Player Matchup

Cliodhna
Cliodhna
Dadooz
Cliodhna
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 99L
1,555 Elo+
Party 4
Achilles
Achilles
Epe262
Achilles
Level 49
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 9L
1,563 Elo+
Party 1
Cabrakan
Cabrakan
MasterKingPT
Cabrakan
Level 48
God Stats
1W - 2L
1,170 SR
Queue Stats
116W - 104L
1,494 Elo+
Party 4
Thoth
Thoth
ramu93
Thoth
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 8L
1,307 Elo+
Party 1
Cupid
Cupid
xalye
Cupid
Level 15
God Stats
7W - 8L
1,407 SR
Queue Stats
88W - 91L
1,581 Elo+
Party 4
Team Averages
Level 56
1,459 SR
1,500 Elo+

VS

Team Averages
Level 65
1,668 SR
1,622 Elo+
Olorun
Olorun
AKARussuu
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,446 Elo+
Party 2
Artemis
Artemis
AbsolutleyNo0b
Artemis
Level 26
God Stats
2W - 1L
1,697 SR
Queue Stats
3W - 4L
1,792 Elo+
Party 3
Fenrir
Fenrir
RayGawaY
Fenrir
Level 97
God Stats
2W - 2L
1,676 SR
Queue Stats
167W - 164L
1,642 Elo+
Party 3
Thanatos
Thanatos
TheLastReiz
Thanatos
Level 49
God Stats
2W - 1L
1,855 SR
Queue Stats
4W - 7L
1,641 Elo+
Solo
Artio
Artio
TheTears
Artio
Level 126
God Stats
3W - 3L
1,613 SR
Queue Stats
74W - 71L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dadooz
Cliodhna
12
2 / 3 / 4
7,681
549
4,828
9,799
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Epe262
Achilles
14
2 / 2 / 3
8,039
574
4,493
11,471
7,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
MasterKingPT
Cabrakan
10
0 / 4 / 3
6,621
473
3,399
11,949
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
ramu93
Thoth
16
9 / 0 / 1
9,953
711
12,486
9,179
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
xalye
Cupid
13
1 / 3 / 2
7,707
551
5,239
8,471
2,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AKARussuu
Olorun
12
1 / 4 / 1
6,987
499
5,445
10,100
3,172
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 5 / 3
6,735
481
7,742
8,530
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
RayGawaY
Fenrir
9
4 / 2 / 3
6,676
477
3,395
9,053
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
TheLastReiz
Thanatos
5
0 / 2 / 0
5,058
361
683
3,451
857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
TheTears
Artio
12
3 / 2 / 1
7,315
523
9,247
13,695
12,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
14
Kills
11
12
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
AKARussuu
Olorun
1
4
1
0.38
L
3
5
3
0.9
W
Cliodhna
Dadooz
Cliodhna
2
3
4
1.33
W
Achilles
Epe262
Achilles
2
2
3
1.75
W
Cabrakan
MasterKingPT
Cabrakan
0
4
3
0.38
L
Fenrir
RayGawaY
Fenrir
4
2
3
2.75
L
Thanatos
TheLastReiz
Thanatos
0
2
0
0
L
Artio
TheTears
Artio
3
2
1
1.75
W
Thoth
ramu93
Thoth
9
0
1
9.5
W
Cupid
xalye
Cupid
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,445
Damage
26,512
50,869
Taken
44,829
23,745
Mitigated
24,829
14,146
Healing
16,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AKARussuu
Olorun
5,445
3,315
0
3,595
10,100
3,172
522
6,391
3,709
41,983
0
L
7,742
3,707
0
1,588
8,530
2,544
0
2,592
5,938
0
35,674
W
Cliodhna
Dadooz
Cliodhna
4,828
725
0
1,497
9,799
2,609
0
1,155
8,582
0
48,586
W
Achilles
Epe262
Achilles
4,493
1,426
0
3,624
11,471
7,504
180
4,338
6,632
0
40,815
W
Cabrakan
MasterKingPT
Cabrakan
3,399
173
0
1,640
11,949
8,033
0
3,245
8,704
16,818
0
L
Fenrir
RayGawaY
Fenrir
3,395
753
346
2,077
9,053
5,995
0
2,875
6,108
0
11,557
L
Thanatos
TheLastReiz
Thanatos
683
48
0
2,501
3,451
857
0
471
2,952
0
9,338
L
Artio
TheTears
Artio
9,247
1,644
149
5,977
13,695
12,261
0
3,556
9,753
38,992
0
W
Thoth
ramu93
Thoth
12,486
959
165
4,100
9,179
2,925
2,450
4,526
4,468
78,222
0
W
Cupid
xalye
Cupid
5,239
2,756
74
3,046
8,471
2,674
3,172
645
7,791
0
50,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,001
Gold Earned
32,771
435
Minions Killed
258
0
Camps Cleared
0
1,403,651
Distance Traveled
1,137,250
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,987
499
86
6
0
251,202
2
L
Artemis
6,735
481
65
5
0
243,608
3
W
Cliodhna
7,681
549
85
6
0
289,084
4
W
Achilles
8,039
574
90
6
0
273,894
1
W
Cabrakan
6,621
473
23
2
0
251,697
3
L
Fenrir
6,676
477
16
1
0
239,075
4
L
Thanatos
5,058
361
28
2
0
85,988
1
L
Artio
7,315
523
63
5
0
317,377
4
W
Thoth
9,953
711
131
9
0
313,886
2
W
Cupid
7,707
551
106
8
0
275,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role