Player Matchup

Hera
Hera
Dyed
Hera
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,833 Elo+
Party 1
Kuzenbo
Kuzenbo
Moo0t
Kuzenbo
Level 121
God Stats
1W - 2L
1,209 SR
Queue Stats
17W - 9L
1,664 Elo+
Party 1
Danzaburou
Danzaburou
OsiansFriend
Danzaburou
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,584 Elo+
Party 1
Team Averages
Level 111
1,403 SR
1,694 Elo+

VS

Team Averages
Level 77
1,592 SR
1,414 Elo+
Janus
Janus
ILderon
Janus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,474 Elo+
Party 2
Xbalanque
Xbalanque
maxft
Xbalanque
Level 51
God Stats
0W - 1L
1,777 SR
Queue Stats
1W - 1L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
philipheros
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dyed
Hera
13
10 / 0 / 3
8,644
864
12,031
7,848
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Moo0t
Kuzenbo
13
1 / 0 / 11
8,174
817
4,525
9,690
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
OsiansFriend
Danzaburou
12
2 / 1 / 7
7,746
775
4,394
5,757
2,220
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ILderon
Janus
10
1 / 7 / 0
6,498
650
8,251
10,326
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
maxft
Xbalanque
10
0 / 2 / 0
5,854
585
3,760
5,118
1,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
philipheros
Sun Wukong
9
0 / 4 / 0
5,849
585
3,518
8,366
4,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
13
Kills
1
1
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
Dyed
Hera
10
0
3
11.5
L
Janus
ILderon
Janus
1
7
0
0.14
W
Kuzenbo
Moo0t
Kuzenbo
1
0
11
6.5
W
Danzaburou
OsiansFriend
Danzaburou
2
1
7
5.5
L
Xbalanque
maxft
Xbalanque
0
2
0
0
L
Sun Wukong
philipheros
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,950
Damage
15,529
23,295
Taken
23,810
14,579
Mitigated
8,966
7,752
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Dyed
Hera
12,031
2,789
0
4,069
7,848
2,579
627
2,334
5,258
28,101
0
L
Janus
ILderon
Janus
8,251
257
0
799
10,326
3,081
0
6,984
3,032
28,794
0
W
Kuzenbo
Moo0t
Kuzenbo
4,525
1,473
0
3,221
9,690
9,780
220
1,817
7,468
14,818
0
W
Danzaburou
OsiansFriend
Danzaburou
4,394
1,139
0
462
5,757
2,220
1,761
3,761
1,714
0
29,789
L
Xbalanque
maxft
Xbalanque
3,760
1,031
0
597
5,118
1,623
0
4,154
748
0
17,819
L
Sun Wukong
philipheros
Sun Wukong
3,518
311
0
530
8,366
4,262
0
5,255
2,899
0
10,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,564
Gold Earned
18,201
111
Minions Killed
102
6
Camps Cleared
3
574,765
Distance Traveled
493,366
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,644
864
35
4
1
186,776
0
L
Janus
6,498
650
61
6
2
165,229
2
W
Kuzenbo
8,174
817
29
3
1
214,549
0
W
Danzaburou
7,746
775
47
5
4
173,440
1
L
Xbalanque
5,854
585
29
3
0
156,867
0
L
Sun Wukong
5,849
585
12
1
1
171,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role