Player Matchup

Mulan
Mulan
LePingouinFou
Mulan
Level 7
God Stats
1W - 1L
1,181 SR
Queue Stats
8W - 15L
1,291 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mystique_Xego
Morgan Le Fay
Level 114
God Stats
1W - 2L
1,248 SR
Queue Stats
10W - 23L
1,238 Elo+
Party 2
Hel
Hel
yvallidante
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,121 Elo+
Party 2
Team Averages
Level 70
1,309 SR
1,217 Elo+

VS

Team Averages
Level 74
1,410 SR
1,401 Elo+
Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
NeAu--NePTuNe
Anubis
Level 18
God Stats
7W - 12L
1,230 SR
Queue Stats
29W - 66L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
12,512
695
13,030
25,836
17,176
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Mystique_Xego
Morgan Le Fay
19
5 / 2 / 11
12,791
711
21,244
22,047
8,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 0 / 9
13,013
723
17,973
18,097
6,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 6 / 5
10,846
603
17,461
24,475
13,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
 
Neith
15
3 / 7 / 3
10,790
599
20,490
19,984
6,365
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 3 / 3
10,824
601
13,945
11,386
4,822
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
16
Kills
6
6
Deaths
16
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
5
0.58
L
Neith
 
Neith
3
7
3
0.64
W
5
4
11
2.63
W
Morgan Le Fay
Mystique_Xego
Morgan Le Fay
5
2
11
5.25
L
2
3
3
1.17
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,247
Damage
51,896
65,980
Taken
55,845
31,984
Mitigated
24,656
41,978
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,461
1,350
320
8,195
24,475
13,469
198
16,153
8,322
191
42,173
L
Neith
 
Neith
20,490
5,062
279
2,604
19,984
6,365
62
16,310
3,674
0
43,886
W
13,030
1,427
0
3,191
25,836
17,176
346
7,180
18,656
0
29,756
W
Morgan Le Fay
Mystique_Xego
Morgan Le Fay
21,244
2,733
1,283
5,765
22,047
8,193
575
4,486
17,561
62,502
0
L
13,945
318
143
1,843
11,386
4,822
31
7,379
4,007
48,390
0
W
17,973
384
17,063
14,676
18,097
6,615
1,523
3,279
14,818
65,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
32,460
204
Minions Killed
179
7
Camps Cleared
7
1,014,782
Distance Traveled
881,347
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,846
603
56
3
1
321,468
1
L
Neith
10,790
599
57
3
1
275,982
5
W
Mulan
12,512
695
32
2
1
321,970
1
W
Morgan Le Fay
12,791
711
75
4
4
346,707
1
L
Anubis
10,824
601
66
4
5
283,897
3
W
Hel
13,013
723
97
5
2
346,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role