Player Matchup

Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Loler_Skater
Bellona
Level 73
God Stats
217W - 202L
1,454 SR
Queue Stats
337W - 365L
1,362 Elo+
Solo
Ymir
Ymir
StrodeMan00
Ymir
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,336 Elo+
Solo
Erlang Shen
Erlang Shen
YUSTGL
Erlang Shen
Level 147
God Stats
14W - 15L
1,690 SR
Queue Stats
235W - 249L
1,540 Elo+
Solo
Hachiman
Hachiman
playhardwinhard
Hachiman
Level 98
God Stats
3W - 4L
1,282 SR
Queue Stats
125W - 107L
1,470 Elo+
Solo
Team Averages
Level 95
1,485 SR
1,442 Elo+

VS

Team Averages
Level 84
1,596 SR
1,460 Elo+
Nemesis
Nemesis
BlackDiamond626
Nemesis
Level 47
God Stats
9W - 5L
1,831 SR
Queue Stats
70W - 64L
1,418 Elo+
Solo
Cthulhu
Cthulhu
SlimePhant0m
Cthulhu
Level 103
God Stats
65W - 75L
1,488 SR
Queue Stats
179W - 200L
1,457 Elo+
Solo
Kukulkan
Kukulkan
jahnm
Kukulkan
Level 74
God Stats
8W - 4L
1,500 SR
Queue Stats
158W - 187L
1,485 Elo+
Solo
Skadi
Skadi
maurojr18
Skadi
Level 88
God Stats
8W - 5L
1,698 SR
Queue Stats
106W - 115L
1,480 Elo+
Solo
Jormungandr
Jormungandr
yasserbaubooa
Jormungandr
Level 108
God Stats
16W - 17L
1,464 SR
Queue Stats
400W - 418L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 6 / 2
8,134
428
7,043
12,867
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Loler_Skater
Bellona
3
0 / 1 / 0
5,462
287
793
1,683
619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 3
9,405
495
4,787
16,866
14,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
YUSTGL
Erlang Shen
15
1 / 4 / 1
8,766
461
6,788
16,557
8,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
15
5 / 4 / 3
9,644
508
12,438
14,125
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
9,318
490
4,979
10,648
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SlimePhant0m
Cthulhu
16
5 / 1 / 1
10,644
560
7,425
14,279
12,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
jahnm
Kukulkan
15
3 / 3 / 7
10,103
532
13,073
10,190
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
maurojr18
Skadi
16
5 / 2 / 2
10,291
542
9,073
9,279
2,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
yasserbaubooa
Jormungandr
15
3 / 4 / 6
9,154
482
8,726
13,141
5,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
18
18
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
2
0.17
W
2
1
4
4
L
Bellona
Loler_Skater
Bellona
0
1
0
0
W
Cthulhu
SlimePhant0m
Cthulhu
5
1
1
5.5
L
4
3
3
1.83
L
Erlang Shen
YUSTGL
Erlang Shen
1
4
1
0.38
W
Kukulkan
jahnm
Kukulkan
3
3
7
2.17
W
Skadi
maurojr18
Skadi
5
2
2
3
L
Hachiman
5
4
3
1.63
W
Jormungandr
yasserbaubooa
Jormungandr
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,849
Damage
43,276
62,098
Taken
57,537
31,758
Mitigated
26,883
17,679
Healing
17,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,043
287
0
1,675
12,867
3,789
700
6,519
6,246
49,768
0
W
4,979
1,087
0
4,432
10,648
3,616
663
194
10,292
0
45,305
L
Bellona
Loler_Skater
Bellona
793
177
0
746
1,683
619
0
607
960
0
5,038
W
Cthulhu
SlimePhant0m
Cthulhu
7,425
813
208
6,584
14,279
12,308
430
869
13,342
47,710
0
L
4,787
781
101
3,528
16,866
14,648
0
9,493
7,286
32,832
4,355
L
Erlang Shen
YUSTGL
Erlang Shen
6,788
2,640
0
6,380
16,557
8,703
497
8,363
7,752
0
53,845
W
Kukulkan
jahnm
Kukulkan
13,073
2,231
243
2,181
10,190
3,395
363
4,439
5,359
68,916
0
W
Skadi
maurojr18
Skadi
9,073
4,780
0
2,348
9,279
2,333
3,158
1,472
7,791
0
67,590
L
Hachiman
12,438
6,544
0
5,249
14,125
3,999
423
3,454
10,500
0
58,515
W
Jormungandr
yasserbaubooa
Jormungandr
8,726
1,172
38
1,622
13,141
5,231
360
3,522
9,463
41,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,411
Gold Earned
49,510
358
Minions Killed
474
0
Camps Cleared
0
1,435,625
Distance Traveled
1,804,831
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,134
428
101
5
0
360,947
1
W
Nemesis
9,318
490
66
3
0
415,322
2
L
Bellona
5,462
287
13
1
0
45,884
1
W
Cthulhu
10,644
560
104
5
0
340,117
1
L
Ymir
9,405
495
59
3
0
357,475
1
L
Erlang Shen
8,766
461
92
5
0
341,976
0
W
Kukulkan
10,103
532
132
7
0
389,280
0
W
Skadi
10,291
542
101
5
0
307,879
4
L
Hachiman
9,644
508
93
5
0
329,343
3
W
Jormungandr
9,154
482
71
4
0
352,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role