Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Behaviiior
Artio
Level 158
God Stats
7W - 5L
1,372 SR
Queue Stats
378W - 327L
1,609 Elo+
Party 1
Discordia
Discordia
Falling Random
Discordia
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 251L
1,595 Elo+
Solo
Hachiman
Hachiman
TayPast
Hachiman
Level 116
God Stats
6W - 4L
1,459 SR
Queue Stats
179W - 191L
1,535 Elo+
Party 1
Loki
Loki
Yung_Wolfie-
Loki
Level 149
God Stats
141W - 122L
1,604 SR
Queue Stats
300W - 283L
1,611 Elo+
Party 1
Team Averages
Level 135
1,487 SR
1,570 Elo+

VS

Team Averages
Level 122
1,612 SR
1,550 Elo+
Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Baconadors
Hachiman
Level 159
God Stats
12W - 14L
1,500 SR
Queue Stats
419W - 450L
1,584 Elo+
Solo
Kali
Kali
DanBach28
Kali
Level 160
God Stats
28W - 24L
1,606 SR
Queue Stats
816W - 822L
1,615 Elo+
Solo
Chaac
Chaac
TonyZanboni
Chaac
Level 137
God Stats
2W - 2L
1,735 SR
Queue Stats
22W - 23L
1,539 Elo+
Party 2
Atlas
Atlas
iplaythog
Atlas
Level 89
God Stats
12W - 4L
1,719 SR
Queue Stats
34W - 31L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
7 / 0 / 6
8,609
861
8,862
10,789
10,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
15
4 / 0 / 10
8,549
855
6,533
9,978
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
Falling Random
Discordia
14
1 / 4 / 9
7,455
746
6,970
6,804
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
TayPast
Hachiman
14
2 / 0 / 7
7,454
745
9,952
8,233
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 0 / 3
7,380
738
3,846
4,032
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 3 / 2
6,954
695
6,074
9,100
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
Baconadors
Hachiman
13
1 / 4 / 1
7,061
706
7,072
8,424
2,646
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
12
0 / 3 / 1
6,239
624
3,480
7,274
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 0
7,290
729
7,483
10,124
5,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
iplaythog
Atlas
12
0 / 3 / 1
6,548
655
4,998
9,221
5,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
17
Kills
4
4
Deaths
17
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
6
10
L
Sol
 
Sol
0
3
2
0.33
L
Hachiman
Baconadors
Hachiman
1
4
1
0.38
W
Artio
4
0
10
9
L
Kali
0
3
1
0.17
W
Discordia
Falling Random
Discordia
1
4
9
1.38
W
Hachiman
TayPast
Hachiman
2
0
7
5.5
L
3
4
0
0.75
W
3
0
3
4.5
L
Atlas
iplaythog
Atlas
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,163
Damage
29,107
39,836
Taken
44,143
26,361
Mitigated
20,565
16,688
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,862
1,529
645
5,763
10,789
10,944
561
3,556
7,074
0
19,267
L
Sol
 
Sol
6,074
1,819
0
2,864
9,100
2,827
321
3,211
5,889
30,072
0
L
Hachiman
Baconadors
Hachiman
7,072
3,605
0
912
8,424
2,646
60
1,867
6,557
0
21,851
W
Artio
6,533
579
1,791
4,533
9,978
8,631
124
2,515
7,399
21,660
0
L
Kali
3,480
547
0
1,379
7,274
3,437
0
1,605
5,669
0
7,696
W
Discordia
Falling Random
Discordia
6,970
666
0
1,030
6,804
2,282
490
1,718
5,029
24,531
0
W
Hachiman
TayPast
Hachiman
9,952
6,920
0
2,582
8,233
2,810
1,113
1,788
6,383
0
28,419
L
7,483
449
0
3,140
10,124
5,810
0
2,348
7,776
0
29,175
W
3,846
757
0
344
4,032
1,694
202
1,495
2,409
0
20,199
L
Atlas
iplaythog
Atlas
4,998
1,663
1,103
1,291
9,221
5,845
0
4,472
4,749
12,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,447
Gold Earned
34,092
186
Minions Killed
161
0
Camps Cleared
0
972,190
Distance Traveled
886,135
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,609
861
29
3
0
193,359
0
L
Sol
6,954
695
55
6
0
187,679
3
L
Hachiman
7,061
706
47
5
0
176,341
1
W
Artio
8,549
855
29
3
0
199,430
3
L
Kali
6,239
624
12
1
0
198,523
1
W
Discordia
7,455
746
49
5
0
182,784
0
W
Hachiman
7,454
745
41
4
0
197,483
0
L
Chaac
7,290
729
41
4
0
155,431
4
W
Loki
7,380
738
38
4
0
199,134
1
L
Atlas
6,548
655
6
1
0
168,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role