17,088
7,727
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ninjay28
Izanami
15
2 / 2 / 4
9,069
698
7,346
10,610
3,758
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
1 / 1 / 15
10,281
791
11,510
16,498
19,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
GAJE619
Cthulhu
15
1 / 6 / 6
8,985
691
6,549
14,212
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
PrimeTom37
Merlin
15
2 / 1 / 7
9,009
693
9,299
6,867
2,844
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
ReallyBadJungler
Ah Muzen Cab
18
6 / 0 / 12
10,949
842
15,729
9,182
3,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
12 / 1 / 5
11,230
864
12,936
12,103
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
9
Kills
22
22
Deaths
9
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
3
0.5
W
Nike
 
Nike
1
1
15
8.5
L
Nemesis
Alchimistarm
Nemesis
1
6
4
0.5
L
Cerberus
Ayo2k4
Cerberus
2
8
4
0.5
W
Cthulhu
GAJE619
Cthulhu
1
6
6
0.67
L
Discordia
Herrod
Discordia
3
1
3
4.5
L
Izanami
Ninjay28
Izanami
2
2
4
2
W
Merlin
PrimeTom37
Merlin
2
1
7
5.5
W
Ah Muzen Cab
ReallyBadJungler
Ah Muzen Cab
6
0
12
12
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,864
Damage
56,023
67,232
Taken
58,862
36,240
Mitigated
42,530
12,047
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,367
5,047
117
3,238
13,715
5,412
1,040
2,998
10,441
0
41,968
W
Nike
 
Nike
11,510
306
552
3,472
16,498
19,053
233
5,751
10,747
0
33,424
L
Nemesis
Alchimistarm
Nemesis
1,892
598
0
2,512
13,078
5,753
0
3,244
9,774
0
6,916
L
Cerberus
Ayo2k4
Cerberus
7,171
688
531
2,525
22,102
18,301
120
3,008
19,029
17,379
0
W
Cthulhu
GAJE619
Cthulhu
6,549
1,141
112
688
14,212
12,428
636
5,917
8,295
24,007
0
L
Discordia
Herrod
Discordia
17,088
1,111
422
525
7,727
3,016
0
2,188
5,456
53,207
0
L
Izanami
Ninjay28
Izanami
7,346
5,695
0
2,177
10,610
3,758
333
3,862
6,684
0
30,747
W
Merlin
PrimeTom37
Merlin
9,299
414
0
1,174
6,867
2,844
753
3,169
3,698
24,130
0
W
Ah Muzen Cab
ReallyBadJungler
Ah Muzen Cab
15,729
8,898
0
4,936
9,182
3,559
2,719
3,678
5,504
0
53,371
W
12,936
2,677
817
1,234
12,103
4,646
676
5,744
6,359
0
35,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,178
Gold Earned
50,454
251
Minions Killed
233
0
Camps Cleared
0
1,273,436
Distance Traveled
1,321,752
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,968
690
60
5
0
249,073
0
W
Nike
10,281
791
38
3
0
289,522
9
L
Nemesis
8,523
656
7
1
0
254,229
0
L
Cerberus
9,565
736
35
3
0
251,767
1
W
Cthulhu
8,985
691
40
3
0
246,195
1
L
Discordia
10,053
773
85
7
0
253,102
1
L
Izanami
9,069
698
64
5
0
265,265
0
W
Merlin
9,009
693
32
2
0
231,837
2
W
Ah Muzen Cab
10,949
842
90
7
0
267,153
1
W
Loki
11,230
864
33
3
0
287,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role