Player Matchup

Cthulhu
Cthulhu
Freeze86
Cthulhu
Level 48
God Stats
3W - 1L
1,372 SR
Queue Stats
237W - 232L
1,451 Elo+
Solo
Bacchus
Bacchus
LL1opoX
Bacchus
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 115L
1,487 Elo+
Party 2
Pele
Pele
drivebyed
Pele
Level 58
God Stats
1W - 3L
1,285 SR
Queue Stats
88W - 82L
1,450 Elo+
Solo
Set
Set
uppsii
Set
Level 59
God Stats
3W - 2L
1,505 SR
Queue Stats
275W - 322L
1,452 Elo+
Solo
Nox
Nox
xXSn1kersXx
Nox
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 175L
1,521 Elo+
Party 2
Team Averages
Level 60
1,432 SR
1,472 Elo+

VS

Team Averages
Level 93
1,500 SR
1,442 Elo+
Ravana
Ravana
 
Ravana
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Daikini2010
Charybdis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 46L
1,449 Elo+
Party 1
Izanami
Izanami
Hyrxii
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,428 Elo+
Party 1
Raijin
Raijin
Namaari
Raijin
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 61L
1,460 Elo+
Solo
Kali
Kali
Анкелия
Kali
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
366W - 380L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Freeze86
Cthulhu
18
4 / 3 / 18
11,257
704
17,477
25,736
15,435
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
LL1opoX
Bacchus
19
4 / 2 / 16
11,387
712
10,854
19,591
28,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
19
5 / 3 / 12
11,557
722
9,705
11,692
5,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Set
uppsii
Set
19
8 / 4 / 10
11,991
749
14,352
13,526
8,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 2 / 15
11,164
698
8,069
11,442
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
0 / 5 / 4
9,723
608
3,174
12,843
11,000
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Daikini2010
Charybdis
19
5 / 5 / 5
11,433
715
21,669
14,253
6,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Hyrxii
Izanami
17
1 / 5 / 6
9,902
619
16,086
14,958
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Namaari
Raijin
16
1 / 4 / 4
9,624
602
10,821
8,963
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 6 / 2
11,951
747
13,235
14,776
6,955
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
25
Kills
14
14
Deaths
25
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
5
4
0.4
L
Charybdis
Daikini2010
Charybdis
5
5
5
1.5
W
Cthulhu
Freeze86
Cthulhu
4
3
18
4.33
L
Izanami
Hyrxii
Izanami
1
5
6
0.8
W
Bacchus
LL1opoX
Bacchus
4
2
16
6
L
Raijin
Namaari
Raijin
1
4
4
0.75
W
Pele
5
3
12
3.67
W
Set
uppsii
Set
8
4
10
3.25
W
4
2
15
5.75
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,457
Damage
64,985
81,987
Taken
65,793
62,836
Mitigated
34,836
38,514
Healing
23,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,174
143
2,759
3,137
12,843
11,000
0
6,009
6,618
0
17,134
L
Charybdis
Daikini2010
Charybdis
21,669
12,353
756
3,179
14,253
6,374
382
8,299
5,809
0
43,831
W
Cthulhu
Freeze86
Cthulhu
17,477
767
6,091
9,545
25,736
15,435
176
2,311
23,187
32,769
0
L
Izanami
Hyrxii
Izanami
16,086
13,072
1,715
3,604
14,958
6,364
589
8,775
6,071
0
32,894
W
Bacchus
LL1opoX
Bacchus
10,854
1,136
1,798
5,676
19,591
28,915
584
2,521
16,837
16,066
0
L
Raijin
Namaari
Raijin
10,821
774
713
1,313
8,963
4,143
0
6,166
2,740
21,701
0
W
Pele
9,705
1,243
524
3,189
11,692
5,185
0
1,136
10,484
0
32,170
W
Set
uppsii
Set
14,352
3,870
2,071
1,993
13,526
8,098
2,522
1,722
11,652
0
31,581
W
8,069
537
4,962
2,665
11,442
5,203
743
2,186
9,006
19,005
0
L
13,235
4,806
1,491
4,546
14,776
6,955
431
7,151
7,490
0
19,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,356
Gold Earned
52,633
151
Minions Killed
153
0
Camps Cleared
0
1,546,611
Distance Traveled
1,324,177
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,723
608
18
1
0
283,937
2
L
Charybdis
11,433
715
43
3
0
261,905
0
W
Cthulhu
11,257
704
29
2
0
315,600
0
L
Izanami
9,902
619
44
3
0
254,775
0
W
Bacchus
11,387
712
12
1
0
332,117
3
L
Raijin
9,624
602
33
2
0
233,494
0
W
Pele
11,557
722
45
3
0
310,032
0
W
Set
11,991
749
40
3
0
298,780
1
W
Nox
11,164
698
25
2
0
290,082
4
L
Kali
11,951
747
15
1
0
290,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role