Player Matchup

Hera
Hera
Platinum IV
BigC_El_Tanke
Hera
Platinum IV
Level 145
God Stats
15W - 13L
1,517 SR
Queue Stats
516W - 517L
1,697 MMR
Solo
Bellona
Bellona
Gold I
CashSecured
Bellona
Gold I
Level 145
God Stats
18W - 10L
1,692 SR
Queue Stats
61W - 52L
1,751 MMR
Solo
Chaac
Chaac
Gold III
GrandMasterBrik
Chaac
Gold III
Level 131
God Stats
13W - 10L
1,702 SR
Queue Stats
22W - 21L
1,726 MMR
Solo
Atlas
Atlas
Gold V
IStripforpotato
Atlas
Gold V
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,685 MMR
Solo
Chernobog
Chernobog
Gold I
Kohdde
Chernobog
Gold I
Level 145
God Stats
8W - 11L
1,658 SR
Queue Stats
654W - 651L
1,707 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,614 SR
1,713 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,644 SR
1,679 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold II
ILoveSaint14
Set
Gold II
Level 145
God Stats
3W - 2L
1,721 SR
Queue Stats
125W - 124L
1,667 MMR
Solo
Danzaburou
Danzaburou
Gold V
Johnpaper6
Danzaburou
Gold V
Level 108
God Stats
1W - 2L
1,722 SR
Queue Stats
34W - 38L
1,681 MMR
Solo
Bakasura
Bakasura
Platinum III
OnlySkies
Bakasura
Platinum III
Level 129
God Stats
13W - 8L
1,813 SR
Queue Stats
522W - 507L
1,779 MMR
Solo
Geb
Geb
Gold I
Waleader626
Geb
Gold I
Level 155
God Stats
13W - 12L
1,464 SR
Queue Stats
63W - 56L
1,767 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
6,978
634
9,799
5,210
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
CashSecured
Bellona
12
4 / 1 / 2
6,985
635
5,677
7,982
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 1
6,629
603
4,875
7,060
6,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
3 / 0 / 5
6,589
599
4,574
4,212
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Kohdde
Chernobog
14
3 / 0 / 2
7,853
714
5,920
4,954
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AgniKaliArtioAmaterasu

VS

Bans
LokiBastetThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 2
5,217
474
2,813
5,576
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 1
6,410
583
3,201
8,842
3,129
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Johnpaper6
Danzaburou
9
0 / 4 / 0
5,531
503
1,638
7,646
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
OnlySkies
Bakasura
11
2 / 3 / 0
6,190
563
2,448
10,895
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 2 / 2
5,237
476
2,324
9,452
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
3
3
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
2
0.33
W
3
1
5
5.5
W
Bellona
CashSecured
Bellona
4
1
2
5
W
3
1
1
3.5
L
1
4
1
0.38
W
3
0
5
5.5
L
Danzaburou
Johnpaper6
Danzaburou
0
4
0
0
W
Chernobog
Kohdde
Chernobog
3
0
2
4
L
Bakasura
OnlySkies
Bakasura
2
3
0
0.67
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,845
Damage
12,424
29,418
Taken
42,411
17,301
Mitigated
12,746
14,040
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,813
83
0
314
5,576
1,176
0
2,060
3,434
31,070
0
W
9,799
2,456
0
1,116
5,210
1,475
0
1,161
3,718
50,969
0
W
Bellona
CashSecured
Bellona
5,677
1,482
0
4,254
7,982
4,535
57
1,490
6,306
0
50,808
W
4,875
1,302
46
3,875
7,060
6,964
329
340
6,654
0
32,763
L
3,201
1,226
0
1,600
8,842
3,129
0
546
8,296
0
40,730
W
4,574
1,845
237
1,776
4,212
2,787
0
1,261
2,854
11,607
0
L
Danzaburou
Johnpaper6
Danzaburou
1,638
700
0
1,881
7,646
1,040
0
1,880
5,722
0
28,010
W
Chernobog
Kohdde
Chernobog
5,920
2,728
0
2,736
4,954
1,540
0
555
4,399
0
60,318
L
Bakasura
OnlySkies
Bakasura
2,448
1,789
0
4,747
10,895
3,051
0
3,817
6,862
0
23,360
L
2,324
396
487
2,143
9,452
4,350
0
5,594
3,724
10,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
28,585
414
Minions Killed
293
0
Camps Cleared
0
1,228,603
Distance Traveled
1,148,267
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,217
474
59
5
0
233,585
0
W
Hera
6,978
634
97
9
0
246,434
4
W
Bellona
6,985
635
108
10
0
260,892
4
W
Chaac
6,629
603
65
6
0
238,318
2
L
Set
6,410
583
78
7
0
219,821
3
W
Atlas
6,589
599
15
1
0
238,995
4
L
Danzaburou
5,531
503
65
6
0
201,701
2
W
Chernobog
7,853
714
129
12
0
243,964
2
L
Bakasura
6,190
563
77
7
0
263,409
4
L
Geb
5,237
476
14
1
0
229,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role