Player Matchup

Nemesis
Nemesis
BauThiaa
Nemesis
Level 29
God Stats
3W - 3L
1,481 SR
Queue Stats
16W - 15L
1,445 Elo+
Party 2
Apollo
Apollo
RafaelR25
Apollo
Level 71
God Stats
3W - 4L
1,634 SR
Queue Stats
27W - 29L
1,538 Elo+
Party 3
Hera
Hera
SosaDropEmOff_
Hera
Level 103
God Stats
10W - 10L
1,527 SR
Queue Stats
377W - 419L
1,499 Elo+
Solo
Artio
Artio
SwG_JusTFlickS
Artio
Level 108
God Stats
4W - 2L
1,243 SR
Queue Stats
23W - 21L
1,482 Elo+
Party 2
Ganesha
Ganesha
gabrielR29
Ganesha
Level 101
God Stats
5W - 1L
1,500 SR
Queue Stats
131W - 94L
1,569 Elo+
Party 3
Team Averages
Level 82
1,477 SR
1,507 Elo+

VS

Team Averages
Level 55
1,544 SR
1,430 Elo+
Arachne
Arachne
Darkgod666_1
Arachne
Level 83
God Stats
4W - 5L
1,514 SR
Queue Stats
50W - 59L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Jeffstyzles
Cthulhu
Level 117
God Stats
1W - 1L
1,707 SR
Queue Stats
85W - 83L
1,462 Elo+
Solo
Tiamat
Tiamat
QSpammerQ
Tiamat
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 21L
1,529 Elo+
Solo
Mulan
Mulan
Toxic_TTVgame
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,224 Elo+
Party 1
Skadi
Skadi
wworzal10
Skadi
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BauThiaa
Nemesis
14
3 / 0 / 7
8,321
555
7,339
9,470
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
RafaelR25
Apollo
13
1 / 1 / 0
7,782
519
3,247
8,356
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 1 / 6
8,126
542
9,720
7,320
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 2
9,190
613
9,558
11,592
13,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
gabrielR29
Ganesha
13
0 / 0 / 7
7,923
528
4,854
9,951
8,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darkgod666_1
Arachne
10
0 / 2 / 1
6,310
421
3,997
10,838
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Jeffstyzles
Cthulhu
10
0 / 3 / 3
6,615
441
5,027
10,905
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
QSpammerQ
Tiamat
12
1 / 3 / 1
7,428
495
6,830
8,908
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
5,939
396
4,786
11,349
5,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
wworzal10
Skadi
11
2 / 2 / 0
7,159
477
4,962
5,207
1,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BauThiaa
Nemesis
3
0
7
6.5
L
Arachne
Darkgod666_1
Arachne
0
2
1
0.25
L
Cthulhu
Jeffstyzles
Cthulhu
0
3
3
0.5
L
Tiamat
QSpammerQ
Tiamat
1
3
1
0.5
W
Apollo
RafaelR25
Apollo
1
1
0
1
W
4
1
6
7
W
6
1
2
7
L
0
4
0
0
W
Ganesha
gabrielR29
Ganesha
0
0
7
3.5
L
Skadi
wworzal10
Skadi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,718
Damage
25,602
46,689
Taken
47,207
30,086
Mitigated
20,742
16,505
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BauThiaa
Nemesis
7,339
3,250
0
2,253
9,470
3,281
224
2,282
7,188
0
48,534
L
Arachne
Darkgod666_1
Arachne
3,997
3,105
0
1,705
10,838
3,135
0
3,892
6,697
0
40,982
L
Cthulhu
Jeffstyzles
Cthulhu
5,027
562
0
1,381
10,905
6,998
0
6,079
4,600
25,222
0
L
Tiamat
QSpammerQ
Tiamat
6,830
1,272
0
3,311
8,908
3,230
127
4,666
3,997
46,021
0
W
Apollo
RafaelR25
Apollo
3,247
1,812
0
3,299
8,356
2,771
3,360
1,074
7,282
0
52,924
W
9,720
2,595
0
2,436
7,320
2,416
681
3,342
3,978
49,901
0
W
9,558
805
507
4,642
11,592
13,171
246
2,172
9,420
48,069
0
L
4,786
1,608
0
210
11,349
5,822
0
5,210
5,566
0
22,161
W
Ganesha
gabrielR29
Ganesha
4,854
506
0
3,368
9,951
8,447
39
2,987
6,964
26,835
3,328
L
Skadi
wworzal10
Skadi
4,962
1,658
276
358
5,207
1,557
471
2,389
2,651
0
27,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
33,451
419
Minions Killed
304
0
Camps Cleared
0
1,518,905
Distance Traveled
1,484,769
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,321
555
82
5
0
359,745
4
L
Arachne
6,310
421
65
4
0
335,690
0
L
Cthulhu
6,615
441
38
3
0
299,832
6
L
Tiamat
7,428
495
93
6
0
282,614
4
W
Apollo
7,782
519
115
8
0
269,911
0
W
Hera
8,126
542
115
8
0
291,694
6
W
Artio
9,190
613
92
6
0
289,197
3
L
Mulan
5,939
396
45
3
0
268,493
2
W
Ganesha
7,923
528
15
1
0
308,358
3
L
Skadi
7,159
477
63
4
0
298,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role