Player Matchup

Hercules
Hercules
Gold III
A Keepsake
Hercules
Gold III
Level 122
God Stats
5W - 9L
1,264 SR
Queue Stats
185W - 126L
1,601 MMR
Solo
Medusa
Medusa
Silver II
SaberTML
Medusa
Silver II
Level 136
God Stats
8W - 8L
1,759 SR
Queue Stats
32W - 41L
1,601 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
istSit
Baba Yaga
Platinum V
Level 141
God Stats
9W - 4L
1,908 SR
Queue Stats
189W - 227L
1,731 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,644 SR
1,644 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,715 SR
1,715 MMR
Chaac
Chaac
Platinum III
CookieMonsterShh
Chaac
Platinum III
Level 142
God Stats
5W - 1L
1,799 SR
Queue Stats
130W - 121L
2,157 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
RooneyRules1092
Gilgamesh
Gold II
Level 119
God Stats
7W - 6L
1,696 SR
Queue Stats
183W - 214L
1,456 MMR
Solo
Persephone
Persephone
Gold III
djcross92
Persephone
Gold III
Level 121
God Stats
9W - 18L
1,651 SR
Queue Stats
118W - 121L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A Keepsake
Hercules
17
4 / 2 / 4
12,962
720
11,763
30,858
32,078
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
SaberTML
Medusa
17
3 / 9 / 4
12,233
680
13,442
16,612
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
istSit
Baba Yaga
16
3 / 5 / 6
12,407
689
20,283
14,199
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
GebAchillesOdinBastetFenrir

VS

Bans
Ah Muzen CabAtlasAresSobekArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 10
12,399
689
14,751
27,096
24,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
RooneyRules1092
Gilgamesh
18
10 / 4 / 4
13,755
764
16,242
21,494
18,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
djcross92
Persephone
16
4 / 4 / 7
12,837
713
16,397
14,324
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
10
Kills
16
16
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
A Keepsake
Hercules
4
2
4
3
W
2
2
10
3.5
W
Gilgamesh
RooneyRules1092
Gilgamesh
10
4
4
3
L
Medusa
SaberTML
Medusa
3
9
4
0.56
W
Persephone
djcross92
Persephone
4
4
7
1.88
L
Baba Yaga
istSit
Baba Yaga
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,488
Damage
47,390
61,669
Taken
62,914
44,602
Mitigated
47,889
18,708
Healing
21,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A Keepsake
Hercules
11,763
2,343
0
12,231
30,858
32,078
0
8,809
21,196
0
32,977
W
14,751
2,987
545
12,457
27,096
24,699
1,522
8,937
17,855
0
45,354
W
Gilgamesh
RooneyRules1092
Gilgamesh
16,242
6,071
942
4,628
21,494
18,227
712
7,537
13,568
0
61,299
L
Medusa
SaberTML
Medusa
13,442
4,566
0
1,369
16,612
6,743
1,332
4,678
11,557
0
58,027
W
Persephone
djcross92
Persephone
16,397
440
0
3,209
14,324
4,963
346
4,495
9,825
43,661
0
L
Baba Yaga
istSit
Baba Yaga
20,283
1,359
191
4,917
14,199
5,781
318
3,444
10,538
50,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,602
Gold Earned
38,991
161
Minions Killed
183
6
Camps Cleared
7
833,749
Distance Traveled
1,032,311
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,962
720
41
2
1
310,244
2
W
Chaac
12,399
689
54
3
0
345,133
2
W
Gilgamesh
13,755
764
82
5
6
362,510
4
L
Medusa
12,233
680
81
5
4
258,226
3
W
Persephone
12,837
713
47
3
1
324,668
1
L
Baba Yaga
12,407
689
39
2
1
265,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role