Player Matchup

Baron Samedi
Baron Samedi
DaPuziDestroiah
Baron Samedi
Level 96
God Stats
51W - 49L
1,501 SR
Queue Stats
290W - 317L
1,407 Elo+
Solo
Ullr
Ullr
Kifferpommes
Ullr
Level 125
God Stats
4W - 9L
1,465 SR
Queue Stats
13W - 15L
1,503 Elo+
Party 2
Thoth
Thoth
MaxElMenteFria
Thoth
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 67L
1,766 Elo+
Solo
Bakasura
Bakasura
PurX
Bakasura
Level 101
God Stats
2W - 1L
1,732 SR
Queue Stats
17W - 10L
1,720 Elo+
Party 2
Khepri
Khepri
zlDerGrieche
Khepri
Level 123
God Stats
26W - 16L
1,403 SR
Queue Stats
1,091W - 1,115L
1,588 Elo+
Solo
Team Averages
Level 121
1,520 SR
1,597 Elo+

VS

Team Averages
Level 93
1,472 SR
1,550 Elo+
Discordia
Discordia
Hummelbua
Discordia
Level 65
God Stats
3W - 2L
1,257 SR
Queue Stats
35W - 37L
1,542 Elo+
Party 1
Bastet
Bastet
Jostik174rus
Bastet
Level 86
God Stats
17W - 20L
1,605 SR
Queue Stats
39W - 41L
1,515 Elo+
Solo
Bellona
Bellona
Milanius03
Bellona
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 40L
1,550 Elo+
Party 1
Kuzenbo
Kuzenbo
abhyss
Kuzenbo
Level 153
God Stats
13W - 9L
1,500 SR
Queue Stats
159W - 168L
1,522 Elo+
Solo
Heimdallr
Heimdallr
kathiswag
Heimdallr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaPuziDestroiah
Baron Samedi
20
2 / 11 / 8
13,415
639
25,709
30,795
18,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 10 / 6
13,665
651
18,306
29,682
12,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 8 / 4
14,446
688
18,055
21,295
7,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
PurX
Bakasura
20
4 / 9 / 3
14,212
677
11,290
33,120
23,074
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
20
3 / 3 / 7
13,680
651
13,487
35,879
55,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hummelbua
Discordia
20
9 / 0 / 11
15,638
745
29,551
12,794
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
20
8 / 5 / 13
15,710
748
22,896
23,018
10,838
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Milanius03
Bellona
20
11 / 0 / 15
17,512
834
21,969
24,700
35,559
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
abhyss
Kuzenbo
20
1 / 5 / 26
14,635
697
15,452
29,171
42,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
kathiswag
Heimdallr
20
12 / 5 / 19
17,507
834
48,143
26,560
12,015
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
125
14
Kills
41
41
Deaths
15
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaPuziDestroiah
Baron Samedi
2
11
8
0.55
W
Discordia
Hummelbua
Discordia
9
0
11
14.5
W
Bastet
8
5
13
2.9
L
3
10
6
0.6
L
2
8
4
0.5
W
Bellona
Milanius03
Bellona
11
0
15
18.5
L
Bakasura
PurX
Bakasura
4
9
3
0.61
W
Kuzenbo
abhyss
Kuzenbo
1
5
26
2.8
W
Heimdallr
kathiswag
Heimdallr
12
5
19
4.3
L
Khepri
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,847
Damage
138,011
150,771
Taken
116,243
117,629
Mitigated
106,241
28,208
Healing
26,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaPuziDestroiah
Baron Samedi
25,709
1,165
5,466
8,904
30,795
18,114
0
12,674
17,455
53,497
0
W
Discordia
Hummelbua
Discordia
29,551
1,854
141
3,091
12,794
5,706
1,628
7,591
4,749
65,932
0
W
Bastet
22,896
4,579
0
4,850
23,018
10,838
900
8,314
14,240
0
72,528
L
18,306
6,883
0
2,297
29,682
12,937
0
10,929
17,957
0
71,712
L
18,055
470
0
3,336
21,295
7,645
303
5,640
15,394
84,384
0
W
Bellona
Milanius03
Bellona
21,969
8,721
0
5,705
24,700
35,559
1,470
11,486
11,957
441
72,027
L
Bakasura
PurX
Bakasura
11,290
6,225
0
2,266
33,120
23,074
539
5,941
26,244
0
27,416
W
Kuzenbo
abhyss
Kuzenbo
15,452
4,573
0
3,151
29,171
42,123
178
12,966
14,956
38,140
0
W
Heimdallr
kathiswag
Heimdallr
48,143
27,823
0
9,940
26,560
12,015
6,735
14,865
10,610
0
114,659
L
Khepri
13,487
655
602
5,337
35,879
55,859
0
8,887
26,054
37,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,418
Gold Earned
81,002
413
Minions Killed
405
0
Camps Cleared
0
2,042,371
Distance Traveled
2,244,853
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,415
639
48
2
0
405,822
2
W
Discordia
15,638
745
74
4
0
436,586
2
W
Bastet
15,710
748
69
3
0
468,395
3
L
Ullr
13,665
651
106
5
0
348,110
1
L
Thoth
14,446
688
144
7
0
334,625
3
W
Bellona
17,512
834
97
5
0
465,550
3
L
Bakasura
14,212
677
65
3
0
496,258
0
W
Kuzenbo
14,635
697
37
2
0
441,315
1
W
Heimdallr
17,507
834
128
6
0
433,007
0
L
Khepri
13,680
651
50
2
0
457,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role