Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
JKupka029
Kumbhakarna
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,445 Elo+
Solo
Scylla
Scylla
iTsDarkPixie
Scylla
Level 157
God Stats
2W - 2L
1,704 SR
Queue Stats
213W - 233L
1,507 Elo+
Solo
Hou Yi
Hou Yi
smart-unicorn1
Hou Yi
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 37L
1,457 Elo+
Solo
Arachne
Arachne
xXBMW24Xx
Arachne
Level 153
God Stats
0W - 1L
1,705 SR
Queue Stats
33W - 40L
1,441 Elo+
Solo
Team Averages
Level 133
1,582 SR
1,470 Elo+

VS

Team Averages
Level 144
1,501 SR
1,517 Elo+
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
JuU-Pentakill974
Odin
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 155L
1,345 Elo+
Solo
Hachiman
Hachiman
okamaok
Hachiman
Level 149
God Stats
7W - 6L
1,180 SR
Queue Stats
527W - 453L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
rhythmy
Sun Wukong
Level 144
God Stats
19W - 19L
1,715 SR
Queue Stats
708W - 514L
1,626 Elo+
Party 1
Agni
Agni
tomyamamoto
Agni
Level 151
God Stats
22W - 23L
1,612 SR
Queue Stats
767W - 547L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 6 / 3
7,769
647
4,910
17,431
11,697
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
JKupka029
Kumbhakarna
13
1 / 7 / 2
8,157
680
4,049
19,127
21,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
16
0 / 2 / 5
8,496
708
9,755
8,681
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 5 / 4
9,949
829
15,340
13,589
6,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
xXBMW24Xx
Arachne
14
3 / 7 / 3
8,101
675
5,384
12,830
6,154
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 2 / 16
9,873
823
8,173
10,670
10,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
0 / 6 / 18
8,402
700
5,535
20,667
14,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
okamaok
Hachiman
17
3 / 1 / 22
9,946
829
20,475
9,194
4,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
rhythmy
Sun Wukong
18
6 / 0 / 20
10,440
870
13,915
11,758
7,228
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
12 / 1 / 12
11,391
949
17,463
6,285
3,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
115
10
Kills
27
27
Deaths
10
17
Assists
88
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
3
0.58
W
Cerberus
 
Cerberus
6
2
16
7
L
Kumbhakarna
JKupka029
Kumbhakarna
1
7
2
0.29
W
0
6
18
1.5
L
Scylla
0
2
5
1.25
W
Hachiman
okamaok
Hachiman
3
1
22
14
W
Sun Wukong
rhythmy
Sun Wukong
6
0
20
16
L
4
5
4
1.2
W
12
1
12
18
L
Arachne
xXBMW24Xx
Arachne
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,438
Damage
65,561
71,658
Taken
58,574
48,857
Mitigated
40,398
17,269
Healing
27,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,910
338
1,167
4,816
17,431
11,697
0
3,874
13,557
0
10,676
W
Cerberus
 
Cerberus
8,173
105
1,109
2,790
10,670
10,911
204
2,460
8,210
15,805
0
L
Kumbhakarna
JKupka029
Kumbhakarna
4,049
273
323
2,731
19,127
21,268
460
7,716
11,411
9,461
0
W
5,535
987
1,772
5,970
20,667
14,588
257
3,895
16,772
130
13,859
L
Scylla
9,755
622
146
1,500
8,681
3,719
0
3,579
5,102
25,447
0
W
Hachiman
okamaok
Hachiman
20,475
9,710
1,710
3,712
9,194
4,463
2,250
3,700
5,494
0
42,813
W
Sun Wukong
rhythmy
Sun Wukong
13,915
1,775
1,826
3,370
11,758
7,228
224
2,284
9,474
0
25,788
L
15,340
5,715
977
3,650
13,589
6,019
120
5,756
7,833
0
38,107
W
17,463
1,280
3,785
1,320
6,285
3,208
1,799
1,465
4,820
38,307
0
L
Arachne
xXBMW24Xx
Arachne
5,384
3,774
983
976
12,830
6,154
924
4,738
8,092
0
8,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,472
Gold Earned
50,052
114
Minions Killed
166
0
Camps Cleared
0
986,775
Distance Traveled
1,159,409
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,769
647
14
1
0
210,218
4
W
Cerberus
9,873
823
23
2
0
227,695
0
L
Kumbhakarna
8,157
680
7
1
0
171,583
0
W
Odin
8,402
700
8
1
0
225,659
0
L
Scylla
8,496
708
46
4
0
218,937
5
W
Hachiman
9,946
829
29
2
0
216,872
1
W
Sun Wukong
10,440
870
29
2
0
272,944
0
L
Hou Yi
9,949
829
38
3
0
198,227
1
W
Agni
11,391
949
77
6
0
216,239
3
L
Arachne
8,101
675
9
1
0
187,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role