Player Matchup

Gilgamesh
Gilgamesh
BADxNephilim
Gilgamesh
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 149L
1,251 Elo+
Party 1
Bakasura
Bakasura
Dreaded Grim
Bakasura
Level 160
God Stats
13W - 6L
1,500 SR
Queue Stats
592W - 440L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
StelioKontos137
Kukulkan
Level 119
God Stats
6W - 3L
1,500 SR
Queue Stats
44W - 38L
1,759 Elo+
Party 1
Team Averages
Level 141
1,500 SR
1,516 Elo+

VS

Team Averages
Level 65
1,413 SR
1,348 Elo+
Vulcan
Vulcan
Ghedas
Vulcan
Level 15
God Stats
4W - 11L
1,238 SR
Queue Stats
8W - 27L
1,286 Elo+
Party 2
Medusa
Medusa
Gotty131198
Medusa
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 110L
1,477 Elo+
Party 2
Geb
Geb
x forge 31
Geb
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 60L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BADxNephilim
Gilgamesh
15
3 / 5 / 13
10,459
697
8,045
16,684
9,396
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Dreaded Grim
Bakasura
18
10 / 0 / 7
11,663
778
8,760
9,204
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
17
5 / 1 / 8
11,638
776
14,341
4,613
1,773
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ghedas
Vulcan
14
3 / 5 / 3
9,546
636
7,851
9,089
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
1 / 8 / 4
9,275
618
6,498
13,969
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 5 / 5
8,863
591
4,293
13,201
12,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
5
6
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BADxNephilim
Gilgamesh
3
5
13
1.9
W
Bakasura
Dreaded Grim
Bakasura
10
0
7
13.5
L
Vulcan
Ghedas
Vulcan
3
5
3
0.9
L
Medusa
1
8
4
0.38
W
Kukulkan
5
1
8
9
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,146
Damage
18,642
30,501
Taken
36,259
15,212
Mitigated
20,803
7,486
Healing
707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BADxNephilim
Gilgamesh
8,045
1,275
0
2,391
16,684
9,396
309
7,510
8,997
0
35,167
W
Bakasura
Dreaded Grim
Bakasura
8,760
6,636
0
3,242
9,204
4,043
1,071
3,787
5,279
0
29,625
L
Vulcan
Ghedas
Vulcan
7,851
3,469
0
0
9,089
3,270
0
4,132
4,887
25,586
0
L
Medusa
6,498
2,619
0
20
13,969
4,556
0
4,823
8,091
0
33,335
W
Kukulkan
14,341
0
390
1,463
4,613
1,773
999
1,407
3,182
70,337
0
L
4,293
243
189
498
13,201
12,977
0
5,394
7,273
15,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
27,684
222
Minions Killed
128
14
Camps Cleared
0
806,242
Distance Traveled
755,716
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,459
697
40
3
3
263,326
1
W
Bakasura
11,663
778
50
3
9
274,116
2
L
Vulcan
9,546
636
50
3
0
266,989
3
L
Medusa
9,275
618
51
3
0
243,300
3
W
Kukulkan
11,638
776
132
9
2
268,800
1
L
Geb
8,863
591
27
2
0
245,427
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role