Player Matchup

Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BearyScary52
Pele
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,626 Elo+
Party 1
Anhur
Anhur
Mi55elbeck
Anhur
Level 85
God Stats
8W - 3L
1,337 SR
Queue Stats
29W - 28L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Ranger20SF
Nu Wa
Level 85
God Stats
13W - 6L
1,721 SR
Queue Stats
318W - 342L
1,572 Elo+
Solo
Team Averages
Level 101
1,512 SR
1,531 Elo+

VS

Team Averages
Level 85
1,585 SR
1,514 Elo+
Zeus
Zeus
Kiltropher
Zeus
Level 118
God Stats
43W - 46L
1,693 SR
Queue Stats
114W - 130L
1,480 Elo+
Solo
Bellona
Bellona
MentalState_
Bellona
Level 118
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 18L
1,598 Elo+
Solo
Medusa
Medusa
ThexNightman
Medusa
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,400 Elo+
Solo
Cliodhna
Cliodhna
Uzabotho
Cliodhna
Level 18
God Stats
3W - 3L
1,514 SR
Queue Stats
7W - 13L
1,537 Elo+
Solo
Ah Puch
Ah Puch
WayBack Luck
Ah Puch
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 135L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 2 / 14
8,266
827
6,753
10,988
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
 
Agni
14
2 / 5 / 8
7,907
791
6,252
9,235
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 1 / 4
9,468
947
11,137
11,659
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
13
2 / 4 / 9
7,527
753
3,189
8,244
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
16
1 / 0 / 9
8,219
822
5,729
3,585
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
8,126
813
5,975
3,407
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MentalState_
Bellona
13
3 / 2 / 3
7,454
745
6,030
8,109
7,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
15
2 / 5 / 5
7,961
796
6,005
9,518
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Uzabotho
Cliodhna
13
2 / 7 / 6
7,526
753
8,053
10,391
3,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
WayBack Luck
Ah Puch
15
4 / 3 / 4
8,364
836
10,062
7,024
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
18
Kills
12
12
Deaths
18
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
14
4
W
Agni
 
Agni
2
5
8
1.2
W
12
1
4
14
L
1
1
4
3
L
Bellona
MentalState_
Bellona
3
2
3
2.25
W
Anhur
2
4
9
1.63
W
Nu Wa
1
0
9
5.5
L
Medusa
2
5
5
0.9
L
Cliodhna
Uzabotho
Cliodhna
2
7
6
0.71
L
Ah Puch
WayBack Luck
Ah Puch
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,060
Damage
36,125
43,711
Taken
38,449
23,040
Mitigated
16,948
8,509
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,753
530
0
707
10,988
10,115
64
4,664
6,160
14,371
0
W
Agni
 
Agni
6,252
282
317
2,247
9,235
2,689
75
2,307
6,896
19,174
0
W
11,137
2,236
0
2,605
11,659
5,939
204
4,932
6,605
0
27,958
L
5,975
406
0
494
3,407
997
0
1,803
1,604
36,956
0
L
Bellona
MentalState_
Bellona
6,030
1,504
0
1,069
8,109
7,844
0
4,699
3,296
0
17,129
W
Anhur
3,189
1,407
0
656
8,244
2,960
112
2,078
6,166
0
17,518
W
Nu Wa
5,729
2,466
740
1,237
3,585
1,337
888
1,738
1,847
36,114
0
L
Medusa
6,005
2,361
0
361
9,518
3,087
800
3,813
5,619
0
38,944
L
Cliodhna
Uzabotho
Cliodhna
8,053
320
0
909
10,391
3,182
0
4,853
5,332
0
13,766
L
Ah Puch
WayBack Luck
Ah Puch
10,062
253
0
1,254
7,024
1,838
172
3,566
3,305
32,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,387
Gold Earned
39,431
184
Minions Killed
233
0
Camps Cleared
0
1,074,005
Distance Traveled
1,005,724
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,266
827
16
2
0
221,300
1
W
Agni
7,907
791
41
4
0
187,975
3
W
Pele
9,468
947
40
4
0
247,982
0
L
Zeus
8,126
813
67
7
0
172,972
2
L
Bellona
7,454
745
34
3
0
171,391
2
W
Anhur
7,527
753
19
2
0
203,526
4
W
Nu Wa
8,219
822
68
7
0
213,222
0
L
Medusa
7,961
796
64
6
0
213,742
3
L
Cliodhna
7,526
753
8
1
0
224,353
2
L
Ah Puch
8,364
836
60
6
0
223,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role