Player Matchup

Sobek
Sobek
BureksaMesom81
Sobek
Level 24
God Stats
6W - 0L
1,500 SR
Queue Stats
91W - 34L
1,663 Elo+
Party 1
Raijin
Raijin
Gaboon
Raijin
Level 143
God Stats
5W - 0L
1,500 SR
Queue Stats
176W - 85L
1,926 Elo+
Party 1
Janus
Janus
MissKiwi
Janus
Level 148
God Stats
2W - 2L
1,267 SR
Queue Stats
218W - 147L
1,613 Elo+
Party 1
Artemis
Artemis
Sanaa
Artemis
Level 139
God Stats
21W - 4L
1,927 SR
Queue Stats
462W - 267L
1,710 Elo+
Party 1
Medusa
Medusa
ZoNeDreAd
Medusa
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 71L
1,809 Elo+
Party 1
Team Averages
Level 115
1,539 SR
1,744 Elo+

VS

Team Averages
Level 99
1,544 SR
1,495 Elo+
Eset
Eset
Facoch
Eset
Level 115
God Stats
13W - 15L
1,720 SR
Queue Stats
670W - 662L
1,476 Elo+
Solo
Anhur
Anhur
Punisher723
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
SonicTampax
Cernunnos
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Neith
Neith
SoulsSilter
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
skiip76
Ao Kuang
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 31
10,951
913
8,370
20,189
29,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
Gaboon
Raijin
17
7 / 6 / 22
10,492
874
12,974
11,653
5,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
MissKiwi
Janus
16
7 / 4 / 22
10,278
857
13,256
9,859
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Sanaa
Artemis
20
18 / 1 / 22
12,570
1,048
25,648
10,698
5,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
ZoNeDreAd
Medusa
16
9 / 4 / 19
10,580
882
9,148
10,506
5,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Facoch
Eset
16
3 / 9 / 5
9,304
775
8,824
13,598
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 10 / 4
7,598
633
6,201
13,757
4,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
SonicTampax
Cernunnos
13
3 / 8 / 3
7,869
656
9,143
12,697
4,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 7 / 3
9,820
818
13,926
16,017
6,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
skiip76
Ao Kuang
14
3 / 11 / 7
8,618
718
8,120
17,525
7,326
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
40
45
Kills
18
18
Deaths
45
116
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
3
31
6.5
L
Eset
Facoch
Eset
3
9
5
0.61
W
Raijin
Gaboon
Raijin
7
6
22
3
W
Janus
MissKiwi
Janus
7
4
22
4.5
L
2
10
4
0.4
W
Artemis
Sanaa
Artemis
18
1
22
29
L
Cernunnos
SonicTampax
Cernunnos
3
8
3
0.56
L
7
7
3
1.21
W
Medusa
ZoNeDreAd
Medusa
9
4
19
4.63
L
Ao Kuang
skiip76
Ao Kuang
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,396
Damage
46,214
62,905
Taken
73,594
50,024
Mitigated
28,192
19,660
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,370
417
1,375
4,031
20,189
29,882
324
4,982
15,207
13,886
0
L
Eset
Facoch
Eset
8,824
609
1,168
2,162
13,598
5,143
0
6,941
6,657
22,170
0
W
Raijin
Gaboon
Raijin
12,974
606
1,081
942
11,653
5,346
1,634
1,400
10,253
25,236
0
W
Janus
MissKiwi
Janus
13,256
738
2,355
2,047
9,859
4,202
264
3,518
6,341
27,258
0
L
6,201
1,506
121
269
13,757
4,942
0
6,121
7,636
0
9,105
W
Artemis
Sanaa
Artemis
25,648
12,959
2,068
4,837
10,698
5,443
3,295
4,170
6,528
0
44,413
L
Cernunnos
SonicTampax
Cernunnos
9,143
2,214
472
1,693
12,697
4,410
0
6,532
6,165
0
15,866
L
13,926
1,930
481
5,250
16,017
6,371
0
7,293
8,724
0
30,318
W
Medusa
ZoNeDreAd
Medusa
9,148
2,997
0
924
10,506
5,151
827
2,874
7,632
0
22,286
L
Ao Kuang
skiip76
Ao Kuang
8,120
1,505
75
3,021
17,525
7,326
0
7,713
9,812
11,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,871
Gold Earned
43,209
118
Minions Killed
83
0
Camps Cleared
0
1,191,142
Distance Traveled
876,891
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,951
913
8
1
0
260,998
4
L
Eset
9,304
775
22
2
0
176,302
0
W
Raijin
10,492
874
18
2
0
197,355
0
W
Janus
10,278
857
33
3
0
246,778
1
L
Anhur
7,598
633
8
1
0
163,757
0
W
Artemis
12,570
1,048
27
2
0
243,329
0
L
Cernunnos
7,869
656
12
1
0
166,043
0
L
Neith
9,820
818
36
3
0
204,734
0
W
Medusa
10,580
882
32
3
0
242,682
0
L
Ao Kuang
8,618
718
5
0
0
166,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role