Player Matchup

He Bo
He Bo
Hphor
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,871 Elo+
Party 1
Scylla
Scylla
Joutin78
Scylla
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,775 Elo+
Party 1
Ao Kuang
Ao Kuang
PhoronY23
Ao Kuang
Level 93
God Stats
1W - 1L
1,677 SR
Queue Stats
60W - 61L
1,871 Elo+
Party 1
Team Averages
Level 49
1,559 SR
1,839 Elo+

VS

Team Averages
Level 26
1,382 SR
1,083 Elo+
Cthulhu
Cthulhu
Forgs1
Cthulhu
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 68L
1,081 Elo+
Party 2
Freya
Freya
Аstorn
Freya
Level 21
God Stats
0W - 2L
1,147 SR
Queue Stats
33W - 65L
1,081 Elo+
Party 2
Heimdallr
Heimdallr
Ломачок
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,086 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hphor
He Bo
17
4 / 4 / 15
12,144
714
15,359
12,016
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Joutin78
Scylla
16
5 / 1 / 9
11,913
701
10,773
12,717
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
PhoronY23
Ao Kuang
18
15 / 2 / 9
13,928
819
24,340
19,984
16,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Forgs1
Cthulhu
15
4 / 6 / 3
11,292
664
13,712
21,866
45,034
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
Аstorn
Freya
13
1 / 9 / 6
10,155
597
6,237
16,160
5,751
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Ломачок
Heimdallr
14
2 / 9 / 4
11,019
648
13,925
18,373
6,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
24
Kills
7
7
Deaths
24
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Forgs1
Cthulhu
4
6
3
0.92
W
He Bo
Hphor
He Bo
4
4
15
2.88
W
Scylla
Joutin78
Scylla
5
1
9
9.5
W
Ao Kuang
PhoronY23
Ao Kuang
15
2
9
9.75
L
Freya
Аstorn
Freya
1
9
6
0.44
L
Heimdallr
Ломачок
Heimdallr
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,472
Damage
33,874
44,717
Taken
56,399
23,327
Mitigated
57,643
11,609
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Forgs1
Cthulhu
13,712
1,135
351
844
21,866
45,034
0
19,751
2,115
25,764
0
W
He Bo
Hphor
He Bo
15,359
843
397
1,481
12,016
3,659
511
6,018
5,998
47,103
0
W
Scylla
Joutin78
Scylla
10,773
744
103
2,271
12,717
3,616
394
3,807
8,910
32,434
0
W
Ao Kuang
PhoronY23
Ao Kuang
24,340
7,804
0
7,357
19,984
16,052
872
10,672
9,312
51,137
0
L
Freya
Аstorn
Freya
6,237
2,151
0
2,911
16,160
5,751
0
14,130
2,030
19,692
0
L
Heimdallr
Ломачок
Heimdallr
13,925
4,575
0
607
18,373
6,858
0
16,848
1,525
0
39,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
32,466
159
Minions Killed
120
11
Camps Cleared
2
992,607
Distance Traveled
830,601
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,292
664
15
1
0
284,566
1
W
He Bo
12,144
714
68
4
1
310,454
0
W
Scylla
11,913
701
42
2
2
367,041
3
W
Ao Kuang
13,928
819
49
3
8
315,112
3
L
Freya
10,155
597
30
2
1
273,185
3
L
Heimdallr
11,019
648
75
4
1
272,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role