Player Matchup

Fenrir
Fenrir
BigDingleBurke
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,592 Elo+
Party 1
Artio
Artio
PlopDrop420
Artio
Level 89
God Stats
2W - 2L
1,839 SR
Queue Stats
458W - 488L
1,449 Elo+
Party 1
Chang'e
Chang'e
iWastefulzz
Chang'e
Level 34
God Stats
4W - 4L
1,729 SR
Queue Stats
305W - 315L
1,448 Elo+
Party 3
Ares
Ares
pony999240
Ares
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
113W - 135L
1,481 Elo+
Party 1
Freya
Freya
xDAG__
Freya
Level 69
God Stats
22W - 13L
1,655 SR
Queue Stats
232W - 262L
1,412 Elo+
Party 3
Team Averages
Level 56
1,645 SR
1,476 Elo+

VS

Team Averages
Level 89
1,494 SR
1,587 Elo+
Hades
Hades
Black_Babette
Hades
Level 66
God Stats
120W - 108L
1,474 SR
Queue Stats
202W - 208L
1,531 Elo+
Solo
Cerberus
Cerberus
ReaperCushionz
Cerberus
Level 148
God Stats
3W - 2L
1,415 SR
Queue Stats
134W - 69L
1,663 Elo+
Party 2
The Morrigan
The Morrigan
WV-Danny
The Morrigan
Level 158
God Stats
3W - 2L
1,357 SR
Queue Stats
208W - 126L
1,652 Elo+
Party 2
Arachne
Arachne
blackfox4527
Arachne
Level 42
God Stats
12W - 9L
1,722 SR
Queue Stats
502W - 427L
1,591 Elo+
Party 2
Neith
Neith
josephcrhcton
Neith
Level 32
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 49L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,475
432
5,637
14,242
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 6 / 1
7,911
527
7,873
15,163
12,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
iWastefulzz
Chang'e
12
0 / 5 / 0
6,836
456
3,545
9,604
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 5 / 0
6,863
458
2,632
13,657
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
xDAG__
Freya
12
0 / 3 / 0
7,083
472
4,253
8,777
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
8,385
559
9,050
11,158
5,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
12
3 / 0 / 11
8,220
548
6,507
11,295
9,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
WV-Danny
The Morrigan
15
6 / 0 / 8
9,134
609
10,671
5,015
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
blackfox4527
Arachne
15
9 / 1 / 5
9,319
621
10,368
10,770
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 0 / 3
8,642
576
5,045
5,308
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
24
25
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
3
1
7
6.5
L
1
6
1
0.25
W
Cerberus
3
0
11
8.5
W
The Morrigan
WV-Danny
The Morrigan
6
0
8
10
W
Arachne
blackfox4527
Arachne
9
1
5
11.5
L
Chang'e
iWastefulzz
Chang'e
0
5
0
0
W
3
0
3
4.5
L
1
5
0
0.2
L
Freya
xDAG__
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
41,641
61,443
Taken
43,546
30,360
Mitigated
22,129
16,198
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,637
1,966
0
3,703
14,242
3,772
0
5,043
9,199
0
39,970
W
9,050
1,768
336
7,313
11,158
5,566
370
5,806
4,749
48,138
0
L
7,873
888
143
4,200
15,163
12,270
414
7,822
7,341
54,369
0
W
Cerberus
6,507
439
315
2,963
11,295
9,049
59
3,712
7,543
29,462
5,803
W
The Morrigan
WV-Danny
The Morrigan
10,671
2,596
0
765
5,015
1,777
218
2,422
2,553
60,918
702
W
Arachne
blackfox4527
Arachne
10,368
7,244
0
2,367
10,770
4,006
0
3,766
6,924
0
61,840
L
Chang'e
iWastefulzz
Chang'e
3,545
441
206
3,727
9,604
2,218
0
4,432
5,172
43,601
0
W
5,045
2,723
0
1,439
5,308
1,731
560
1,834
3,474
0
46,907
L
2,632
389
0
1,041
13,657
9,630
0
5,362
8,295
15,575
0
L
Freya
xDAG__
Freya
4,253
2,067
0
3,178
8,777
2,470
0
2,165
6,612
44,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,168
Gold Earned
43,700
378
Minions Killed
470
0
Camps Cleared
0
1,396,315
Distance Traveled
1,469,684
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,475
432
69
5
0
284,625
2
W
Hades
8,385
559
102
7
0
281,689
3
L
Artio
7,911
527
103
7
0
277,101
2
W
Cerberus
8,220
548
51
3
0
312,266
4
W
The Morrigan
9,134
609
109
7
0
283,168
2
W
Arachne
9,319
621
107
7
0
326,614
1
L
Chang'e
6,836
456
88
6
0
267,016
7
W
Neith
8,642
576
101
7
0
265,947
1
L
Ares
6,863
458
27
2
0
285,797
1
L
Freya
7,083
472
91
6
0
281,776
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role