Player Matchup

Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HyamorySmurF
Mulan
Level 40
God Stats
1W - 1L
1,733 SR
Queue Stats
29W - 21L
1,625 Elo+
Solo
Jormungandr
Jormungandr
SeanJust1ice666
Jormungandr
Level 127
God Stats
16W - 12L
1,573 SR
Queue Stats
215W - 247L
1,410 Elo+
Solo
Jing Wei
Jing Wei
ottorockTit
Jing Wei
Level 16
God Stats
9W - 14L
1,456 SR
Queue Stats
9W - 14L
1,440 Elo+
Solo
Team Averages
Level 85
1,552 SR
1,495 Elo+

VS

Team Averages
Level 83
1,627 SR
1,377 Elo+
Kukulkan
Kukulkan
SapphirusSky
Kukulkan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 80L
1,435 Elo+
Solo
Danzaburou
Danzaburou
TheMtnMonkey
Danzaburou
Level 69
God Stats
4W - 2L
1,888 SR
Queue Stats
14W - 14L
1,529 Elo+
Solo
Geb
Geb
familiar_lion5
Geb
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,104 Elo+
Solo
Agni
Agni
odelyx
Agni
Level 123
God Stats
3W - 0L
1,745 SR
Queue Stats
28W - 20L
1,422 Elo+
Solo
Nemesis
Nemesis
temp-907414
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 4 / 3
11,543
679
10,154
14,002
4,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
 
Ra
17
3 / 3 / 1
10,627
625
5,989
7,646
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 3 / 3
10,415
613
9,849
19,718
19,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
SeanJust1ice666
Jormungandr
17
1 / 5 / 2
10,808
636
9,690
21,074
23,010
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
ottorockTit
Jing Wei
17
0 / 6 / 3
10,738
632
5,133
19,371
6,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SapphirusSky
Kukulkan
20
3 / 2 / 7
13,375
787
16,698
9,086
4,013
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
TheMtnMonkey
Danzaburou
20
6 / 2 / 3
14,121
831
18,171
19,579
9,153
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 0 / 7
11,294
664
5,490
16,700
15,471
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
odelyx
Agni
20
9 / 3 / 6
13,817
813
18,040
10,564
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
temp-907414
Nemesis
18
2 / 2 / 7
11,507
677
8,023
10,083
4,576
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
21
21
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
3
1.38
L
Ra
 
Ra
3
3
1
1.17
L
1
3
3
0.83
W
Kukulkan
SapphirusSky
Kukulkan
3
2
7
3.25
L
Jormungandr
SeanJust1ice666
Jormungandr
1
5
2
0.4
W
Danzaburou
TheMtnMonkey
Danzaburou
6
2
3
3.75
W
1
0
7
4.5
W
Agni
odelyx
Agni
9
3
6
4
L
Jing Wei
ottorockTit
Jing Wei
0
6
3
0.25
W
Nemesis
temp-907414
Nemesis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,815
Damage
66,422
81,811
Taken
66,012
55,544
Mitigated
36,804
16,025
Healing
24,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,154
3,529
621
1,447
14,002
4,677
0
9,507
4,463
0
40,254
L
Ra
 
Ra
5,989
880
1,702
643
7,646
2,663
0
4,401
3,199
25,986
0
L
9,849
743
0
4,566
19,718
19,107
0
8,731
10,712
3,835
25,052
W
Kukulkan
SapphirusSky
Kukulkan
16,698
1,983
0
1,670
9,086
4,013
144
2,175
6,807
81,938
0
L
Jormungandr
SeanJust1ice666
Jormungandr
9,690
1,320
99
1,373
21,074
23,010
0
5,794
14,904
40,757
0
W
Danzaburou
TheMtnMonkey
Danzaburou
18,171
10,788
0
10,362
19,579
9,153
4,306
5,420
13,942
0
86,461
W
5,490
37
448
6,524
16,700
15,471
270
5,533
10,942
13,027
0
W
Agni
odelyx
Agni
18,040
797
102
2,215
10,564
3,591
3,689
2,320
8,179
53,297
0
L
Jing Wei
ottorockTit
Jing Wei
5,133
3,144
475
5,099
19,371
6,087
1,135
11,183
7,970
0
35,124
W
Nemesis
temp-907414
Nemesis
8,023
2,349
285
2,809
10,083
4,576
223
1,546
8,399
0
21,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,131
Gold Earned
64,114
260
Minions Killed
345
0
Camps Cleared
0
1,412,925
Distance Traveled
1,618,966
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,543
679
53
3
0
282,620
3
L
Ra
10,627
625
45
3
0
279,398
10
L
Mulan
10,415
613
42
2
0
266,007
0
W
Kukulkan
13,375
787
119
7
0
349,525
3
L
Jormungandr
10,808
636
64
4
0
265,122
1
W
Danzaburou
14,121
831
109
6
0
300,557
2
W
Geb
11,294
664
15
1
0
306,352
1
W
Agni
13,817
813
79
5
0
320,849
1
L
Jing Wei
10,738
632
56
3
0
319,778
3
W
Nemesis
11,507
677
23
1
0
341,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role