Player Matchup

Ne Zha
Ne Zha
Adrianlptmr
Ne Zha
Level 136
God Stats
6W - 1L
1,500 SR
Queue Stats
77W - 74L
1,470 Elo+
Solo
Athena
Athena
Etgotsumon
Athena
Level 135
God Stats
4W - 5L
1,500 SR
Queue Stats
94W - 100L
1,460 Elo+
Solo
Neith
Neith
Heaman
Neith
Level 103
God Stats
3W - 5L
1,370 SR
Queue Stats
20W - 19L
1,489 Elo+
Solo
Chaac
Chaac
SoyPyro
Chaac
Level 97
God Stats
2W - 0L
1,732 SR
Queue Stats
5W - 6L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxxnoscopexx
Morgan Le Fay
Level 76
God Stats
40W - 34L
1,635 SR
Queue Stats
431W - 458L
1,524 Elo+
Solo
Team Averages
Level 109
1,547 SR
1,483 Elo+

VS

Team Averages
Level 100
1,463 SR
1,557 Elo+
Chang'e
Chang'e
 
Chang'e
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FlinTee
Sylvanus
Level 66
God Stats
1W - 4L
1,311 SR
Queue Stats
152W - 135L
1,467 Elo+
Solo
Chronos
Chronos
ImPahe
Chronos
Level 57
God Stats
2W - 1L
1,753 SR
Queue Stats
18W - 22L
1,487 Elo+
Solo
Danzaburou
Danzaburou
sunnysideupz
Danzaburou
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
248W - 265L
1,528 Elo+
Solo
Mercury
Mercury
thatguynicolai
Mercury
Level 100
God Stats
0W - 1L
1,251 SR
Queue Stats
26W - 25L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
8 / 5 / 5
14,306
596
13,786
19,473
7,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Etgotsumon
Athena
17
4 / 5 / 8
12,205
509
14,108
22,437
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Heaman
Neith
19
3 / 6 / 3
12,222
509
8,765
15,052
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
SoyPyro
Chaac
20
7 / 3 / 6
13,825
576
18,982
21,973
21,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
xxxnoscopexx
Morgan Le Fay
20
3 / 4 / 6
13,428
560
17,065
20,034
7,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
7 / 5 / 8
12,068
503
18,105
18,660
5,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
FlinTee
Sylvanus
16
1 / 5 / 11
10,395
433
12,163
24,835
29,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
ImPahe
Chronos
19
7 / 5 / 0
12,601
525
14,729
21,983
9,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
sunnysideupz
Danzaburou
18
6 / 2 / 1
11,603
483
9,094
11,222
3,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 8 / 6
11,029
460
10,326
19,532
7,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
25
Kills
23
23
Deaths
25
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
7
5
8
2.2
W
Ne Zha
8
5
5
2.1
W
Athena
Etgotsumon
Athena
4
5
8
1.6
L
Sylvanus
FlinTee
Sylvanus
1
5
11
1.3
W
Neith
Heaman
Neith
3
6
3
0.75
L
Chronos
ImPahe
Chronos
7
5
0
1.4
W
Chaac
SoyPyro
Chaac
7
3
6
3.33
L
Danzaburou
sunnysideupz
Danzaburou
6
2
1
3.25
L
2
8
6
0.63
W
Morgan Le Fay
xxxnoscopexx
Morgan Le Fay
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,706
Damage
64,417
98,969
Taken
96,232
60,697
Mitigated
56,124
24,515
Healing
25,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
18,105
825
2,497
6,292
18,660
5,615
1,678
9,895
8,425
72,832
0
W
Ne Zha
13,786
5,302
0
4,281
19,473
7,953
0
8,124
11,156
0
103,854
W
Athena
Etgotsumon
Athena
14,108
3,042
850
2,944
22,437
17,235
1,305
9,208
13,051
42,903
0
L
Sylvanus
FlinTee
Sylvanus
12,163
2,957
444
6,024
24,835
29,142
390
10,319
14,291
33,944
0
W
Neith
Heaman
Neith
8,765
3,910
0
4,992
15,052
6,169
422
4,839
10,091
0
91,060
L
Chronos
ImPahe
Chronos
14,729
5,503
0
5,705
21,983
9,792
1,979
1,933
20,004
79,796
8,338
W
Chaac
SoyPyro
Chaac
18,982
2,211
0
7,845
21,973
21,734
2,154
9,761
11,313
925
89,980
L
Danzaburou
sunnysideupz
Danzaburou
9,094
3,272
0
4,318
11,222
3,997
1,690
2,070
9,110
0
71,826
L
10,326
4,420
0
262
19,532
7,578
1,949
6,809
12,589
0
85,039
W
Morgan Le Fay
xxxnoscopexx
Morgan Le Fay
17,065
1,538
0
3,603
20,034
7,606
1,858
9,937
9,741
111,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,986
Gold Earned
57,696
662
Minions Killed
563
0
Camps Cleared
0
2,195,996
Distance Traveled
2,042,473
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,068
503
127
5
0
438,651
1
W
Ne Zha
14,306
596
147
6
0
460,104
3
W
Athena
12,205
509
63
3
0
477,833
0
L
Sylvanus
10,395
433
37
2
0
383,517
3
W
Neith
12,222
509
139
6
0
370,042
0
L
Chronos
12,601
525
150
6
0
395,212
8
W
Chaac
13,825
576
128
5
0
458,977
7
L
Danzaburou
11,603
483
126
5
0
369,168
9
L
Mercury
11,029
460
123
5
0
455,925
3
W
Morgan Le Fay
13,428
560
185
8
0
429,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role