Player Matchup

Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Beezys
Fenrir
Level 158
God Stats
5W - 2L
1,571 SR
Queue Stats
194W - 165L
1,608 Elo+
Solo
Ao Kuang
Ao Kuang
Kourend
Ao Kuang
Level 159
God Stats
15W - 19L
1,396 SR
Queue Stats
659W - 569L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
PretzelDracula
Baron Samedi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,563 Elo+
Solo
Charybdis
Charybdis
mickydees
Charybdis
Level 119
God Stats
6W - 9L
1,492 SR
Queue Stats
140W - 121L
1,629 Elo+
Solo
Team Averages
Level 150
1,492 SR
1,578 Elo+

VS

Team Averages
Level 138
1,768 SR
1,665 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Axosty
Hercules
Level 158
God Stats
10W - 7L
1,668 SR
Queue Stats
85W - 85L
1,649 Elo+
Solo
Olorun
Olorun
GiveMeCakes
Olorun
Level 101
God Stats
1W - 1L
1,725 SR
Queue Stats
309W - 248L
1,578 Elo+
Solo
Atlas
Atlas
Hodgison
Atlas
Level 149
God Stats
4W - 9L
2,019 SR
Queue Stats
137W - 118L
1,742 Elo+
Solo
Thanatos
Thanatos
Mõõnlight
Thanatos
Level 123
God Stats
5W - 4L
1,929 SR
Queue Stats
36W - 25L
1,857 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
3 / 2 / 4
6,060
606
3,671
6,337
4,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Beezys
Fenrir
12
6 / 2 / 5
7,061
706
6,922
9,663
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Kourend
Ao Kuang
13
3 / 0 / 1
7,060
706
4,728
6,129
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
PretzelDracula
Baron Samedi
11
1 / 1 / 4
6,245
625
2,253
3,934
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
mickydees
Charybdis
13
5 / 1 / 4
7,316
732
5,611
7,650
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 4 / 3
5,841
584
3,853
4,680
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
Axosty
Hercules
8
0 / 3 / 2
5,249
525
1,780
7,101
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
7
0 / 6 / 0
4,804
480
2,932
6,248
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Hodgison
Atlas
10
0 / 1 / 1
5,592
559
2,534
5,508
2,585
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Mõõnlight
Thanatos
10
5 / 4 / 0
6,469
647
5,121
8,199
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
6
6
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
4
2.5
L
Thoth
 
Thoth
1
4
3
0.63
L
Hercules
Axosty
Hercules
0
3
2
0.33
W
Fenrir
Beezys
Fenrir
6
2
5
4.25
L
Olorun
0
6
0
0
L
Atlas
Hodgison
Atlas
0
1
1
0.5
W
Ao Kuang
Kourend
Ao Kuang
3
0
1
3.5
L
Thanatos
Mõõnlight
Thanatos
5
4
0
1.25
W
Baron Samedi
PretzelDracula
Baron Samedi
1
1
4
3
W
Charybdis
mickydees
Charybdis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,185
Damage
16,220
33,713
Taken
31,736
14,279
Mitigated
11,537
16,314
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,671
353
0
1,196
6,337
4,286
0
1,991
4,346
10,209
5,560
L
Thoth
 
Thoth
3,853
250
0
849
4,680
1,335
0
1,076
3,604
34,146
0
L
Hercules
Axosty
Hercules
1,780
453
0
1,839
7,101
3,614
0
2,879
4,222
1,712
12,403
W
Fenrir
Beezys
Fenrir
6,922
2,598
0
4,866
9,663
4,287
44
1,824
7,839
0
39,611
L
Olorun
2,932
1,878
54
893
6,248
1,330
0
760
5,488
21,083
0
L
Atlas
Hodgison
Atlas
2,534
770
0
3,177
5,508
2,585
0
3,827
1,681
27,410
0
W
Ao Kuang
Kourend
Ao Kuang
4,728
882
0
3,568
6,129
2,251
12
2,475
3,654
38,965
0
L
Thanatos
Mõõnlight
Thanatos
5,121
1,611
0
5,837
8,199
2,673
0
1,767
6,432
0
28,928
W
Baron Samedi
PretzelDracula
Baron Samedi
2,253
420
190
1,292
3,934
1,192
0
669
3,265
33,491
0
W
Charybdis
mickydees
Charybdis
5,611
2,646
0
5,202
7,650
2,263
0
2,577
5,073
0
49,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
27,955
338
Minions Killed
272
0
Camps Cleared
0
1,059,389
Distance Traveled
993,940
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,060
606
21
2
0
191,063
5
L
Thoth
5,841
584
78
8
0
216,448
3
L
Hercules
5,249
525
20
2
0
199,839
4
W
Fenrir
7,061
706
63
6
0
235,111
5
L
Olorun
4,804
480
47
5
0
167,937
1
L
Atlas
5,592
559
63
6
0
181,450
4
W
Ao Kuang
7,060
706
90
9
0
219,980
4
L
Thanatos
6,469
647
64
6
0
228,266
1
W
Baron Samedi
6,245
625
71
7
0
209,054
6
W
Charybdis
7,316
732
93
9
0
204,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role