Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
Maesh
Morgan Le Fay
Silver I
Level 125
God Stats
2W - 1L
1,746 SR
Queue Stats
228W - 250L
1,400 MMR
Solo
Bellona
Bellona
Gold V
Treetster
Bellona
Gold V
Level 69
God Stats
10W - 14L
1,429 SR
Queue Stats
72W - 90L
1,324 MMR
Party 2
Atlas
Atlas
Silver III
lishoy
Atlas
Silver III
Level 86
God Stats
9W - 10L
1,729 SR
Queue Stats
40W - 52L
1,471 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,635 SR
1,398 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,592 SR
1,304 MMR
Thoth
Thoth
Silver I
BrotUndSaft
Thoth
Silver I
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 38L
1,294 MMR
Party 1
Neith
Neith
Gold V
anderleanderle
Neith
Gold V
Level 67
God Stats
3W - 2L
1,775 SR
Queue Stats
14W - 12L
1,562 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze I
maliMongol
Kumbhakarna
Bronze I
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 216L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Maesh
Morgan Le Fay
14
1 / 7 / 3
10,190
599
12,010
11,302
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Treetster
Bellona
16
5 / 3 / 2
11,510
677
15,093
19,022
17,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
lishoy
Atlas
14
1 / 4 / 6
10,982
646
8,552
21,762
22,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BastetGilgameshHou YiAh Muzen CabScylla

VS

Bans
AresAthenaChironGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
12,328
725
21,022
8,552
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 7
12,135
714
21,810
18,841
8,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
maliMongol
Kumbhakarna
14
2 / 3 / 8
10,750
632
4,549
17,619
18,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
14
14
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Morgan Le Fay
Maesh
Morgan Le Fay
1
7
3
0.36
L
Bellona
Treetster
Bellona
5
3
2
2
W
6
2
7
4.75
L
Atlas
lishoy
Atlas
1
4
6
1
W
Kumbhakarna
maliMongol
Kumbhakarna
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,655
Damage
47,381
52,086
Taken
45,012
43,543
Mitigated
30,242
7,343
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,022
453
322
2,414
8,552
3,706
151
4,921
3,460
61,959
0
L
Morgan Le Fay
Maesh
Morgan Le Fay
12,010
659
279
1,550
11,302
2,866
0
6,110
4,887
50,218
0
L
Bellona
Treetster
Bellona
15,093
4,128
384
2,785
19,022
17,827
374
10,027
8,392
506
26,173
W
21,810
9,956
0
7,311
18,841
8,403
2,094
9,686
8,784
0
70,438
L
Atlas
lishoy
Atlas
8,552
3,451
490
1,855
21,762
22,850
0
8,100
13,010
19,818
0
W
Kumbhakarna
maliMongol
Kumbhakarna
4,549
715
0
0
17,619
18,133
104
6,776
10,401
13,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
35,213
125
Minions Killed
206
3
Camps Cleared
11
910,753
Distance Traveled
895,228
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,328
725
88
5
1
296,544
2
L
Morgan Le Fay
10,190
599
80
5
2
306,811
4
L
Bellona
11,510
677
30
2
0
312,717
1
W
Neith
12,135
714
107
6
8
310,168
2
L
Atlas
10,982
646
15
1
1
291,225
4
W
Kumbhakarna
10,750
632
11
1
2
288,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role