Player Matchup

Jormungandr
Jormungandr
BIOLLANTE69
Jormungandr
Level 144
God Stats
2W - 2L
1,723 SR
Queue Stats
133W - 124L
1,630 Elo+
Solo
Hou Yi
Hou Yi
GracefulPanicZ
Hou Yi
Level 76
God Stats
4W - 4L
1,208 SR
Queue Stats
32W - 28L
1,494 Elo+
Solo
Fenrir
Fenrir
KirbyDaaYoungin
Fenrir
Level 160
God Stats
20W - 32L
1,581 SR
Queue Stats
585W - 569L
1,630 Elo+
Solo
Agni
Agni
RamOlimp29
Agni
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,425 Elo+
Solo
Ravana
Ravana
SebasMR25
Ravana
Level 147
God Stats
13W - 10L
1,767 SR
Queue Stats
681W - 650L
1,550 Elo+
Solo
Team Averages
Level 130
1,556 SR
1,546 Elo+

VS

Team Averages
Level 135
1,502 SR
1,587 Elo+
Ah Puch
Ah Puch
CheezusKruzt
Ah Puch
Level 156
God Stats
6W - 7L
1,394 SR
Queue Stats
312W - 291L
1,547 Elo+
Party 1
Olorun
Olorun
Lildoughboy
Olorun
Level 123
God Stats
7W - 5L
1,710 SR
Queue Stats
52W - 56L
1,685 Elo+
Party 2
Ymir
Ymir
Makaveli341
Ymir
Level 145
God Stats
9W - 12L
1,267 SR
Queue Stats
99W - 85L
1,588 Elo+
Party 2
Gilgamesh
Gilgamesh
abovesanta
Gilgamesh
Level 125
God Stats
1W - 1L
1,759 SR
Queue Stats
90W - 90L
1,664 Elo+
Party 1
Cernunnos
Cernunnos
jinzo022289
Cernunnos
Level 127
God Stats
0W - 3L
1,383 SR
Queue Stats
108W - 101L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIOLLANTE69
Jormungandr
18
4 / 4 / 12
11,293
471
21,138
20,749
19,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 1 / 3
13,578
566
12,658
13,675
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 8
12,291
512
14,506
28,841
20,718
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 6 / 10
11,497
479
16,397
15,077
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
SebasMR25
Ravana
18
4 / 7 / 11
11,956
498
14,531
19,699
12,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CheezusKruzt
Ah Puch
17
3 / 4 / 6
11,505
479
16,670
20,945
18,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
18
6 / 8 / 6
11,990
500
16,257
24,539
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 6 / 13
10,371
432
8,051
23,726
22,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
abovesanta
Gilgamesh
20
10 / 3 / 8
13,112
546
19,218
19,069
11,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
jinzo022289
Cernunnos
18
3 / 4 / 4
11,514
480
7,931
13,551
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
59
25
Kills
22
22
Deaths
25
44
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BIOLLANTE69
Jormungandr
4
4
12
2.5
L
Ah Puch
CheezusKruzt
Ah Puch
3
4
6
1.5
W
9
1
3
10.5
W
4
4
8
2
L
Olorun
6
8
6
1.13
L
0
6
13
1.08
W
4
6
10
1.5
W
Ravana
SebasMR25
Ravana
4
7
11
1.36
L
Gilgamesh
abovesanta
Gilgamesh
10
3
8
4.67
L
Cernunnos
jinzo022289
Cernunnos
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,230
Damage
68,127
98,041
Taken
101,830
62,309
Mitigated
65,615
26,842
Healing
31,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BIOLLANTE69
Jormungandr
21,138
3,116
1,006
5,265
20,749
19,035
75
11,410
9,033
74,340
3,110
L
Ah Puch
CheezusKruzt
Ah Puch
16,670
1,316
0
9,609
20,945
18,803
0
5,796
15,149
62,727
0
W
12,658
6,697
0
7,030
13,675
5,456
1,747
2,858
10,690
0
96,948
W
14,506
4,727
0
6,596
28,841
20,718
0
11,417
16,320
0
73,079
L
Olorun
16,257
9,483
1,159
9,386
24,539
8,975
0
10,640
13,899
97,064
0
L
8,051
410
1,134
2,693
23,726
22,433
0
10,151
13,575
44,763
0
W
16,397
785
134
2,478
15,077
5,078
2,254
4,967
10,035
74,813
0
W
Ravana
SebasMR25
Ravana
14,531
3,414
0
4,333
19,699
12,022
340
9,316
10,284
0
77,321
L
Gilgamesh
abovesanta
Gilgamesh
19,218
4,513
0
3,784
19,069
11,698
0
6,904
12,165
0
98,962
L
Cernunnos
jinzo022289
Cernunnos
7,931
3,362
0
3,840
13,551
3,706
270
3,370
10,181
0
69,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,615
Gold Earned
58,492
636
Minions Killed
592
0
Camps Cleared
0
2,143,224
Distance Traveled
2,205,346
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,293
471
122
5
0
450,108
3
L
Ah Puch
11,505
479
116
5
0
404,985
4
W
Hou Yi
13,578
566
156
7
0
430,439
1
W
Fenrir
12,291
512
133
6
0
422,284
8
L
Olorun
11,990
500
158
7
0
383,399
2
L
Ymir
10,371
432
53
2
0
412,562
6
W
Agni
11,497
479
113
5
0
390,518
3
W
Ravana
11,956
498
112
5
0
449,875
0
L
Gilgamesh
13,112
546
123
5
0
549,209
3
L
Cernunnos
11,514
480
142
6
0
455,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role