Player Matchup

Gilgamesh
Gilgamesh
BigDingleBurke
Gilgamesh
Level 24
God Stats
1W - 1L
1,772 SR
Queue Stats
5W - 7L
1,802 Elo+
Party 2
Nu Wa
Nu Wa
PlopDrop420
Nu Wa
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
458W - 488L
1,459 Elo+
Party 2
Janus
Janus
Pr3d4toR_pg1
Janus
Level 59
God Stats
6W - 6L
1,449 SR
Queue Stats
113W - 120L
1,363 Elo+
Solo
Raijin
Raijin
josephcrhcton
Raijin
Level 32
God Stats
4W - 6L
1,500 SR
Queue Stats
48W - 49L
1,726 Elo+
Solo
Sol
Sol
pony999240
Sol
Level 64
God Stats
6W - 10L
1,646 SR
Queue Stats
113W - 135L
1,492 Elo+
Party 2
Team Averages
Level 54
1,573 SR
1,568 Elo+

VS

Team Averages
Level 113
1,590 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cengo96-
Sol
Level 149
God Stats
4W - 3L
1,533 SR
Queue Stats
513W - 492L
1,524 Elo+
Party 1
Fenrir
Fenrir
I_ViE4Z-ol
Fenrir
Level 46
God Stats
9W - 5L
1,582 SR
Queue Stats
206W - 181L
1,556 Elo+
Party 1
Khepri
Khepri
IxEmpyrean
Khepri
Level 128
God Stats
14W - 3L
1,779 SR
Queue Stats
679W - 660L
1,516 Elo+
Party 1
Ravana
Ravana
amateratsune
Ravana
Level 121
God Stats
4W - 0L
1,555 SR
Queue Stats
82W - 102L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigDingleBurke
Gilgamesh
8
1 / 3 / 0
5,071
507
3,016
6,579
2,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
4,888
489
1,196
6,088
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 6 / 1
5,688
569
3,494
6,695
1,645
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 0
4,904
490
1,585
4,667
1,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 0
4,628
463
2,874
4,372
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 0 / 6
6,274
627
5,077
3,841
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 3
5,439
544
3,897
4,342
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
I_ViE4Z-ol
Fenrir
10
5 / 1 / 3
6,202
620
2,878
4,710
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
IxEmpyrean
Khepri
10
3 / 0 / 2
6,171
617
2,201
4,103
2,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
10
6 / 2 / 2
6,163
616
4,698
6,331
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
18
19
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
6
5
L
Gilgamesh
BigDingleBurke
Gilgamesh
1
3
0
0.33
W
2
0
3
3.5
W
Fenrir
I_ViE4Z-ol
Fenrir
5
1
3
6.5
W
Khepri
IxEmpyrean
Khepri
3
0
2
4
L
0
6
0
0
L
2
6
1
0.42
W
Ravana
6
2
2
3.5
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,165
Damage
18,751
28,401
Taken
23,327
8,725
Mitigated
9,672
4,612
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,077
512
0
928
3,841
1,195
424
303
3,488
30,209
0
L
Gilgamesh
BigDingleBurke
Gilgamesh
3,016
966
0
1,391
6,579
2,659
0
1,870
4,569
0
26,746
W
3,897
1,303
316
1,959
4,342
1,460
484
1,988
2,334
31,666
4,246
W
Fenrir
I_ViE4Z-ol
Fenrir
2,878
297
0
1,636
4,710
1,675
1,136
938
3,744
0
24,446
W
Khepri
IxEmpyrean
Khepri
2,201
512
227
2,034
4,103
2,064
108
2,346
1,707
12,768
0
L
1,196
261
0
715
6,088
1,479
548
2,581
3,201
23,503
0
L
3,494
376
0
0
6,695
1,645
130
558
6,095
25,024
0
W
Ravana
4,698
1,668
15
2,754
6,331
3,278
304
3,104
3,169
0
17,253
L
1,585
366
0
974
4,667
1,691
0
2,810
1,857
12,917
0
L
2,874
978
0
1,532
4,372
1,251
0
2,527
1,823
27,064
4,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
30,249
243
Minions Killed
246
0
Camps Cleared
0
924,696
Distance Traveled
1,001,695
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,274
627
62
6
0
192,660
3
L
Gilgamesh
5,071
507
52
5
0
206,535
1
W
Sol
5,439
544
78
8
0
191,177
0
W
Fenrir
6,202
620
50
5
0
216,340
0
W
Khepri
6,171
617
19
2
0
200,048
1
L
Nu Wa
4,888
489
51
5
0
186,082
2
L
Janus
5,688
569
48
5
0
171,946
2
W
Ravana
6,163
616
37
4
0
201,470
0
L
Raijin
4,904
490
29
3
0
173,160
4
L
Sol
4,628
463
63
6
0
186,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role