Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ddog4786
Merlin
Level 61
God Stats
4W - 6L
1,412 SR
Queue Stats
57W - 93L
1,360 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DragonSlayer9669
Tsukuyomi
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 45L
1,326 Elo+
Party 1
Vamana
Vamana
MontaYPedalea
Vamana
Level 125
God Stats
1W - 1L
1,858 SR
Queue Stats
60W - 63L
1,559 Elo+
Solo
Medusa
Medusa
WashedUpSanga
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 40L
1,302 Elo+
Party 1
Team Averages
Level 71
1,554 SR
1,409 Elo+

VS

Team Averages
Level 103
1,449 SR
1,535 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DeadBreezy
Sylvanus
Level 112
God Stats
7W - 8L
1,131 SR
Queue Stats
144W - 102L
1,545 Elo+
Party 2
Vamana
Vamana
TortureBabies
Vamana
Level 39
God Stats
1W - 1L
1,715 SR
Queue Stats
57W - 33L
1,518 Elo+
Party 2
Izanami
Izanami
fanoftheworld
Izanami
Level 107
God Stats
17W - 24L
1,322 SR
Queue Stats
225W - 184L
1,566 Elo+
Party 2
Thoth
Thoth
speedrunninglife
Thoth
Level 147
God Stats
8W - 2L
1,579 SR
Queue Stats
139W - 96L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
2 / 6 / 3
5,374
489
5,008
9,510
6,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
Ddog4786
Merlin
10
3 / 4 / 1
5,827
530
3,122
5,597
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
8
0 / 5 / 6
5,374
489
3,916
9,868
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 5 / 2
5,782
526
7,680
9,266
3,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 1
4,771
434
2,712
7,714
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 1 / 4
6,841
622
3,060
6,923
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
DeadBreezy
Sylvanus
9
2 / 2 / 8
6,283
571
7,318
8,776
7,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 3 / 1
6,635
603
5,029
9,815
6,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
13
8 / 2 / 5
7,999
727
10,749
8,731
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
8 / 0 / 2
7,520
684
6,224
1,766
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
24
24
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
3
0.58
W
Fenrir
 
Fenrir
4
1
4
6
L
Merlin
Ddog4786
Merlin
3
4
1
0.88
W
Sylvanus
DeadBreezy
Sylvanus
2
2
8
3
L
Tsukuyomi
0
5
6
0.6
L
2
5
2
0.6
W
2
3
1
0.83
L
0
4
1
0.13
W
Izanami
8
2
5
5.25
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,438
Damage
32,380
41,955
Taken
36,011
14,659
Mitigated
20,409
8,484
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,008
761
541
1,408
9,510
6,104
0
1,407
8,103
17,014
0
W
Fenrir
 
Fenrir
3,060
344
0
2,776
6,923
2,544
0
818
6,065
0
30,236
L
Merlin
Ddog4786
Merlin
3,122
425
0
805
5,597
1,352
0
4,027
1,570
19,021
0
W
Sylvanus
DeadBreezy
Sylvanus
7,318
2,886
1,208
2,785
8,776
7,845
530
3,248
5,330
18,269
4,535
L
Tsukuyomi
3,916
1,065
0
2,201
9,868
2,467
0
4,351
5,517
0
18,598
L
7,680
2,997
0
2,697
9,266
3,278
0
794
8,472
0
28,364
W
5,029
2,353
106
4,525
9,815
6,295
412
506
9,269
0
34,271
L
2,712
802
0
832
7,714
1,458
0
1,889
5,825
0
18,961
W
Izanami
10,749
7,309
0
3,351
8,731
3,188
2,258
2,841
5,830
0
56,719
W
6,224
338
0
250
1,766
537
18
291
1,387
35,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,128
Gold Earned
35,278
196
Minions Killed
339
0
Camps Cleared
0
1,048,942
Distance Traveled
1,079,338
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,374
489
18
2
0
203,896
1
W
Fenrir
6,841
622
63
6
0
244,099
5
L
Merlin
5,827
530
43
4
0
200,646
4
W
Sylvanus
6,283
571
43
4
0
207,392
0
L
Tsukuyomi
5,374
489
45
4
0
223,407
2
L
Vamana
5,782
526
50
5
0
208,175
3
W
Vamana
6,635
603
74
7
0
215,784
4
L
Medusa
4,771
434
40
4
0
212,818
0
W
Izanami
7,999
727
97
9
0
188,873
3
W
Thoth
7,520
684
62
6
0
223,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role