Player Matchup

Susano
Susano
CEOofSeagulls
Susano
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 41L
1,731 Elo+
Solo
Ra
Ra
ExSploderMan
Ra
Level 146
God Stats
2W - 7L
1,500 SR
Queue Stats
761W - 780L
1,420 Elo+
Solo
Ne Zha
Ne Zha
Hotboysnakes
Ne Zha
Level 117
God Stats
2W - 3L
1,285 SR
Queue Stats
305W - 263L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
StEvangeline
Sun Wukong
Level 128
God Stats
6W - 3L
1,805 SR
Queue Stats
317W - 323L
1,496 Elo+
Solo
Danzaburou
Danzaburou
vavilentatarskyi
Danzaburou
Level 123
God Stats
10W - 8L
1,607 SR
Queue Stats
387W - 375L
1,507 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,539 Elo+

VS

Team Averages
Level 123
1,383 SR
1,471 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Malevolent DON
Terra
Level 127
God Stats
4W - 3L
1,162 SR
Queue Stats
407W - 429L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
MrAngryTater
Nu Wa
Level 86
God Stats
1W - 0L
1,254 SR
Queue Stats
31W - 20L
1,579 Elo+
Solo
Cthulhu
Cthulhu
gelzer25
Cthulhu
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
395W - 390L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
nVBeZo
Jing Wei
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 52L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
9,234
660
12,776
16,244
7,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 5 / 4
10,871
777
16,897
14,039
7,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
15
2 / 2 / 7
9,215
658
14,362
10,090
4,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
StEvangeline
Sun Wukong
16
0 / 3 / 7
9,251
661
6,857
15,619
21,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
vavilentatarskyi
Danzaburou
16
2 / 3 / 4
9,845
703
13,557
12,011
6,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
3 / 3 / 11
10,135
724
9,205
9,432
3,519
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 1 / 14
9,553
682
3,304
11,504
6,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 3 / 10
10,246
732
13,777
11,432
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
gelzer25
Cthulhu
18
6 / 2 / 13
10,726
766
18,464
26,728
20,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
nVBeZo
Jing Wei
19
6 / 2 / 11
11,312
808
13,494
11,495
4,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
11
Kills
19
19
Deaths
11
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
3
11
2.83
L
1
6
7
0.75
L
6
5
4
1.6
L
Ne Zha
2
2
7
2.75
W
1
1
14
8
W
3
3
10
2.67
L
Sun Wukong
StEvangeline
Sun Wukong
0
3
7
1.17
W
Cthulhu
gelzer25
Cthulhu
6
2
13
6.25
W
Jing Wei
nVBeZo
Jing Wei
6
2
11
5.75
L
Danzaburou
vavilentatarskyi
Danzaburou
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,449
Damage
58,244
68,003
Taken
70,591
47,407
Mitigated
39,080
25,534
Healing
40,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,205
786
643
381
9,432
3,519
948
1,845
7,510
22,683
0
L
12,776
1,867
3,368
2,642
16,244
7,808
605
10,140
5,842
0
28,171
L
16,897
703
5,682
4,219
14,039
7,454
223
8,435
5,307
42,087
0
L
Ne Zha
14,362
982
1,419
1,394
10,090
4,737
387
7,751
2,158
0
30,767
W
3,304
152
14,173
5,796
11,504
6,762
627
3,308
8,160
11,396
0
W
13,777
3,403
2,320
1,371
11,432
4,059
1,027
3,305
8,041
26,870
0
L
Sun Wukong
StEvangeline
Sun Wukong
6,857
529
802
2,229
15,619
21,149
502
8,174
7,135
0
17,763
W
Cthulhu
gelzer25
Cthulhu
18,464
713
1,730
10,049
26,728
20,214
330
5,587
20,755
33,363
0
W
Jing Wei
nVBeZo
Jing Wei
13,494
8,822
1,522
2,180
11,495
4,526
2,426
2,852
8,516
0
30,273
L
Danzaburou
vavilentatarskyi
Danzaburou
13,557
3,228
940
2,839
12,011
6,259
1,865
8,972
2,811
0
36,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,416
Gold Earned
51,972
186
Minions Killed
157
0
Camps Cleared
0
1,227,345
Distance Traveled
1,291,578
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,135
724
35
3
0
214,273
0
L
Susano
9,234
660
34
2
0
248,358
2
L
Ra
10,871
777
64
5
0
232,822
0
L
Ne Zha
9,215
658
11
1
0
269,508
0
W
Terra
9,553
682
18
1
0
282,033
0
W
Nu Wa
10,246
732
33
2
0
256,772
1
L
Sun Wukong
9,251
661
23
2
0
249,721
0
W
Cthulhu
10,726
766
35
3
0
286,696
0
W
Jing Wei
11,312
808
36
3
0
251,804
1
L
Danzaburou
9,845
703
54
4
0
226,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role