Player Matchup

Medusa
Medusa
BOB5032
Medusa
Level 25
God Stats
2W - 1L
1,804 SR
Queue Stats
24W - 45L
1,270 Elo+
Solo
Rama
Rama
DirtyDckens
Rama
Level 44
God Stats
1W - 2L
1,716 SR
Queue Stats
62W - 62L
1,412 Elo+
Solo
Ra
Ra
HumbleMask53
Ra
Level 26
God Stats
4W - 9L
1,410 SR
Queue Stats
7W - 10L
1,486 Elo+
Solo
Set
Set
malachirosilyo
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,228 Elo+
Solo
Atlas
Atlas
tru_blue_2134
Atlas
Level 22
God Stats
81W - 79L
1,538 SR
Queue Stats
562W - 652L
1,343 Elo+
Solo
Team Averages
Level 26
1,594 SR
1,348 Elo+

VS

Team Averages
Level 20
1,409 SR
1,478 Elo+
Charybdis
Charybdis
CombustionBoi47
Charybdis
Level 46
God Stats
1W - 1L
1,212 SR
Queue Stats
3W - 3L
1,347 Elo+
Solo
Geb
Geb
Nemo_Flopper5643
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,257 Elo+
Solo
Olorun
Olorun
Tonto4659
Olorun
Level 21
God Stats
1W - 0L
1,378 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
VOLDEMORT ZA
Ares
Level 17
God Stats
3W - 0L
1,703 SR
Queue Stats
4W - 0L
1,764 Elo+
Solo
Nu Wa
Nu Wa
spheal20
Nu Wa
Level 14
God Stats
1W - 1L
1,254 SR
Queue Stats
4W - 5L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BOB5032
Medusa
17
5 / 4 / 1
10,175
678
6,351
11,470
3,652
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 2 / 4
9,970
665
17,057
17,270
5,540
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 2 / 5
10,671
711
10,728
11,337
6,614
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 6 / 0
8,564
571
129
9,115
2,687
16
1 / 0 / 8
9,794
653
9,355
9,761
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CombustionBoi47
Charybdis
17
1 / 2 / 6
10,262
684
10,132
11,501
6,935
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 8 / 5
9,576
638
5,815
15,934
11,257
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
Tonto4659
Olorun
15
1 / 2 / 6
9,764
651
3,001
11,051
9,498
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 0 / 6
11,120
741
3,634
14,914
15,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
spheal20
Nu Wa
20
10 / 4 / 3
12,751
850
27,190
12,766
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
14
Kills
14
14
Deaths
16
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
BOB5032
Medusa
5
4
1
1.38
W
Charybdis
CombustionBoi47
Charybdis
1
2
6
2
L
4
2
4
3
L
4
2
5
3.25
W
0
8
5
0.31
W
Olorun
Tonto4659
Olorun
1
2
6
2
W
2
0
6
5
L
0
6
0
0
W
Nu Wa
spheal20
Nu Wa
10
4
3
2.88
L
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,620
Damage
49,772
58,953
Taken
66,166
25,705
Mitigated
49,657
16,263
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BOB5032
Medusa
6,351
2,472
0
536
11,470
3,652
1,115
7,552
3,664
0
32,434
W
Charybdis
CombustionBoi47
Charybdis
10,132
5,524
0
0
11,501
6,935
1,949
4,221
7,280
0
34,361
L
17,057
13,002
0
7,599
17,270
5,540
43
9,983
7,013
0
43,541
L
10,728
550
751
3,569
11,337
6,614
335
7,803
3,280
57,549
0
W
5,815
831
0
0
15,934
11,257
885
3,064
12,870
20,005
0
W
Olorun
Tonto4659
Olorun
3,001
893
668
1,100
11,051
9,498
393
3,460
7,591
20,537
0
W
3,634
0
153
3,813
14,914
15,677
411
5,678
9,236
21,602
0
L
129
71
0
0
9,115
2,687
0
5,735
3,172
0
3,841
W
Nu Wa
spheal20
Nu Wa
27,190
7,219
105
889
12,766
6,290
3,944
3,660
9,106
67,954
0
L
9,355
2,917
589
3,219
9,761
7,212
0
7,325
2,184
24,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,174
Gold Earned
53,473
235
Minions Killed
224
0
Camps Cleared
0
1,236,738
Distance Traveled
1,456,542
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,175
678
57
4
0
201,639
2
W
Charybdis
10,262
684
62
4
0
285,818
0
L
Rama
9,970
665
52
3
0
257,981
1
L
Ra
10,671
711
89
6
0
291,764
0
W
Geb
9,576
638
19
1
0
283,575
2
W
Olorun
9,764
651
25
2
0
282,014
1
W
Ares
11,120
741
28
2
0
333,878
3
L
Set
8,564
571
7
0
0
230,540
0
W
Nu Wa
12,751
850
90
6
0
271,257
1
L
Atlas
9,794
653
30
2
0
254,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role