Player Matchup

Chaac
Chaac
Jay1065
Chaac
Level 97
God Stats
23W - 20L
1,519 SR
Queue Stats
231W - 233L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jetski7790
Tsukuyomi
Level 86
God Stats
6W - 3L
1,725 SR
Queue Stats
44W - 34L
1,637 Elo+
Solo
Medusa
Medusa
Jimaco
Medusa
Level 125
God Stats
12W - 9L
1,760 SR
Queue Stats
387W - 378L
1,524 Elo+
Solo
Ares
Ares
URPAPITO
Ares
Level 89
God Stats
47W - 63L
1,662 SR
Queue Stats
287W - 319L
1,425 Elo+
Solo
Sylvanus
Sylvanus
XIMIV Apollo
Sylvanus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,584 Elo+
Solo
Team Averages
Level 105
1,633 SR
1,542 Elo+

VS

Team Averages
Level 138
1,573 SR
1,495 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Alkwix
Atlas
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
136W - 133L
1,501 Elo+
Solo
Hera
Hera
ChristianRG
Hera
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
631W - 597L
1,474 Elo+
Solo
Bastet
Bastet
Esau3266
Bastet
Level 140
God Stats
1W - 1L
1,863 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jay1065
Chaac
10
0 / 0 / 6
5,993
461
5,254
10,196
6,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Jetski7790
Tsukuyomi
13
12 / 3 / 2
8,626
664
8,680
9,548
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Jimaco
Medusa
12
3 / 2 / 2
7,137
549
4,134
7,872
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
5 / 1 / 2
7,544
580
8,102
8,681
6,759
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
XIMIV Apollo
Sylvanus
11
2 / 3 / 6
7,041
542
4,704
9,748
7,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 4 / 3
6,874
529
6,072
6,166
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
10
1 / 1 / 4
6,533
503
1,852
6,398
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
Alkwix
Atlas
11
0 / 6 / 1
6,207
477
3,600
11,448
6,380
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 6 / 0
6,262
482
4,894
7,925
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Esau3266
Bastet
12
6 / 5 / 1
7,761
597
9,575
11,212
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
22
Kills
9
9
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
3
0.63
L
Kumbhakarna
 
Kumbhakarna
1
1
4
3
L
Atlas
Alkwix
Atlas
0
6
1
0.08
L
1
6
0
0.17
L
Bastet
Esau3266
Bastet
6
5
1
1.3
W
Chaac
Jay1065
Chaac
0
0
6
3
W
Tsukuyomi
Jetski7790
Tsukuyomi
12
3
2
4.33
W
Medusa
Jimaco
Medusa
3
2
2
2
W
Ares
5
1
2
6
W
Sylvanus
XIMIV Apollo
Sylvanus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,874
Damage
25,993
46,045
Taken
43,149
25,950
Mitigated
18,112
14,383
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,072
2,465
0
938
6,166
2,045
999
90
6,076
0
39,355
L
Kumbhakarna
 
Kumbhakarna
1,852
184
0
1,386
6,398
4,340
45
608
5,790
9,325
0
L
Atlas
Alkwix
Atlas
3,600
2,015
0
1,957
11,448
6,380
0
7,662
3,786
31,111
0
L
4,894
743
0
2,006
7,925
2,031
0
1,929
5,996
35,412
0
L
Bastet
Esau3266
Bastet
9,575
2,129
0
1,354
11,212
3,316
0
1,939
9,273
0
38,603
W
Chaac
Jay1065
Chaac
5,254
825
366
3,899
10,196
6,753
0
3,016
7,180
0
23,580
W
Tsukuyomi
Jetski7790
Tsukuyomi
8,680
2,210
0
3,450
9,548
2,977
0
1,281
8,267
0
39,776
W
Medusa
Jimaco
Medusa
4,134
1,827
0
1,911
7,872
2,204
788
540
7,332
0
39,974
W
Ares
8,102
1,874
0
1,576
8,681
6,759
218
3,774
4,907
35,899
0
W
Sylvanus
XIMIV Apollo
Sylvanus
4,704
1,440
361
2,820
9,748
7,257
0
2,223
7,525
25,531
7,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,341
Gold Earned
33,637
292
Minions Killed
276
0
Camps Cleared
0
1,220,168
Distance Traveled
1,190,369
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,874
529
82
6
0
206,292
5
L
Kumbhakarna
6,533
503
14
1
0
267,654
2
L
Atlas
6,207
477
48
4
0
215,637
4
L
Hera
6,262
482
83
6
0
222,373
2
L
Bastet
7,761
597
49
4
0
278,413
0
W
Chaac
5,993
461
26
2
0
279,219
2
W
Tsukuyomi
8,626
664
71
5
0
284,512
3
W
Medusa
7,137
549
81
6
0
220,376
0
W
Ares
7,544
580
55
4
0
237,766
2
W
Sylvanus
7,041
542
59
5
0
198,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role