Player Matchup

Kuzenbo
Kuzenbo
CookieKushCoral
Kuzenbo
Level 158
God Stats
1W - 0L
1,777 SR
Queue Stats
3W - 2L
1,458 Elo+
Solo
Hun Batz
Hun Batz
Sinfulbliss
Hun Batz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 7L
2,069 Elo+
Party 1
Chaac
Chaac
StarTiger5682
Chaac
Level 109
God Stats
5W - 0L
1,818 SR
Queue Stats
144W - 147L
1,675 Elo+
Solo
Baron Samedi
Baron Samedi
TigerLust
Baron Samedi
Level 158
God Stats
2W - 0L
1,835 SR
Queue Stats
50W - 18L
2,069 Elo+
Party 1
Charybdis
Charybdis
soulxofxwind
Charybdis
Level 160
God Stats
19W - 6L
1,695 SR
Queue Stats
76W - 55L
1,714 Elo+
Party 1
Team Averages
Level 148
1,725 SR
1,797 Elo+

VS

Team Averages
Level 126
1,699 SR
1,621 Elo+
Loki
Loki
DaMetrognome
Loki
Level 109
God Stats
118W - 136L
1,504 SR
Queue Stats
218W - 257L
1,538 Elo+
Solo
Merlin
Merlin
LuisNori
Merlin
Level 154
God Stats
1W - 3L
1,732 SR
Queue Stats
113W - 112L
1,473 Elo+
Solo
Ymir
Ymir
TK Melvynn
Ymir
Level 94
God Stats
2W - 2L
1,799 SR
Queue Stats
200W - 179L
1,633 Elo+
Solo
Cerberus
Cerberus
bhdh
Cerberus
Level 154
God Stats
2W - 3L
1,727 SR
Queue Stats
327W - 129L
1,669 Elo+
Party 2
Rama
Rama
xRitchiee
Rama
Level 120
God Stats
7W - 3L
1,733 SR
Queue Stats
43W - 18L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,086
506
5,512
11,835
11,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Sinfulbliss
Hun Batz
15
7 / 1 / 3
8,773
627
10,452
8,504
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 0 / 4
9,032
645
9,266
11,397
5,573
Baron Samedi
TigerLust
Baron Samedi
13
4 / 2 / 6
8,379
599
10,178
8,622
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
soulxofxwind
Charybdis
15
6 / 3 / 3
8,961
640
10,788
13,380
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,100
507
4,185
10,632
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
LuisNori
Merlin
12
2 / 8 / 1
7,600
543
6,124
9,276
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 7
6,597
471
4,667
12,670
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
bhdh
Cerberus
11
1 / 3 / 1
7,008
501
7,458
13,035
12,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
11
4 / 5 / 2
7,454
532
8,762
12,186
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
22
Kills
9
9
Deaths
22
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
2
3
3
1.17
L
Merlin
LuisNori
Merlin
2
8
1
0.31
W
Hun Batz
Sinfulbliss
Hun Batz
7
1
3
8.5
W
3
0
4
5
L
0
3
7
1.17
W
Baron Samedi
TigerLust
Baron Samedi
4
2
6
3.5
L
Cerberus
bhdh
Cerberus
1
3
1
0.5
W
Charybdis
soulxofxwind
Charybdis
6
3
3
2.5
L
Rama
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,196
Damage
31,196
53,738
Taken
57,799
27,813
Mitigated
33,255
22,628
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,512
2,545
210
2,194
11,835
11,768
636
3,593
8,242
20,152
0
L
4,185
1,327
0
250
10,632
3,173
0
1,989
8,643
0
36,528
L
Merlin
LuisNori
Merlin
6,124
223
0
50
9,276
3,151
0
4,179
5,097
44,470
0
W
Hun Batz
Sinfulbliss
Hun Batz
10,452
4,452
0
3,580
8,504
2,469
0
3,168
5,336
0
54,715
W
9,266
2,375
0
4,140
11,397
5,573
178
6,214
5,183
0
60,246
L
4,667
1,730
336
2,600
12,670
10,537
0
5,377
7,293
24,848
0
W
Baron Samedi
TigerLust
Baron Samedi
10,178
1,100
954
3,886
8,622
3,879
745
3,989
4,633
46,554
0
L
Cerberus
bhdh
Cerberus
7,458
637
0
5,236
13,035
12,659
0
1,428
11,607
46,347
0
W
Charybdis
soulxofxwind
Charybdis
10,788
3,584
0
7,664
13,380
4,124
1,596
1,285
11,611
0
70,902
L
Rama
8,762
6,620
0
4,080
12,186
3,735
0
2,717
9,469
0
41,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
35,759
469
Minions Killed
392
0
Camps Cleared
0
1,394,625
Distance Traveled
1,269,279
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,086
506
32
2
0
258,756
6
L
Loki
7,100
507
70
5
0
308,085
1
L
Merlin
7,600
543
85
6
0
243,708
0
W
Hun Batz
8,773
627
93
7
0
345,663
1
W
Chaac
9,032
645
133
10
0
272,915
3
L
Ymir
6,597
471
33
2
0
255,982
0
W
Baron Samedi
8,379
599
72
5
0
279,875
1
L
Cerberus
7,008
501
109
8
0
235,884
2
W
Charybdis
8,961
640
139
10
0
237,416
1
L
Rama
7,454
532
95
7
0
225,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role