Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Green_Guy24
Rama
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 27L
1,403 Elo+
Party 1
Neith
Neith
Hynhe
Neith
Level 24
God Stats
12W - 5L
1,654 SR
Queue Stats
45W - 27L
1,666 Elo+
Solo
Baron Samedi
Baron Samedi
Sacred_Spirit32
Baron Samedi
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,699 Elo+
Solo
Atlas
Atlas
mercilessblaze
Atlas
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 68L
1,596 Elo+
Party 1
Team Averages
Level 89
1,531 SR
1,573 Elo+

VS

Team Averages
Level 73
1,477 SR
1,473 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KrispyKidd
Sun Wukong
Level 5
God Stats
4W - 7L
1,350 SR
Queue Stats
7W - 19L
1,313 Elo+
Party 2
Loki
Loki
Minnow1993
Loki
Level 136
God Stats
24W - 25L
1,536 SR
Queue Stats
110W - 86L
1,588 Elo+
Solo
Geb
Geb
laossoldier
Geb
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,361 Elo+
Party 2
Agni
Agni
mrKrzyKorean
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
6 / 3 / 4
12,081
805
13,317
12,215
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 2 / 5
10,768
718
6,573
12,780
4,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Hynhe
Neith
18
1 / 2 / 4
10,743
716
8,304
11,413
4,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Sacred_Spirit32
Baron Samedi
18
3 / 7 / 6
11,228
749
13,731
17,245
9,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
1 / 4 / 7
10,514
701
9,538
19,527
24,436
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
4 / 5 / 6
11,341
756
14,383
16,420
6,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
KrispyKidd
Sun Wukong
17
0 / 2 / 11
10,254
684
9,030
18,126
20,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

19
4 / 3 / 6
11,639
776
11,552
11,157
5,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 2 / 9
11,013
734
12,256
14,977
16,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 2 / 2
12,080
805
13,415
9,682
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
14
Kills
17
18
Deaths
14
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
3
4
2.67
L
Izanami
 
Izanami
4
5
6
1.4
W
3
2
5
2.75
W
Neith
Hynhe
Neith
1
2
4
1.5
L
Sun Wukong
KrispyKidd
Sun Wukong
0
2
11
2.75
L
4
3
6
2.33
W
Baron Samedi
Sacred_Spirit32
Baron Samedi
3
7
6
0.86
L
4
2
9
4.25
W
1
4
7
1.13
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,463
Damage
60,636
73,180
Taken
70,362
47,855
Mitigated
53,453
16,317
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,317
101
0
2,660
12,215
4,806
1,483
3,877
7,917
50,832
0
L
Izanami
 
Izanami
14,383
9,680
177
2,379
16,420
6,950
1,949
10,750
5,140
0
53,177
W
6,573
6,467
377
1,113
12,780
4,702
2,936
3,673
8,910
0
19,638
W
Neith
Hynhe
Neith
8,304
1,860
0
2,567
11,413
4,457
2,357
3,903
7,147
0
42,024
L
Sun Wukong
KrispyKidd
Sun Wukong
9,030
1,324
452
3,018
18,126
20,051
337
7,473
10,116
0
18,531
L
11,552
915
0
0
11,157
5,199
322
5,401
5,451
0
44,863
W
Baron Samedi
Sacred_Spirit32
Baron Samedi
13,731
1,270
2,982
4,734
17,245
9,454
225
6,107
10,682
35,113
0
L
12,256
1,317
0
226
14,977
16,621
497
6,565
8,122
23,939
0
W
9,538
3,555
729
1,155
19,527
24,436
512
7,155
11,865
31,477
0
L
13,415
494
0
1,000
9,682
4,632
932
4,472
4,947
54,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,334
Gold Earned
56,327
240
Minions Killed
299
0
Camps Cleared
0
1,375,567
Distance Traveled
1,580,579
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,081
805
81
5
0
302,842
0
L
Izanami
11,341
756
90
6
0
267,501
2
W
Rama
10,768
718
14
1
0
254,706
0
W
Neith
10,743
716
62
4
0
280,100
0
L
Sun Wukong
10,254
684
29
2
0
330,790
3
L
Loki
11,639
776
73
5
0
348,510
4
W
Baron Samedi
11,228
749
52
3
0
276,757
1
L
Geb
11,013
734
15
1
0
335,577
1
W
Atlas
10,514
701
31
2
0
261,162
3
L
Agni
12,080
805
92
6
0
298,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role