Player Matchup

Serqet
Serqet
 
Serqet
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
MAW2001
Athena
Level 67
God Stats
9W - 1L
1,810 SR
Queue Stats
175W - 188L
1,424 Elo+
Solo
Tiamat
Tiamat
MoorishNoble_666
Tiamat
Level 89
God Stats
4W - 3L
1,451 SR
Queue Stats
177W - 177L
1,321 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xxunruly_voidxX
Cu Chulainn
Level 61
God Stats
2W - 5L
1,185 SR
Queue Stats
27W - 48L
1,267 Elo+
Solo
Hou Yi
Hou Yi
oQUTO
Hou Yi
Level 14
God Stats
6W - 7L
1,462 SR
Queue Stats
25W - 36L
1,235 Elo+
Party 1
Team Averages
Level 63
1,482 SR
1,349 Elo+

VS

Team Averages
Level 69
1,439 SR
1,373 Elo+
Agni
Agni
Animal007_973
Agni
Level 59
God Stats
6W - 4L
1,507 SR
Queue Stats
110W - 97L
1,545 Elo+
Solo
Bellona
Bellona
chrom26
Bellona
Level 45
God Stats
6W - 9L
1,327 SR
Queue Stats
111W - 125L
1,305 Elo+
Solo
Medusa
Medusa
fanofpat37
Medusa
Level 63
God Stats
16W - 13L
1,410 SR
Queue Stats
57W - 44L
1,390 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 111
God Stats
414W - 383L
1,452 SR
Queue Stats
479W - 509L
1,393 Elo+
Solo
Nemesis
Nemesis
thriller5105
Nemesis
Level 68
God Stats
16W - 15L
1,500 SR
Queue Stats
150W - 155L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
6 / 3 / 2
7,481
499
6,353
14,831
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
MAW2001
Athena
9
2 / 2 / 3
6,269
418
4,751
11,796
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 2 / 0
7,152
477
5,398
6,861
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Xxunruly_voidxX
Cu Chulainn
9
0 / 4 / 0
5,810
387
3,375
10,184
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
oQUTO
Hou Yi
11
3 / 4 / 6
7,220
481
3,737
8,547
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,068
471
5,947
6,859
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
chrom26
Bellona
15
6 / 1 / 4
9,259
617
8,546
7,559
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
fanofpat37
Medusa
13
4 / 3 / 2
7,680
512
7,659
7,694
2,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 1
8,537
569
6,803
10,908
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
thriller5105
Nemesis
13
2 / 2 / 3
7,733
516
6,208
9,459
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
13
Kills
15
15
Deaths
14
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
3
2
2.33
W
1
7
3
0.36
L
Athena
MAW2001
Athena
2
2
3
1.75
L
2
2
0
1
L
Cu Chulainn
Xxunruly_voidxX
Cu Chulainn
0
4
0
0
W
Bellona
chrom26
Bellona
6
1
4
8
W
Medusa
fanofpat37
Medusa
4
3
2
1.67
L
Hou Yi
oQUTO
Hou Yi
3
4
6
1.5
W
2
1
1
2.5
W
Nemesis
thriller5105
Nemesis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,614
Damage
35,163
52,219
Taken
42,479
23,799
Mitigated
18,152
12,788
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,353
1,586
278
2,457
14,831
8,673
0
2,420
12,411
0
19,378
W
5,947
1,355
0
437
6,859
1,262
631
225
6,367
28,008
0
L
Athena
MAW2001
Athena
4,751
1,335
0
4,076
11,796
6,083
0
3,672
8,124
20,972
0
L
5,398
384
0
1,991
6,861
3,520
105
2,585
4,276
41,853
0
L
Cu Chulainn
Xxunruly_voidxX
Cu Chulainn
3,375
864
0
2,553
10,184
3,124
1,190
954
9,230
0
20,632
W
Bellona
chrom26
Bellona
8,546
3,002
0
2,564
7,559
7,047
79
1,585
5,942
0
48,894
W
Medusa
fanofpat37
Medusa
7,659
3,624
0
2,090
7,694
2,026
0
844
6,516
0
39,904
L
Hou Yi
oQUTO
Hou Yi
3,737
1,601
0
1,433
8,547
2,399
0
2,465
6,082
0
34,757
W
6,803
2,165
14
6,019
10,908
4,478
61
5,672
4,796
51,397
6,025
W
Nemesis
thriller5105
Nemesis
6,208
1,725
0
586
9,459
3,339
10
1,311
8,108
0
53,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
40,277
257
Minions Killed
422
0
Camps Cleared
0
1,364,156
Distance Traveled
1,485,319
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,481
499
25
2
0
287,836
0
W
Agni
7,068
471
52
3
0
269,832
1
L
Athena
6,269
418
37
2
0
293,832
0
L
Tiamat
7,152
477
78
5
0
243,910
6
L
Cu Chulainn
5,810
387
44
3
0
275,462
0
W
Bellona
9,259
617
116
8
0
305,095
1
W
Medusa
7,680
512
65
4
0
283,018
1
L
Hou Yi
7,220
481
73
5
0
263,116
0
W
Freya
8,537
569
110
7
0
287,765
2
W
Nemesis
7,733
516
79
5
0
339,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role