Player Matchup

Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
DreadFB89
Sylvanus
Silver I
Level 126
God Stats
7W - 5L
1,269 SR
Queue Stats
289W - 315L
1,187 MMR
Solo
Khepri
Khepri
Bronze IV
MATAJARE-80
Khepri
Bronze IV
Level 111
God Stats
0W - 4L
1,322 SR
Queue Stats
12W - 21L
1,222 MMR
Solo
Merlin
Merlin
Silver V
PWJAKEJJ
Merlin
Silver V
Level 88
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 9L
1,231 MMR
Party 1
Apollo
Apollo
Bronze III
summer17walker
Apollo
Bronze III
Level 97
God Stats
2W - 6L
1,278 SR
Queue Stats
57W - 81L
1,277 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,377 SR
1,283 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,534 SR
1,217 MMR
Bacchus
Bacchus
Silver IV
MrSovietPriest
Bacchus
Silver IV
Level 104
God Stats
9W - 5L
1,500 SR
Queue Stats
340W - 338L
1,036 MMR
Party 2
Medusa
Medusa
Silver II
RiZze-HuEy
Medusa
Silver II
Level 128
God Stats
8W - 6L
1,782 SR
Queue Stats
26W - 29L
1,155 MMR
Party 3
Zeus
Zeus
Gold III
T0N0N0H
Zeus
Gold III
Level 124
God Stats
5W - 4L
1,530 SR
Queue Stats
148W - 140L
1,448 MMR
Party 3
Ao Kuang
Ao Kuang
Silver V
Warbeanhead28
Ao Kuang
Silver V
Level 109
God Stats
4W - 0L
1,744 SR
Queue Stats
8W - 10L
1,268 MMR
Solo
Odin
Odin
Silver IV
WaxyDig94
Odin
Silver IV
Level 88
God Stats
2W - 2L
1,113 SR
Queue Stats
56W - 72L
1,176 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
7 / 10 / 4
11,821
473
16,769
26,061
11,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
DreadFB89
Sylvanus
17
6 / 4 / 3
11,955
478
11,284
25,816
18,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
14
1 / 7 / 10
10,142
406
5,185
18,999
22,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
PWJAKEJJ
Merlin
16
1 / 11 / 4
10,341
414
9,824
20,229
6,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 8 / 8
12,671
507
11,238
22,583
8,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PoseidonChaacArachne

VS

Bans
GebBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 20
13,356
534
12,815
22,106
30,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
RiZze-HuEy
Medusa
19
6 / 4 / 17
13,921
557
22,557
17,179
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
T0N0N0H
Zeus
20
22 / 5 / 8
15,416
617
38,087
14,612
5,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Warbeanhead28
Ao Kuang
19
7 / 6 / 9
13,644
546
13,381
24,456
8,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
17
3 / 3 / 8
12,358
494
4,589
13,751
8,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
20
Kills
40
40
Deaths
20
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
10
4
0.9
L
Sylvanus
DreadFB89
Sylvanus
6
4
3
1.88
L
Khepri
1
7
10
0.86
W
2
2
20
6
L
Merlin
PWJAKEJJ
Merlin
1
11
4
0.27
W
Medusa
RiZze-HuEy
Medusa
6
4
17
3.63
W
Zeus
T0N0N0H
Zeus
22
5
8
5.2
W
Ao Kuang
Warbeanhead28
Ao Kuang
7
6
9
1.92
W
Odin
3
3
8
2.33
L
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,300
Damage
91,429
113,688
Taken
92,104
68,067
Mitigated
59,242
22,737
Healing
29,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
16,769
2,255
0
4,429
26,061
11,736
0
12,312
13,496
0
84,996
L
Sylvanus
DreadFB89
Sylvanus
11,284
1,376
1,642
7,026
25,816
18,864
504
16,935
8,594
49,365
12,735
L
Khepri
5,185
130
0
1,083
18,999
22,192
0
12,527
6,093
28,695
0
W
12,815
1,839
1,349
7,536
22,106
30,325
959
6,499
15,607
45,306
0
L
Merlin
PWJAKEJJ
Merlin
9,824
430
314
2,137
20,229
6,924
0
9,652
10,361
69,846
0
W
Medusa
RiZze-HuEy
Medusa
22,557
9,789
0
5,283
17,179
5,955
6,895
5,752
11,427
0
98,643
W
Zeus
T0N0N0H
Zeus
38,087
8,182
0
1,534
14,612
5,436
5,390
4,654
9,958
107,618
0
W
Ao Kuang
Warbeanhead28
Ao Kuang
13,381
3,295
0
10,595
24,456
8,552
1,104
5,861
18,595
87,312
0
W
Odin
4,589
200
0
3,308
13,751
8,974
2,399
4,001
9,750
0
42,917
L
11,238
5,404
0
6,106
22,583
8,351
0
11,426
10,861
0
87,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,930
Gold Earned
68,695
515
Minions Killed
493
0
Camps Cleared
0
2,109,950
Distance Traveled
2,443,385
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,821
473
106
4
0
431,899
6
L
Sylvanus
11,955
478
106
4
0
413,641
2
L
Khepri
10,142
406
39
2
0
432,574
6
W
Bacchus
13,356
534
64
3
0
502,995
3
L
Merlin
10,341
414
124
5
0
395,060
2
W
Medusa
13,921
557
122
5
0
519,636
6
W
Zeus
15,416
617
125
5
0
454,091
2
W
Ao Kuang
13,644
546
92
4
0
492,754
2
W
Odin
12,358
494
90
4
0
473,909
2
L
Apollo
12,671
507
140
6
0
436,776
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role