Player Matchup

Ne Zha
Ne Zha
Snens-Offical
Ne Zha
Level 75
God Stats
12W - 11L
1,512 SR
Queue Stats
158W - 123L
1,564 Elo+
Party 1
Anhur
Anhur
TriplexFire
Anhur
Level 129
God Stats
1W - 1L
1,434 SR
Queue Stats
40W - 49L
1,544 Elo+
Party 1
Ra
Ra
iTzZ_OpTik
Ra
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,782 Elo+
Party 1
Team Averages
Level 84
1,482 SR
1,630 Elo+

VS

Team Averages
Level 82
1,669 SR
1,434 Elo+
The Morrigan
The Morrigan
II Viperz 97
The Morrigan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 241L
1,414 Elo+
Solo
Cerberus
Cerberus
JustPerineum
Cerberus
Level 35
God Stats
2W - 0L
1,718 SR
Queue Stats
139W - 165L
1,410 Elo+
Party 2
Medusa
Medusa
Ramingoz
Medusa
Level 126
God Stats
13W - 6L
1,788 SR
Queue Stats
121W - 133L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 4
12,004
706
18,991
16,046
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 9 / 8
11,178
658
10,081
13,438
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 9 / 7
12,189
717
10,983
13,944
3,586
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
II Viperz 97
The Morrigan
18
3 / 5 / 13
12,959
762
9,917
10,836
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
JustPerineum
Cerberus
16
3 / 4 / 15
12,453
733
9,416
24,717
22,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Ramingoz
Medusa
17
16 / 3 / 4
13,778
810
18,860
14,901
5,458
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
12
Kills
22
22
Deaths
12
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
II Viperz 97
The Morrigan
3
5
13
1.9
W
Cerberus
JustPerineum
Cerberus
3
4
15
2.63
W
Medusa
Ramingoz
Medusa
16
3
4
6
L
7
4
4
2.25
L
1
9
8
0.56
L
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,055
Damage
38,193
43,428
Taken
50,454
12,755
Mitigated
32,507
7,057
Healing
11,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
II Viperz 97
The Morrigan
9,917
358
116
2,176
10,836
4,233
418
2,589
7,751
51,864
2,819
W
Cerberus
JustPerineum
Cerberus
9,416
461
639
7,606
24,717
22,816
32
4,696
18,530
26,684
0
W
Medusa
Ramingoz
Medusa
18,860
8,869
0
1,456
14,901
5,458
1,214
3,161
11,270
0
61,675
L
18,991
7,111
0
3,809
16,046
6,177
1,865
7,554
8,348
0
43,925
L
10,081
5,288
0
775
13,438
2,992
0
4,867
8,571
0
39,406
L
10,983
791
612
1,861
13,944
3,586
753
6,027
7,917
37,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
39,190
169
Minions Killed
195
7
Camps Cleared
8
817,528
Distance Traveled
876,157
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,959
762
95
6
3
270,053
2
W
Cerberus
12,453
733
46
3
2
315,171
3
W
Medusa
13,778
810
54
3
3
290,933
2
L
Ne Zha
12,004
706
47
3
1
302,233
4
L
Anhur
11,178
658
48
3
4
250,745
2
L
Ra
12,189
717
74
4
2
264,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role