Player Matchup

Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
PancakeJoe19
Zeus
Level 57
God Stats
0W - 3L
1,317 SR
Queue Stats
82W - 66L
1,456 Elo+
Solo
Set
Set
cafu23
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,094 Elo+
Solo
Osiris
Osiris
marcos1291
Osiris
Level 83
God Stats
4W - 3L
1,534 SR
Queue Stats
49W - 65L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
xZxTreyxZx
Kuzenbo
Level 63
God Stats
9W - 6L
1,704 SR
Queue Stats
143W - 171L
1,360 Elo+
Solo
Team Averages
Level 55
1,511 SR
1,380 Elo+

VS

Team Averages
Level 117
1,460 SR
1,352 Elo+
Nu Wa
Nu Wa
Glowbrimm
Nu Wa
Level 139
God Stats
18W - 21L
1,500 SR
Queue Stats
235W - 255L
1,480 Elo+
Solo
Thanatos
Thanatos
GrandmasBabyBoi
Thanatos
Level 49
God Stats
3W - 4L
1,203 SR
Queue Stats
57W - 56L
1,298 Elo+
Solo
Fenrir
Fenrir
XxKawaii0takuxX
Fenrir
Level 148
God Stats
6W - 4L
1,500 SR
Queue Stats
162W - 168L
1,304 Elo+
Solo
Artemis
Artemis
marycarmen0316
Artemis
Level 107
God Stats
8W - 8L
1,596 SR
Queue Stats
120W - 172L
1,348 Elo+
Party 1
Khepri
Khepri
the 9amer death
Khepri
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 118L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
2 / 9 / 2
10,558
754
11,410
14,137
4,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
4 / 8 / 0
10,786
770
13,517
12,787
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
cafu23
Set
14
0 / 11 / 2
8,544
610
3,569
16,756
12,610
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
marcos1291
Osiris
12
0 / 1 / 1
8,194
585
0
5,346
859
Kuzenbo
xZxTreyxZx
Kuzenbo
15
0 / 7 / 2
9,224
659
8,455
25,974
27,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Glowbrimm
Nu Wa
18
5 / 0 / 19
11,460
819
16,313
8,687
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
20
21 / 3 / 5
13,303
950
26,089
16,866
8,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 1 / 10
11,045
789
6,408
10,534
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

19
1 / 1 / 9
11,972
855
6,166
9,608
4,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 20
10,910
779
8,766
9,923
7,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
99
6
Kills
36
36
Deaths
7
7
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
9
2
0.33
W
Nu Wa
Glowbrimm
Nu Wa
5
0
19
14.5
W
Thanatos
21
3
5
7.83
L
4
8
0
0.5
W
7
1
10
12
L
Set
cafu23
Set
0
11
2
0.09
L
Osiris
marcos1291
Osiris
0
1
1
0.5
W
1
1
9
5.5
W
2
2
20
6
L
Kuzenbo
xZxTreyxZx
Kuzenbo
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,951
Damage
63,742
75,000
Taken
55,618
48,418
Mitigated
29,222
3,461
Healing
24,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,410
2,568
0
563
14,137
4,197
0
2,686
11,451
0
40,911
W
Nu Wa
Glowbrimm
Nu Wa
16,313
4,429
243
2,525
8,687
3,214
1,877
4,028
4,523
54,510
0
W
Thanatos
26,089
8,978
0
15,036
16,866
8,591
2,636
5,313
11,327
0
60,907
L
13,517
2,360
285
725
12,787
2,948
0
4,179
8,608
34,037
0
W
6,408
1,397
0
1,595
10,534
5,240
318
4,355
6,010
0
16,221
L
Set
cafu23
Set
3,569
1,263
0
354
16,756
12,610
0
7,076
9,680
0
15,439
L
Osiris
marcos1291
Osiris
0
0
0
0
5,346
859
0
2,227
3,119
0
0
W
6,166
1,583
154
2,484
9,608
4,244
4,796
2,127
7,347
0
61,192
W
8,766
516
215
2,173
9,923
7,933
461
5,236
4,439
24,961
0
L
Kuzenbo
xZxTreyxZx
Kuzenbo
8,455
2,346
238
1,296
25,974
27,804
0
8,911
17,063
35,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,306
Gold Earned
58,690
141
Minions Killed
307
0
Camps Cleared
0
810,039
Distance Traveled
1,422,484
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,558
754
62
4
0
182,006
0
W
Nu Wa
11,460
819
66
5
0
286,025
3
W
Thanatos
13,303
950
70
5
0
287,177
1
L
Zeus
10,786
770
42
3
0
174,825
0
W
Fenrir
11,045
789
24
2
0
298,592
0
L
Set
8,544
610
19
1
0
206,970
0
L
Osiris
8,194
585
0
0
0
38
0
W
Artemis
11,972
855
114
8
0
268,520
2
W
Khepri
10,910
779
33
2
0
282,170
1
L
Kuzenbo
9,224
659
18
1
0
246,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role