Player Matchup

Bellona
Bellona
ADP_3114
Bellona
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 18L
1,416 Elo+
Party 1
Athena
Athena
MightySteak
Athena
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 20L
1,486 Elo+
Party 2
Arachne
Arachne
ShadowDaemon114
Arachne
Level 29
God Stats
4W - 3L
1,707 SR
Queue Stats
4W - 4L
1,723 Elo+
Party 2
Izanami
Izanami
fabrice_deep
Izanami
Level 41
God Stats
25W - 30L
1,447 SR
Queue Stats
92W - 115L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
stealclaw
Nu Wa
Level 82
God Stats
5W - 8L
1,195 SR
Queue Stats
10W - 14L
1,418 Elo+
Party 2
Team Averages
Level 71
1,470 SR
1,484 Elo+

VS

Team Averages
Level 11
1,448 SR
1,343 Elo+
Geb
Geb
 
Geb
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Okys
Kukulkan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Agni
Agni
SEGA765
Agni
Level 10
God Stats
0W - 2L
1,241 SR
Queue Stats
4W - 12L
1,074 Elo+
Party 3
Loki
Loki
Samehada-VII
Loki
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 164L
1,232 Elo+
Solo
Thor
Thor
kiisscool26
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ADP_3114
Bellona
18
12 / 3 / 3
10,845
904
10,080
13,280
13,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
16
3 / 1 / 17
10,100
842
7,753
14,048
14,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 3 / 4
9,625
802
5,356
9,338
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
fabrice_deep
Izanami
17
8 / 5 / 15
10,337
861
14,129
12,668
4,748
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
stealclaw
Nu Wa
18
6 / 1 / 12
10,404
867
10,263
5,386
1,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 4 / 7
8,253
688
4,050
10,680
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Okys
Kukulkan
14
2 / 11 / 3
8,066
672
5,147
13,929
4,491
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
SEGA765
Agni
16
5 / 5 / 3
9,444
787
10,083
9,256
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 3
7,390
616
1,965
11,450
7,298
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 7 / 3
9,015
751
6,933
13,609
5,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
32
Kills
12
13
Deaths
33
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
7
0.88
W
Bellona
ADP_3114
Bellona
12
3
3
4.5
W
Athena
3
1
17
11.5
L
Kukulkan
Okys
Kukulkan
2
11
3
0.32
L
Agni
SEGA765
Agni
5
5
3
1.3
L
0
6
3
0.25
W
3
3
4
1.67
W
Izanami
fabrice_deep
Izanami
8
5
15
3.1
L
5
7
3
0.93
W
Nu Wa
stealclaw
Nu Wa
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,581
Damage
28,178
54,720
Taken
58,924
38,236
Mitigated
28,784
11,788
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,050
247
146
1,877
10,680
7,922
89
2,832
7,635
10,874
0
W
Bellona
ADP_3114
Bellona
10,080
3,120
0
2,502
13,280
13,308
3,408
3,268
10,012
0
41,899
W
Athena
7,753
2,495
1,242
2,251
14,048
14,008
40
5,175
8,873
21,961
0
L
Kukulkan
Okys
Kukulkan
5,147
1,023
0
399
13,929
4,491
135
5,535
8,310
17,028
0
L
Agni
SEGA765
Agni
10,083
1,315
100
475
9,256
3,506
461
3,451
5,746
37,922
0
L
1,965
588
0
210
11,450
7,298
0
3,257
8,140
0
14,746
W
5,356
4,157
0
2,288
9,338
4,350
1,389
1,903
7,435
0
27,601
W
Izanami
fabrice_deep
Izanami
14,129
10,617
306
2,162
12,668
4,748
2,295
6,156
6,512
0
35,280
L
6,933
1,794
214
596
13,609
5,567
624
2,580
10,985
0
22,091
W
Nu Wa
stealclaw
Nu Wa
10,263
2,462
143
894
5,386
1,822
1,605
2,778
2,608
31,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,311
Gold Earned
42,168
203
Minions Killed
143
0
Camps Cleared
0
1,171,122
Distance Traveled
996,877
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,253
688
12
1
0
210,586
0
W
Bellona
10,845
904
55
5
0
243,611
1
W
Athena
10,100
842
20
2
0
253,372
0
L
Kukulkan
8,066
672
34
3
0
156,548
0
L
Agni
9,444
787
53
4
0
218,693
1
L
Loki
7,390
616
16
1
0
201,625
0
W
Arachne
9,625
802
39
3
0
234,641
0
W
Izanami
10,337
861
38
3
0
218,533
1
L
Thor
9,015
751
28
2
0
209,425
1
W
Nu Wa
10,404
867
51
4
0
220,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role