Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlueShooter66
Artemis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,390 Elo+
Solo
Tyr
Tyr
MoraisJr_01
Tyr
Level 137
God Stats
7W - 7L
1,642 SR
Queue Stats
51W - 62L
1,368 Elo+
Solo
Set
Set
ezequi-vs
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 232L
1,299 Elo+
Solo
Discordia
Discordia
jkmista
Discordia
Level 52
God Stats
11W - 6L
1,725 SR
Queue Stats
146W - 159L
1,332 Elo+
Solo
Team Averages
Level 71
1,573 SR
1,378 Elo+

VS

Team Averages
Level 65
1,516 SR
1,415 Elo+
Bellona
Bellona
Chrono_Crusade-
Bellona
Level 43
God Stats
21W - 32L
1,467 SR
Queue Stats
23W - 33L
1,379 Elo+
Solo
Loki
Loki
alexrichart12
Loki
Level 38
God Stats
10W - 23L
1,383 SR
Queue Stats
36W - 61L
1,289 Elo+
Solo
Poseidon
Poseidon
dfeet67
Poseidon
Level 92
God Stats
12W - 12L
1,500 SR
Queue Stats
535W - 572L
1,425 Elo+
Solo
Apollo
Apollo
psrn_ribeiro
Apollo
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
xxxconanx
Sun Wukong
Level 79
God Stats
36W - 43L
1,728 SR
Queue Stats
106W - 134L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 4 / 5
5,823
416
3,575
11,415
4,763
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
9
3 / 4 / 0
6,156
440
3,084
6,945
2,033
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 0
6,807
486
5,535
11,584
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 2
5,942
424
1,840
6,834
3,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
jkmista
Discordia
10
4 / 5 / 1
6,708
479
5,982
6,546
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,252
447
4,518
6,416
4,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 0 / 2
7,167
512
3,498
7,224
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
dfeet67
Poseidon
10
5 / 6 / 2
7,000
500
4,769
6,651
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
12
5 / 2 / 2
7,488
535
5,565
6,609
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
xxxconanx
Sun Wukong
12
1 / 1 / 4
7,032
502
7,947
9,895
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
17
17
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
5
0.88
L
Artemis
3
4
0
0.75
W
2
0
3
3.5
L
1
2
0
0.5
W
4
0
2
5
W
Poseidon
dfeet67
Poseidon
5
6
2
1
L
0
2
2
0.5
L
Discordia
jkmista
Discordia
4
5
1
0.9
W
Apollo
5
2
2
3
W
Sun Wukong
xxxconanx
Sun Wukong
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,016
Damage
26,297
43,324
Taken
36,795
17,450
Mitigated
15,863
12,394
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,575
423
195
2,342
11,415
4,763
0
1,504
9,807
18,294
0
L
Artemis
3,084
1,370
0
1,171
6,945
2,033
174
516
6,391
0
24,769
W
4,518
993
191
1,865
6,416
4,116
502
2,126
4,164
4,793
19,541
L
5,535
539
0
5,004
11,584
5,603
0
1,116
9,898
0
36,850
W
3,498
659
0
3,358
7,224
2,067
0
808
6,200
0
30,518
W
Poseidon
dfeet67
Poseidon
4,769
848
0
243
6,651
1,954
0
3,368
2,700
21,490
1,568
L
1,840
626
0
2,296
6,834
3,297
229
585
6,178
0
26,487
L
Discordia
jkmista
Discordia
5,982
269
265
1,121
6,546
1,754
0
1,731
4,787
29,749
0
W
Apollo
5,565
3,261
0
662
6,609
2,425
96
1,654
4,825
0
44,991
W
Sun Wukong
xxxconanx
Sun Wukong
7,947
1,138
0
3,070
9,895
5,301
384
804
8,678
1,110
38,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
34,939
239
Minions Killed
287
0
Camps Cleared
0
1,329,554
Distance Traveled
1,378,022
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,823
416
44
3
0
280,903
6
L
Artemis
6,156
440
49
4
0
264,456
0
W
Bellona
6,252
447
46
3
0
256,131
0
L
Tyr
6,807
486
59
4
0
248,340
1
W
Loki
7,167
512
61
4
0
337,905
1
W
Poseidon
7,000
500
41
3
0
232,352
3
L
Set
5,942
424
47
3
0
272,111
0
L
Discordia
6,708
479
40
3
0
263,744
3
W
Apollo
7,488
535
81
6
0
263,264
3
W
Sun Wukong
7,032
502
58
4
0
288,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role