Player Matchup

Danzaburou
Danzaburou
ApexUltra
Danzaburou
Level 144
God Stats
20W - 16L
1,639 SR
Queue Stats
329W - 338L
1,513 Elo+
Solo
Hades
Hades
Siegfriedhohen
Hades
Level 123
God Stats
11W - 10L
1,445 SR
Queue Stats
241W - 330L
1,353 Elo+
Solo
Vamana
Vamana
solraken
Vamana
Level 156
God Stats
2W - 0L
1,615 SR
Queue Stats
91W - 91L
1,574 Elo+
Solo
Team Averages
Level 141
1,566 SR
1,480 Elo+

VS

Team Averages
Level 89
1,450 SR
1,309 Elo+
Neith
Neith
Fil200108
Neith
Level 54
God Stats
9W - 6L
1,500 SR
Queue Stats
66W - 90L
1,121 Elo+
Party 1
Ah Puch
Ah Puch
M0nSt3r x 34
Ah Puch
Level 61
God Stats
1W - 2L
1,565 SR
Queue Stats
3W - 7L
1,301 Elo+
Party 1
Atlas
Atlas
ZombieLord41
Atlas
Level 151
God Stats
5W - 7L
1,285 SR
Queue Stats
190W - 208L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApexUltra
Danzaburou
20
6 / 0 / 3
15,676
682
19,946
15,779
6,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 6 / 4
15,120
657
23,994
20,912
13,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
solraken
Vamana
19
1 / 2 / 10
14,513
631
17,495
22,510
26,905
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fil200108
Neith
16
2 / 4 / 3
12,929
562
10,735
11,511
4,255
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
M0nSt3r x 34
Ah Puch
18
4 / 6 / 3
14,372
625
14,371
22,206
7,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 3 / 7
14,085
612
15,453
38,674
49,791
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
13
Kills
7
8
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ApexUltra
Danzaburou
6
0
3
7.5
L
Neith
Fil200108
Neith
2
4
3
0.88
L
Ah Puch
M0nSt3r x 34
Ah Puch
4
6
3
0.92
W
6
6
4
1.33
L
1
3
7
1.5
W
Vamana
solraken
Vamana
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,435
Damage
40,559
59,201
Taken
72,391
46,266
Mitigated
61,812
15,720
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ApexUltra
Danzaburou
19,946
7,929
0
5,665
15,779
6,036
1,620
9,101
6,678
0
88,390
L
Neith
Fil200108
Neith
10,735
5,561
0
983
11,511
4,255
0
3,632
7,879
0
37,657
L
Ah Puch
M0nSt3r x 34
Ah Puch
14,371
1,115
647
2,821
22,206
7,766
44
8,757
13,449
65,895
0
W
23,994
648
752
4,503
20,912
13,325
761
9,329
11,583
66,650
0
L
15,453
4,840
215
6,052
38,674
49,791
0
12,277
26,397
55,044
0
W
Vamana
solraken
Vamana
17,495
7,454
0
4,800
22,510
26,905
647
12,778
9,732
498
59,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,309
Gold Earned
41,386
276
Minions Killed
211
15
Camps Cleared
3
1,124,137
Distance Traveled
1,003,039
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,676
682
130
6
6
462,618
1
L
Neith
12,929
562
53
2
0
278,293
0
L
Ah Puch
14,372
625
122
5
2
334,106
0
W
Hades
15,120
657
76
3
8
326,202
3
L
Atlas
14,085
612
36
2
1
390,640
4
W
Vamana
14,513
631
70
3
1
335,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role