Player Matchup

Fenrir
Fenrir
BaoKusu
Fenrir
Level 121
God Stats
2W - 0L
1,779 SR
Queue Stats
42W - 9L
1,853 Elo+
Party 1
Hercules
Hercules
VietMadao
Hercules
Level 107
God Stats
3W - 1L
1,877 SR
Queue Stats
68W - 21L
1,776 Elo+
Party 1
Aphrodite
Aphrodite
iRaiosu
Aphrodite
Level 86
God Stats
2W - 0L
1,911 SR
Queue Stats
4W - 1L
1,699 Elo+
Party 1
Team Averages
Level 105
1,856 SR
1,776 Elo+

VS

Team Averages
Level 91
1,640 SR
1,560 Elo+
Atlas
Atlas
FTHhhhhhhhh
Atlas
Level 46
God Stats
8W - 3L
1,899 SR
Queue Stats
18W - 8L
1,747 Elo+
Solo
Artemis
Artemis
ItsTinus
Artemis
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Scylla
Scylla
Мимори
Scylla
Level 113
God Stats
16W - 16L
1,522 SR
Queue Stats
27W - 28L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaoKusu
Fenrir
13
6 / 2 / 6
8,252
825
8,719
10,792
7,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
VietMadao
Hercules
12
4 / 0 / 8
8,423
842
6,621
9,929
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
iRaiosu
Aphrodite
12
3 / 1 / 9
7,737
774
7,496
8,979
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,209
621
6,551
9,103
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ItsTinus
Artemis
12
2 / 4 / 1
7,431
743
5,076
7,022
2,330
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
10
1 / 6 / 1
6,545
655
5,346
8,193
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BaoKusu
Fenrir
6
2
6
4.5
L
0
3
1
0.17
L
Artemis
ItsTinus
Artemis
2
4
1
0.63
W
Hercules
VietMadao
Hercules
4
0
8
8
W
Aphrodite
iRaiosu
Aphrodite
3
1
9
7.5
L
Scylla
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,836
Damage
16,973
29,700
Taken
24,318
21,165
Mitigated
10,910
20,505
Healing
2,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BaoKusu
Fenrir
8,719
3,391
0
3,081
10,792
7,558
880
2,749
7,933
0
29,790
L
6,551
2,693
0
764
9,103
6,339
0
3,415
5,688
9,628
0
L
Artemis
ItsTinus
Artemis
5,076
1,543
0
691
7,022
2,330
0
1,739
5,283
0
19,591
W
Hercules
VietMadao
Hercules
6,621
1,541
0
4,621
9,929
9,018
0
3,229
6,458
0
14,247
W
Aphrodite
iRaiosu
Aphrodite
7,496
855
5,662
7,141
8,979
4,589
0
5,564
3,171
28,318
0
L
Scylla
5,346
774
0
1,141
8,193
2,241
0
2,450
5,743
16,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,412
Gold Earned
20,185
103
Minions Killed
72
8
Camps Cleared
1
640,070
Distance Traveled
565,153
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,252
825
32
3
4
211,892
4
L
Atlas
6,209
621
3
0
0
198,846
4
L
Artemis
7,431
743
33
3
0
192,805
4
W
Hercules
8,423
842
17
2
1
216,772
4
W
Aphrodite
7,737
774
54
5
3
211,406
4
L
Scylla
6,545
655
36
4
1
173,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role