Player Matchup

Geb
Geb
 
Geb
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FayeLuna92
Fenrir
Level 80
God Stats
11W - 13L
1,500 SR
Queue Stats
486W - 500L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
Lemonhead-88
Sun Wukong
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 249L
1,436 Elo+
Party 4
Hel
Hel
Livayathan
Hel
Level 119
God Stats
14W - 12L
1,018 SR
Queue Stats
496W - 495L
1,449 Elo+
Party 2
Pele
Pele
xxKitkatx3
Pele
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
199W - 211L
1,479 Elo+
Party 4
Team Averages
Level 89
1,404 SR
1,462 Elo+

VS

Team Averages
Level 78
1,542 SR
1,446 Elo+
Nox
Nox
Finch111
Nox
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 248L
1,467 Elo+
Party 3
Aphrodite
Aphrodite
GorgeousLolita
Aphrodite
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 230L
1,467 Elo+
Party 3
Serqet
Serqet
GorikMax
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,426 Elo+
Party 1
Persephone
Persephone
kiddolocke
Persephone
Level 108
God Stats
2W - 2L
1,712 SR
Queue Stats
193W - 245L
1,467 Elo+
Party 3
Merlin
Merlin
myzhichok44
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
4 / 6 / 24
10,350
739
10,130
21,930
23,340
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
FayeLuna92
Fenrir
16
6 / 6 / 18
10,678
763
5,813
14,394
6,665
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Lemonhead-88
Sun Wukong
16
1 / 4 / 15
9,831
702
6,579
14,769
8,995
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
21 / 4 / 18
14,500
1,036
31,892
21,246
10,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 4 / 23
12,363
883
18,611
18,709
10,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 19
10,126
723
11,009
13,602
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
GorgeousLolita
Aphrodite
19
6 / 6 / 14
10,486
749
14,470
16,850
8,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
GorikMax
Serqet
15
2 / 12 / 20
9,330
666
10,560
19,402
12,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
kiddolocke
Persephone
19
5 / 5 / 13
11,659
833
13,176
11,702
5,221
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
16
9 / 11 / 13
11,033
788
21,743
16,986
5,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
103
41
Kills
24
24
Deaths
41
98
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
6
24
2.67
W
Fenrir
FayeLuna92
Fenrir
6
6
18
2.5
L
2
7
19
1.64
L
Aphrodite
GorgeousLolita
Aphrodite
6
6
14
2.17
L
Serqet
GorikMax
Serqet
2
12
20
1
W
Sun Wukong
Lemonhead-88
Sun Wukong
1
4
15
2.13
W
21
4
18
7.5
L
Persephone
kiddolocke
Persephone
5
5
13
2.3
L
Merlin
9
11
13
1.41
W
9
4
23
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,025
Damage
70,958
91,048
Taken
78,542
59,565
Mitigated
38,962
44,329
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,130
604
2,015
2,379
21,930
23,340
350
8,790
12,396
18,901
0
W
Fenrir
FayeLuna92
Fenrir
5,813
2,412
1,334
1,401
14,394
6,665
2,417
11,339
2,993
0
15,776
L
11,009
1,118
239
1,605
13,602
6,460
0
7,506
6,096
29,931
0
L
Aphrodite
GorgeousLolita
Aphrodite
14,470
1,664
6,335
7,160
16,850
8,898
0
7,299
9,551
28,783
0
L
Serqet
GorikMax
Serqet
10,560
1,630
16
45
19,402
12,869
0
9,892
9,510
0
12,102
W
Sun Wukong
Lemonhead-88
Sun Wukong
6,579
1,121
1,175
1,871
14,769
8,995
520
11,581
3,064
0
11,872
W
31,892
1,592
16,378
12,703
21,246
10,489
1,486
15,287
5,357
57,190
0
L
Persephone
kiddolocke
Persephone
13,176
2,078
1,115
1,817
11,702
5,221
0
7,373
4,324
32,965
0
L
Merlin
21,743
3,061
0
519
16,986
5,514
0
9,948
7,038
27,588
0
W
18,611
2,453
2,063
3,010
18,709
10,076
963
13,401
5,012
0
38,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,722
Gold Earned
52,634
132
Minions Killed
127
0
Camps Cleared
0
1,299,243
Distance Traveled
1,058,419
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,350
739
9
1
0
245,842
0
W
Fenrir
10,678
763
22
2
0
242,446
0
L
Nox
10,126
723
38
3
0
201,996
0
L
Aphrodite
10,486
749
38
3
0
214,997
1
L
Serqet
9,330
666
11
1
0
230,538
1
W
Sun Wukong
9,831
702
6
0
0
242,960
0
W
Hel
14,500
1,036
51
4
0
270,968
0
L
Persephone
11,659
833
32
2
0
232,214
3
L
Merlin
11,033
788
8
1
0
178,674
0
W
Pele
12,363
883
44
3
0
297,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role