Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PhelixFanel
Nu Wa
Level 160
God Stats
18W - 11L
1,403 SR
Queue Stats
1,023W - 1,119L
1,536 Elo+
Solo
Rama
Rama
ROBINxHOODS
Rama
Level 142
God Stats
3W - 8L
1,500 SR
Queue Stats
475W - 456L
1,540 Elo+
Party 1
Scylla
Scylla
StoneFrog24
Scylla
Level 160
God Stats
6W - 6L
1,538 SR
Queue Stats
283W - 275L
1,498 Elo+
Party 1
Osiris
Osiris
swordmaster99
Osiris
Level 158
God Stats
4W - 10L
1,500 SR
Queue Stats
392W - 392L
1,574 Elo+
Solo
Team Averages
Level 156
1,488 SR
1,529 Elo+

VS

Team Averages
Level 143
1,383 SR
1,480 Elo+
Bellona
Bellona
Georgette Polta
Bellona
Level 156
God Stats
4W - 4L
1,149 SR
Queue Stats
146W - 166L
1,491 Elo+
Solo
Cernunnos
Cernunnos
HippieHeerow
Cernunnos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,355 Elo+
Solo
Sobek
Sobek
Myselfy
Sobek
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
310W - 320L
1,466 Elo+
Solo
Achilles
Achilles
Pika720
Achilles
Level 160
God Stats
7W - 11L
1,268 SR
Queue Stats
486W - 519L
1,487 Elo+
Solo
Sol
Sol
Robatix
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 5 / 5
9,286
714
10,456
16,454
16,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 3 / 9
10,655
820
18,652
12,550
7,075
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 5 / 6
9,160
705
8,494
12,665
5,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
14
1 / 7 / 5
8,937
687
12,929
12,133
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 4
9,528
733
13,502
18,169
26,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 14
11,855
912
11,117
21,488
23,208
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
HippieHeerow
Cernunnos
16
2 / 1 / 14
10,134
780
9,243
11,882
5,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Myselfy
Sobek
17
3 / 2 / 15
10,916
840
11,348
21,951
25,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Pika720
Achilles
17
7 / 2 / 13
10,581
814
13,034
18,859
16,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
16
6 / 4 / 9
10,510
808
19,252
12,512
4,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
13
Kills
24
25
Deaths
13
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
5
5
1.5
W
6
4
14
3.25
W
Cernunnos
HippieHeerow
Cernunnos
2
1
14
9
W
Sobek
Myselfy
Sobek
3
2
15
5.25
L
3
3
9
2.5
W
Achilles
Pika720
Achilles
7
2
13
6.75
L
1
5
6
0.8
W
Sol
6
4
9
2.63
L
Scylla
1
7
5
0.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,033
Damage
63,994
71,971
Taken
86,692
60,545
Mitigated
74,765
15,771
Healing
35,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
10,456
1,261
428
2,664
16,454
16,660
79
7,079
9,014
0
11,606
W
11,117
1,839
5,146
5,717
21,488
23,208
403
6,346
14,204
0
25,031
W
Cernunnos
HippieHeerow
Cernunnos
9,243
3,679
2,114
4,233
11,882
5,218
1,956
5,679
6,031
0
38,592
W
Sobek
Myselfy
Sobek
11,348
521
1,120
6,880
21,951
25,430
245
8,439
13,084
20,210
0
L
18,652
6,827
1,968
1,404
12,550
7,075
464
5,379
6,956
42,130
0
W
Achilles
Pika720
Achilles
13,034
716
1,767
4,851
18,859
16,145
168
6,943
11,549
0
29,950
L
8,494
6,351
905
2,246
12,665
5,878
844
6,326
6,155
0
24,214
W
Sol
19,252
6,146
1,301
2,839
12,512
4,764
3,036
4,174
8,023
46,399
0
L
Scylla
12,929
846
911
935
12,133
4,780
522
3,988
7,899
23,605
0
L
13,502
2,138
774
3,536
18,169
26,152
7
7,828
10,128
0
20,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,566
Gold Earned
53,996
126
Minions Killed
194
0
Camps Cleared
0
1,176,271
Distance Traveled
1,209,273
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,286
714
4
0
0
248,445
2
W
Bellona
11,855
912
33
3
0
234,524
1
W
Cernunnos
10,134
780
59
5
0
216,458
3
W
Sobek
10,916
840
15
1
0
253,500
0
L
Nu Wa
10,655
820
40
3
0
246,437
4
W
Achilles
10,581
814
30
2
0
280,955
4
L
Rama
9,160
705
34
3
0
208,720
0
W
Sol
10,510
808
57
4
0
223,836
0
L
Scylla
8,937
687
20
2
0
221,955
3
L
Osiris
9,528
733
28
2
0
250,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role