Player Matchup

Sun Wukong
Sun Wukong
Haojining
Sun Wukong
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 85L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
Killmeifyougae
Kukulkan
Level 108
God Stats
237W - 191L
1,665 SR
Queue Stats
485W - 487L
1,563 Elo+
Party 2
Pele
Pele
Lpibe14
Pele
Level 69
God Stats
4W - 1L
1,716 SR
Queue Stats
17W - 16L
1,466 Elo+
Solo
Medusa
Medusa
VeGaReiss
Medusa
Level 41
God Stats
1W - 3L
1,281 SR
Queue Stats
97W - 119L
1,338 Elo+
Solo
Khepri
Khepri
sleepylouse
Khepri
Level 66
God Stats
11W - 8L
1,535 SR
Queue Stats
66W - 63L
1,548 Elo+
Party 2
Team Averages
Level 77
1,539 SR
1,499 Elo+

VS

Team Averages
Level 50
1,487 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Didsaster
Awilix
Level 70
God Stats
1W - 5L
1,500 SR
Queue Stats
243W - 252L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Wundubu
Cthulhu
Level 7
God Stats
4W - 6L
1,564 SR
Queue Stats
4W - 6L
1,543 Elo+
Party 1
Merlin
Merlin
evkakii
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,561 Elo+
Party 1
Cliodhna
Cliodhna
mEdiF98
Cliodhna
Level 65
God Stats
1W - 4L
1,371 SR
Queue Stats
8W - 9L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Haojining
Sun Wukong
15
1 / 1 / 3
9,588
505
8,018
13,637
13,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
17
1 / 0 / 3
10,297
542
3,452
6,555
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
Lpibe14
Pele
16
3 / 0 / 5
9,807
516
9,466
11,849
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
VeGaReiss
Medusa
17
10 / 2 / 2
11,349
597
17,561
14,724
5,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
13
0 / 0 / 10
8,793
463
3,371
8,293
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 5 / 1
8,474
446
8,351
13,220
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Didsaster
Awilix
15
1 / 0 / 0
8,933
470
7,441
11,271
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Wundubu
Cthulhu
11
0 / 5 / 3
7,769
409
8,088
17,213
13,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
evkakii
Merlin
12
0 / 4 / 0
7,673
404
8,029
10,037
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
mEdiF98
Cliodhna
15
0 / 2 / 1
8,754
461
3,309
12,158
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
3
3
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
1
0.5
L
Awilix
Didsaster
Awilix
1
0
0
1
W
Sun Wukong
Haojining
Sun Wukong
1
1
3
2.5
W
Kukulkan
1
0
3
2.5
W
Pele
Lpibe14
Pele
3
0
5
5.5
W
Medusa
VeGaReiss
Medusa
10
2
2
5.5
L
Cthulhu
Wundubu
Cthulhu
0
5
3
0.3
L
Merlin
evkakii
Merlin
0
4
0
0
L
Cliodhna
mEdiF98
Cliodhna
0
2
1
0.25
W
Khepri
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,868
Damage
35,218
55,058
Taken
63,899
34,591
Mitigated
32,512
16,631
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,351
3,922
0
4,109
13,220
4,099
558
1,632
11,545
0
47,998
L
Awilix
Didsaster
Awilix
7,441
1,337
0
2,843
11,271
7,445
0
498
10,224
0
51,483
W
Sun Wukong
Haojining
Sun Wukong
8,018
781
121
6,795
13,637
13,111
0
1,164
11,852
816
57,444
W
Kukulkan
3,452
122
0
887
6,555
2,703
0
2,471
3,762
80,216
0
W
Pele
Lpibe14
Pele
9,466
2,690
0
1,667
11,849
5,445
658
2,783
8,722
0
86,928
W
Medusa
VeGaReiss
Medusa
17,561
8,864
0
5,747
14,724
5,631
1,107
6,457
8,214
0
83,632
L
Cthulhu
Wundubu
Cthulhu
8,088
1,310
732
4,577
17,213
13,718
250
1,413
15,757
26,320
0
L
Merlin
evkakii
Merlin
8,029
197
0
444
10,037
2,808
0
2,703
7,334
36,353
0
L
Cliodhna
mEdiF98
Cliodhna
3,309
0
114
5,563
12,158
4,442
0
1,079
10,796
0
63,397
W
Khepri
3,371
228
0
1,414
8,293
7,701
88
2,515
5,657
19,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,834
Gold Earned
41,603
555
Minions Killed
430
0
Camps Cleared
0
1,922,850
Distance Traveled
1,754,968
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,474
446
77
4
0
331,727
4
L
Awilix
8,933
470
119
6
0
337,810
4
W
Sun Wukong
9,588
505
120
6
0
373,604
3
W
Kukulkan
10,297
542
160
8
0
388,751
5
W
Pele
9,807
516
117
6
0
419,798
7
W
Medusa
11,349
597
129
7
0
364,326
3
L
Cthulhu
7,769
409
31
2
0
357,712
7
L
Merlin
7,673
404
73
4
0
328,650
6
L
Cliodhna
8,754
461
130
7
0
399,069
1
W
Khepri
8,793
463
29
2
0
376,371
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role