Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AvatarEnki
Medusa
Level 125
God Stats
1W - 4L
1,291 SR
Queue Stats
512W - 571L
1,381 Elo+
Solo
Guan Yu
Guan Yu
Kzmar_505
Guan Yu
Level 104
God Stats
8W - 7L
1,769 SR
Queue Stats
234W - 209L
1,604 Elo+
Solo
Neith
Neith
TTVstormtroop
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
melixt11
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 73
1,512 SR
1,497 Elo+

VS

Team Averages
Level 77
1,397 SR
1,381 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Clunkycashew293
Atlas
Level 20
God Stats
8W - 10L
1,251 SR
Queue Stats
75W - 157L
1,208 Elo+
Solo
Erlang Shen
Erlang Shen
ImPeter123
Erlang Shen
Level 125
God Stats
22W - 17L
1,443 SR
Queue Stats
78W - 76L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MalarGuide75878
Morgan Le Fay
Level 26
God Stats
25W - 30L
1,422 SR
Queue Stats
34W - 45L
1,369 Elo+
Solo
Sol
Sol
facekill420
Sol
Level 102
God Stats
65W - 80L
1,371 SR
Queue Stats
419W - 478L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 1 / 0
4,813
802
3,477
3,696
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
AvatarEnki
Medusa
11
1 / 0 / 0
4,845
808
3,911
2,925
989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Kzmar_505
Guan Yu
10
0 / 1 / 2
4,986
831
3,183
7,224
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,370
728
522
3,938
1,336
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
melixt11
Susano
10
0 / 5 / 0
4,548
758
2,037
5,014
1,637
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 0 / 2
5,164
861
4,082
3,985
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 3
5,922
987
3,029
5,294
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
ImPeter123
Erlang Shen
10
1 / 0 / 5
5,151
859
2,251
4,128
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
MalarGuide75878
Morgan Le Fay
12
4 / 1 / 3
5,721
954
3,764
1,995
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 3
5,077
846
3,285
2,446
607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
1
0
1
W
Jing Wei
 
Jing Wei
1
0
2
2
L
Medusa
AvatarEnki
Medusa
1
0
0
1
W
4
1
3
5.5
W
Erlang Shen
ImPeter123
Erlang Shen
1
0
5
3.5
L
Guan Yu
Kzmar_505
Guan Yu
0
1
2
1
W
Morgan Le Fay
MalarGuide75878
Morgan Le Fay
4
1
3
5.5
L
0
4
0
0
W
1
0
3
2.5
L
Susano
melixt11
Susano
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,130
Damage
16,411
22,797
Taken
17,848
9,054
Mitigated
7,274
5,660
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,477
117
0
865
3,696
1,102
0
1,294
2,402
11,153
0
W
Jing Wei
 
Jing Wei
4,082
3,343
0
1,134
3,985
1,134
84
554
3,431
0
16,071
L
Medusa
AvatarEnki
Medusa
3,911
1,755
136
497
2,925
989
0
1,145
1,780
0
15,202
W
3,029
1,395
0
832
5,294
2,938
0
616
4,678
4,785
0
W
Erlang Shen
ImPeter123
Erlang Shen
2,251
1,187
0
778
4,128
1,950
220
687
3,441
0
8,980
L
Guan Yu
Kzmar_505
Guan Yu
3,183
646
584
3,478
7,224
3,990
0
3,418
3,806
0
10,812
W
Morgan Le Fay
MalarGuide75878
Morgan Le Fay
3,764
721
0
439
1,995
645
30
600
1,395
17,629
0
L
522
322
0
100
3,938
1,336
0
2,455
1,483
0
3,367
W
3,285
983
245
1,293
2,446
607
973
1,020
1,426
10,682
0
L
Susano
melixt11
Susano
2,037
296
0
0
5,014
1,637
0
1,766
3,248
0
10,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,562
Gold Earned
27,035
77
Minions Killed
111
0
Camps Cleared
0
596,109
Distance Traveled
621,878
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,813
802
20
3
0
120,411
2
W
Jing Wei
5,164
861
31
5
0
132,388
2
L
Medusa
4,845
808
15
3
0
133,964
1
W
Atlas
5,922
987
6
1
0
127,211
0
W
Erlang Shen
5,151
859
21
4
0
127,205
0
L
Guan Yu
4,986
831
19
3
0
137,408
0
W
Morgan Le Fay
5,721
954
28
5
0
112,740
0
L
Neith
4,370
728
8
1
0
85,597
0
W
Sol
5,077
846
25
4
0
122,334
0
L
Susano
4,548
758
15
3
0
118,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role