Player Matchup

Cthulhu
Cthulhu
FatFishy
Cthulhu
Level 158
God Stats
24W - 22L
1,597 SR
Queue Stats
490W - 491L
1,547 Elo+
Solo
Tiamat
Tiamat
LMWYBC1996
Tiamat
Level 120
God Stats
0W - 1L
1,297 SR
Queue Stats
41W - 57L
1,545 Elo+
Solo
Neith
Neith
Norsetreeman
Neith
Level 141
God Stats
11W - 21L
1,343 SR
Queue Stats
178W - 188L
1,572 Elo+
Solo
Hun Batz
Hun Batz
PrinsGuldlock
Hun Batz
Level 77
God Stats
5W - 10L
1,572 SR
Queue Stats
143W - 153L
1,679 Elo+
Solo
Guan Yu
Guan Yu
SNoob101
Guan Yu
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 145L
1,569 Elo+
Solo
Team Averages
Level 130
1,462 SR
1,583 Elo+

VS

Team Averages
Level 96
1,572 SR
1,768 Elo+
Khepri
Khepri
BastianXPPPP
Khepri
Level 128
God Stats
14W - 13L
1,467 SR
Queue Stats
179W - 170L
1,557 Elo+
Solo
Cernunnos
Cernunnos
LiliumRegale
Cernunnos
Level 64
God Stats
3W - 1L
1,893 SR
Queue Stats
45W - 22L
1,817 Elo+
Party 1
Anubis
Anubis
MeacherZ
Anubis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 14L
1,977 Elo+
Party 1
Achilles
Achilles
RyuKai3791
Achilles
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,837 Elo+
Solo
Eset
Eset
xXBlueKnightXx
Eset
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 99L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FatFishy
Cthulhu
19
4 / 8 / 6
12,230
764
15,393
25,342
26,240
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
LMWYBC1996
Tiamat
19
2 / 5 / 4
11,321
708
15,793
12,072
9,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 7 / 5
11,805
738
14,177
18,084
5,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
PrinsGuldlock
Hun Batz
18
2 / 7 / 2
10,974
686
10,650
17,888
5,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
SNoob101
Guan Yu
18
3 / 7 / 6
11,080
693
11,589
23,445
20,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
0 / 1 / 25
12,604
788
6,138
17,671
23,188
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
LiliumRegale
Cernunnos
20
12 / 1 / 16
14,229
889
25,593
19,752
11,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
MeacherZ
Anubis
20
10 / 6 / 17
12,951
809
22,759
23,880
14,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
RyuKai3791
Achilles
20
8 / 4 / 15
12,878
805
13,379
20,764
28,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
4 / 2 / 20
12,111
757
16,596
11,969
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
127
13
Kills
34
34
Deaths
14
23
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
25
12.5
L
Cthulhu
FatFishy
Cthulhu
4
8
6
0.88
L
Tiamat
LMWYBC1996
Tiamat
2
5
4
0.8
W
Cernunnos
LiliumRegale
Cernunnos
12
1
16
20
W
Anubis
MeacherZ
Anubis
10
6
17
3.08
L
2
7
5
0.64
L
Hun Batz
PrinsGuldlock
Hun Batz
2
7
2
0.43
W
Achilles
RyuKai3791
Achilles
8
4
15
3.88
L
Guan Yu
SNoob101
Guan Yu
3
7
6
0.86
W
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,602
Damage
84,465
96,831
Taken
94,036
67,596
Mitigated
83,316
21,628
Healing
33,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,138
349
1,155
2,582
17,671
23,188
1,359
5,610
11,866
38,836
0
L
Cthulhu
FatFishy
Cthulhu
15,393
673
274
345
25,342
26,240
0
13,322
12,020
36,882
0
L
Tiamat
LMWYBC1996
Tiamat
15,793
993
0
2,166
12,072
9,555
1,181
4,944
7,128
55,574
0
W
Cernunnos
LiliumRegale
Cernunnos
25,593
15,062
0
10,562
19,752
11,221
7,650
4,690
14,982
0
72,213
W
Anubis
MeacherZ
Anubis
22,759
1,971
0
9,706
23,880
14,582
144
8,395
15,302
50,681
0
L
14,177
6,572
0
6,064
18,084
5,130
0
8,883
9,201
0
45,641
L
Hun Batz
PrinsGuldlock
Hun Batz
10,650
1,159
0
2,965
17,888
5,682
48
8,122
9,766
0
34,229
W
Achilles
RyuKai3791
Achilles
13,379
3,708
1,056
2,701
20,764
28,503
979
7,633
12,851
2,297
43,465
L
Guan Yu
SNoob101
Guan Yu
11,589
1,416
3,854
5,960
23,445
20,989
0
10,642
12,803
0
29,599
W
16,596
1,286
3,045
2,381
11,969
5,822
1,407
4,858
7,067
63,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,410
Gold Earned
64,773
296
Minions Killed
390
0
Camps Cleared
0
1,559,579
Distance Traveled
1,574,552
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,604
788
68
4
0
335,054
6
L
Cthulhu
12,230
764
43
3
0
331,696
2
L
Tiamat
11,321
708
81
5
0
326,600
4
W
Cernunnos
14,229
889
103
6
0
324,848
1
W
Anubis
12,951
809
63
4
0
241,077
1
L
Neith
11,805
738
70
4
0
274,922
2
L
Hun Batz
10,974
686
61
4
0
325,101
4
W
Achilles
12,878
805
64
4
0
347,195
0
L
Guan Yu
11,080
693
41
3
0
301,260
2
W
Eset
12,111
757
92
6
0
326,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role