Player Matchup

Cliodhna
Cliodhna
Dasirk94
Cliodhna
Level 68
God Stats
8W - 3L
1,660 SR
Queue Stats
129W - 124L
1,527 Elo+
Solo
Achilles
Achilles
EREBOR55
Achilles
Level 111
God Stats
20W - 13L
1,616 SR
Queue Stats
50W - 42L
1,547 Elo+
Party 2
Atlas
Atlas
machanguillo
Atlas
Level 55
God Stats
5W - 7L
1,512 SR
Queue Stats
11W - 18L
1,449 Elo+
Party 2
Medusa
Medusa
racso402
Medusa
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,532 Elo+
Party 2
Thoth
Thoth
rodribasket8
Thoth
Level 99
God Stats
22W - 21L
1,606 SR
Queue Stats
60W - 48L
1,569 Elo+
Party 2
Team Averages
Level 84
1,579 SR
1,525 Elo+

VS

Team Averages
Level 122
1,530 SR
1,502 Elo+
Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
AmamZSZ
Odin
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 197L
1,547 Elo+
Party 1
Olorun
Olorun
I3lackcat1987
Olorun
Level 158
God Stats
5W - 5L
1,620 SR
Queue Stats
330W - 319L
1,503 Elo+
Party 1
Arachne
Arachne
ZxZ_Burnstyle
Arachne
Level 119
God Stats
3W - 5L
1,635 SR
Queue Stats
127W - 120L
1,506 Elo+
Party 1
Nox
Nox
xxSpaceXdragonxx
Nox
Level 62
God Stats
1W - 3L
1,392 SR
Queue Stats
66W - 63L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dasirk94
Cliodhna
16
5 / 1 / 5
9,656
604
8,299
12,809
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
EREBOR55
Achilles
16
6 / 0 / 2
9,081
568
8,716
11,172
11,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
5 / 0 / 10
8,887
555
6,841
9,641
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
racso402
Medusa
14
5 / 2 / 4
8,481
530
11,395
10,719
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 8
8,211
513
5,944
5,882
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 7 / 1
8,661
541
3,703
9,469
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Odin
AmamZSZ
Odin
14
2 / 4 / 0
8,923
558
6,845
13,101
8,008
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 1
7,223
451
8,919
11,192
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
12
0 / 5 / 4
7,542
471
7,908
12,486
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 5 / 2
7,229
452
2,231
12,026
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
25
Kills
6
6
Deaths
26
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
7
1
0.5
L
Odin
AmamZSZ
Odin
2
4
0
0.5
W
Cliodhna
Dasirk94
Cliodhna
5
1
5
7.5
W
Achilles
EREBOR55
Achilles
6
0
2
7
L
1
5
1
0.3
L
Arachne
0
5
4
0.4
W
5
0
10
10
W
Medusa
racso402
Medusa
5
2
4
3.5
W
4
3
8
2.67
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,195
Damage
29,606
50,223
Taken
58,274
28,734
Mitigated
23,866
15,830
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,703
120
0
997
9,469
2,104
135
3,748
5,678
44,460
0
L
Odin
AmamZSZ
Odin
6,845
1,758
0
265
13,101
8,008
0
2,243
10,402
5,485
53,621
W
Cliodhna
Dasirk94
Cliodhna
8,299
1,219
0
4,992
12,809
5,016
0
2,356
10,407
0
73,460
W
Achilles
EREBOR55
Achilles
8,716
2,011
0
4,690
11,172
11,325
0
1,628
9,498
5,361
48,627
L
8,919
3,417
648
2,600
11,192
2,955
0
2,950
8,198
49,993
0
L
Arachne
7,908
5,476
0
1,351
12,486
3,534
0
1,335
11,111
0
43,937
W
6,841
2,376
0
1,348
9,641
6,801
0
4,974
4,191
22,915
0
W
Medusa
racso402
Medusa
11,395
5,017
0
4,300
10,719
3,613
1,298
5,088
5,485
0
59,869
W
5,944
0
0
500
5,882
1,979
0
1,861
3,863
33,768
0
L
2,231
688
202
2,266
12,026
7,265
0
3,969
7,922
21,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,316
Gold Earned
39,578
442
Minions Killed
412
0
Camps Cleared
0
1,553,373
Distance Traveled
1,433,783
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,661
541
91
6
0
215,514
5
L
Odin
8,923
558
135
8
0
285,655
0
W
Cliodhna
9,656
604
137
9
0
348,166
1
W
Achilles
9,081
568
104
7
0
289,393
3
L
Olorun
7,223
451
85
5
0
281,728
1
L
Arachne
7,542
471
66
4
0
364,043
3
W
Atlas
8,887
555
28
2
0
317,398
2
W
Medusa
8,481
530
109
7
0
309,978
4
W
Thoth
8,211
513
64
4
0
288,438
6
L
Nox
7,229
452
35
2
0
286,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role