Player Matchup

Hercules
Hercules
BaseGodEric
Hercules
Level 117
God Stats
4W - 1L
1,176 SR
Queue Stats
429W - 381L
1,605 Elo+
Party 1
Kukulkan
Kukulkan
Guenen
Kukulkan
Level 91
God Stats
5W - 5L
1,353 SR
Queue Stats
119W - 116L
1,624 Elo+
Party 1
Bacchus
Bacchus
Karamartin
Bacchus
Level 46
God Stats
3W - 3L
1,714 SR
Queue Stats
26W - 20L
1,535 Elo+
Party 1
Neith
Neith
MCouple
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,222 Elo+
Solo
Horus
Horus
YaBoyTH
Horus
Level 88
God Stats
3W - 2L
1,297 SR
Queue Stats
32W - 30L
1,630 Elo+
Party 1
Team Averages
Level 71
1,408 SR
1,523 Elo+

VS

Team Averages
Level 26
1,370 SR
1,316 Elo+
Zeus
Zeus
Izan_Chelass
Zeus
Level 59
God Stats
0W - 1L
1,214 SR
Queue Stats
29W - 30L
1,446 Elo+
Party 3
Bellona
Bellona
NEVEN1605
Bellona
Level 17
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Kukulkan
Kukulkan
SkaiKru12
Kukulkan
Level 17
God Stats
2W - 6L
1,392 SR
Queue Stats
26W - 27L
1,481 Elo+
Party 3
Merlin
Merlin
durachelo
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,340 Elo+
Party 2
Freya
Freya
noEWY
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,053 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaseGodEric
Hercules
12
9 / 0 / 9
6,350
1,058
6,878
8,182
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Guenen
Kukulkan
12
6 / 0 / 13
6,693
1,116
7,111
2,491
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Karamartin
Bacchus
10
1 / 0 / 13
5,659
943
2,976
4,808
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
MCouple
Neith
12
4 / 0 / 11
6,256
1,043
3,278
2,213
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
YaBoyTH
Horus
11
5 / 0 / 9
5,878
980
4,676
5,883
3,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
4,637
773
521
6,548
1,347
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
NEVEN1605
Bellona
9
0 / 4 / 0
4,654
776
3,420
4,961
2,547
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
SkaiKru12
Kukulkan
8
0 / 9 / 0
4,380
730
3,159
7,374
2,010
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
durachelo
Merlin
10
0 / 3 / 0
4,931
822
4,652
5,250
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
noEWY
Freya
8
0 / 2 / 0
4,328
721
2,739
3,641
970
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
0
25
Kills
0
0
Deaths
25
55
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
BaseGodEric
Hercules
9
0
9
13.5
W
Kukulkan
Guenen
Kukulkan
6
0
13
12.5
L
0
7
0
0
W
Bacchus
Karamartin
Bacchus
1
0
13
7.5
W
Neith
MCouple
Neith
4
0
11
9.5
L
Bellona
NEVEN1605
Bellona
0
4
0
0
L
Kukulkan
SkaiKru12
Kukulkan
0
9
0
0
W
Horus
YaBoyTH
Horus
5
0
9
9.5
L
Merlin
durachelo
Merlin
0
3
0
0
L
Freya
noEWY
Freya
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,919
Damage
14,491
23,577
Taken
27,774
13,807
Mitigated
8,132
9,600
Healing
1,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BaseGodEric
Hercules
6,878
1,769
0
2,893
8,182
4,841
0
3,248
4,934
0
10,048
W
Kukulkan
Guenen
Kukulkan
7,111
1,017
0
250
2,491
857
1,297
1,964
527
23,048
0
L
521
72
0
100
6,548
1,347
0
2,003
4,237
6,444
0
W
Bacchus
Karamartin
Bacchus
2,976
357
429
2,198
4,808
4,193
402
2,580
2,228
6,549
0
W
Neith
MCouple
Neith
3,278
1,668
0
907
2,213
760
550
938
1,275
0
11,850
L
Bellona
NEVEN1605
Bellona
3,420
560
0
565
4,961
2,547
0
1,062
3,769
0
8,963
L
Kukulkan
SkaiKru12
Kukulkan
3,159
797
23
102
7,374
2,010
0
2,743
4,341
5,171
0
W
Horus
YaBoyTH
Horus
4,676
1,549
961
1,962
5,883
3,156
31
2,341
3,542
0
9,446
L
Merlin
durachelo
Merlin
4,652
338
212
191
5,250
1,258
0
1,474
3,443
16,141
0
L
Freya
noEWY
Freya
2,739
992
27
732
3,641
970
0
2,275
1,137
2,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,836
Gold Earned
22,930
94
Minions Killed
63
0
Camps Cleared
0
751,836
Distance Traveled
535,772
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,350
1,058
11
2
0
158,504
0
W
Kukulkan
6,693
1,116
45
8
0
146,138
1
L
Zeus
4,637
773
11
2
0
100,688
0
W
Bacchus
5,659
943
5
1
0
157,732
2
W
Neith
6,256
1,043
24
4
0
140,092
2
L
Bellona
4,654
776
18
3
0
107,329
1
L
Kukulkan
4,380
730
5
1
0
122,362
0
W
Horus
5,878
980
9
2
0
149,370
2
L
Merlin
4,931
822
29
5
0
121,193
0
L
Freya
4,328
721
0
0
0
84,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role