Player Matchup

Cernunnos
Cernunnos
ImmaGayAsian
Cernunnos
Level 67
God Stats
2W - 1L
1,726 SR
Queue Stats
152W - 134L
1,600 Elo+
Solo
Fenrir
Fenrir
NARU___T0AD
Fenrir
Level 123
God Stats
23W - 32L
1,516 SR
Queue Stats
373W - 406L
1,447 Elo+
Party 1
Atlas
Atlas
Nazarius__
Atlas
Level 122
God Stats
214W - 220L
1,524 SR
Queue Stats
807W - 802L
1,477 Elo+
Solo
Chaac
Chaac
Nolibane
Chaac
Level 66
God Stats
2W - 0L
1,455 SR
Queue Stats
12W - 15L
1,375 Elo+
Party 1
Vulcan
Vulcan
XxExodusxX6655
Vulcan
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 60L
1,456 Elo+
Solo
Team Averages
Level 103
1,544 SR
1,471 Elo+

VS

Team Averages
Level 118
1,467 SR
1,570 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Agustino34
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,280 SR
Queue Stats
75W - 84L
1,587 Elo+
Solo
Da Ji
Da Ji
Cholike
Da Ji
Level 119
God Stats
63W - 63L
1,590 SR
Queue Stats
410W - 386L
1,575 Elo+
Solo
Medusa
Medusa
sebmar11
Medusa
Level 89
God Stats
5W - 7L
1,466 SR
Queue Stats
282W - 278L
1,623 Elo+
Solo
Ra
Ra
xxxPORKCHOPxx
Ra
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 100L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ImmaGayAsian
Cernunnos
16
7 / 1 / 1
9,379
625
11,289
9,422
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
13
2 / 1 / 3
7,875
525
5,203
10,229
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
12
1 / 2 / 3
6,876
458
3,304
10,537
4,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Nolibane
Chaac
13
1 / 2 / 1
7,356
490
6,242
11,128
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 3 / 4
9,176
612
5,780
7,034
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 2 / 0
7,735
516
6,553
9,776
7,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Agustino34
Morgan Le Fay
14
3 / 3 / 1
8,593
573
9,203
7,640
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Cholike
Da Ji
14
2 / 4 / 3
8,428
562
7,139
12,218
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
sebmar11
Medusa
12
2 / 4 / 0
7,153
477
5,451
10,303
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 1
7,534
502
2,101
7,440
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
9
9
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
2
0
1
L
Morgan Le Fay
Agustino34
Morgan Le Fay
3
3
1
1.17
L
Da Ji
Cholike
Da Ji
2
4
3
0.88
W
Cernunnos
ImmaGayAsian
Cernunnos
7
1
1
7.5
W
Fenrir
2
1
3
3.5
W
Atlas
1
2
3
1.25
W
Chaac
Nolibane
Chaac
1
2
1
0.75
W
4
3
4
2
L
Medusa
sebmar11
Medusa
2
4
0
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,818
Damage
30,447
48,350
Taken
47,377
19,958
Mitigated
20,745
16,795
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,553
1,312
0
3,124
9,776
7,327
30
0
9,263
4,066
33,704
L
Morgan Le Fay
Agustino34
Morgan Le Fay
9,203
492
0
1,307
7,640
2,693
285
3,142
4,334
58,497
0
L
Da Ji
Cholike
Da Ji
7,139
1,421
1
5,038
12,218
3,991
0
1,581
10,435
0
56,306
W
Cernunnos
ImmaGayAsian
Cernunnos
11,289
5,454
0
5,578
9,422
2,892
920
1,920
7,502
0
66,814
W
Fenrir
5,203
514
0
3,299
10,229
3,439
143
1,986
8,155
0
45,274
W
Atlas
3,304
988
0
2,772
10,537
4,957
215
4,376
6,161
19,528
0
W
Chaac
Nolibane
Chaac
6,242
887
87
3,968
11,128
6,684
983
989
9,600
0
39,751
W
5,780
1,471
0
1,091
7,034
1,986
721
3,010
4,024
61,955
0
L
Medusa
sebmar11
Medusa
5,451
2,184
0
2,878
10,303
1,949
0
2,445
7,811
0
41,664
L
2,101
110
240
1,826
7,440
4,785
774
1,563
5,685
55,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,662
Gold Earned
39,443
436
Minions Killed
461
0
Camps Cleared
0
1,543,290
Distance Traveled
1,466,518
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,735
516
73
5
0
283,821
6
L
Morgan Le Fay
8,593
573
99
7
0
279,728
1
L
Da Ji
8,428
562
113
8
0
319,158
3
W
Cernunnos
9,379
625
129
9
0
281,686
3
W
Fenrir
7,875
525
77
5
0
362,846
4
W
Atlas
6,876
458
31
2
0
285,187
1
W
Chaac
7,356
490
70
5
0
302,411
2
W
Vulcan
9,176
612
129
9
0
311,160
1
L
Medusa
7,153
477
62
4
0
277,463
2
L
Ra
7,534
502
114
8
0
306,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role