Player Matchup

Agni
Agni
Pawel298
Agni
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,299 Elo+
Solo
Guan Yu
Guan Yu
SN0CK
Guan Yu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 53L
1,297 Elo+
Solo
Charybdis
Charybdis
Suljo560
Charybdis
Level 126
God Stats
1W - 0L
1,456 SR
Queue Stats
6W - 1L
1,797 Elo+
Solo
Atlas
Atlas
goldie7
Atlas
Level 28
God Stats
15W - 9L
1,515 SR
Queue Stats
85W - 61L
1,645 Elo+
Party 3
Baron Samedi
Baron Samedi
walling1398
Baron Samedi
Level 131
God Stats
4W - 1L
1,714 SR
Queue Stats
98W - 73L
1,729 Elo+
Party 3
Team Averages
Level 71
1,537 SR
1,553 Elo+

VS

Team Averages
Level 61
1,574 SR
1,528 Elo+
Hercules
Hercules
Disastorp
Hercules
Level 38
God Stats
21W - 28L
1,270 SR
Queue Stats
500W - 470L
1,564 Elo+
Party 1
Charybdis
Charybdis
HeyBrooh
Charybdis
Level 82
God Stats
1W - 1L
1,738 SR
Queue Stats
117W - 92L
1,542 Elo+
Party 2
Bastet
Bastet
PurpleHazeQ8
Bastet
Level 13
God Stats
38W - 23L
1,738 SR
Queue Stats
402W - 361L
1,564 Elo+
Party 1
Tiamat
Tiamat
angel078
Tiamat
Level 48
God Stats
2W - 11L
1,406 SR
Queue Stats
106W - 81L
1,602 Elo+
Party 2
The Morrigan
The Morrigan
bunnyion
The Morrigan
Level 123
God Stats
1W - 1L
1,721 SR
Queue Stats
43W - 33L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
5 / 8 / 7
12,749
797
10,141
14,273
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
SN0CK
Guan Yu
20
8 / 2 / 14
13,742
859
19,690
27,490
48,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Suljo560
Charybdis
20
6 / 7 / 4
13,309
832
14,902
17,227
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
goldie7
Atlas
20
6 / 3 / 16
13,919
870
14,569
33,163
45,629
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
walling1398
Baron Samedi
20
7 / 3 / 8
12,678
792
15,455
11,570
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Disastorp
Hercules
18
4 / 6 / 5
11,052
691
10,517
27,871
33,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
HeyBrooh
Charybdis
20
10 / 6 / 3
12,779
799
22,835
20,746
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
18
4 / 9 / 9
11,770
736
20,709
19,668
6,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
angel078
Tiamat
18
4 / 7 / 6
11,545
722
16,268
14,865
9,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
bunnyion
The Morrigan
20
1 / 4 / 7
12,363
773
8,141
8,046
3,217
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
32
Kills
23
23
Deaths
32
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
Disastorp
Hercules
4
6
5
1.08
L
Charybdis
HeyBrooh
Charybdis
10
6
3
1.92
W
Agni
5
8
7
1.06
L
Bastet
4
9
9
0.94
W
Guan Yu
SN0CK
Guan Yu
8
2
14
7.5
W
Charybdis
Suljo560
Charybdis
6
7
4
1.14
L
Tiamat
angel078
Tiamat
4
7
6
1
L
The Morrigan
bunnyion
The Morrigan
1
4
7
1.13
W
Atlas
goldie7
Atlas
6
3
16
4.67
W
Baron Samedi
walling1398
Baron Samedi
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,757
Damage
78,470
103,723
Taken
91,196
109,591
Mitigated
59,884
35,971
Healing
15,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Disastorp
Hercules
10,517
2,068
0
6,055
27,871
33,990
286
14,470
12,846
382
24,697
L
Charybdis
HeyBrooh
Charybdis
22,835
13,113
0
5,795
20,746
7,015
2,020
5,191
14,953
0
62,908
W
Agni
10,141
688
0
2,469
14,273
4,887
1,865
3,631
10,506
51,817
0
L
Bastet
20,709
3,480
0
1,662
19,668
6,581
0
9,993
9,468
0
39,490
W
Guan Yu
SN0CK
Guan Yu
19,690
4,104
6,540
11,342
27,490
48,586
792
5,087
22,007
0
47,877
W
Charybdis
Suljo560
Charybdis
14,902
6,864
0
2,480
17,227
4,709
3,322
4,128
12,949
0
58,693
L
Tiamat
angel078
Tiamat
16,268
698
0
1,688
14,865
9,081
456
7,153
7,629
40,746
0
L
The Morrigan
bunnyion
The Morrigan
8,141
1,648
0
481
8,046
3,217
1,629
3,336
4,246
61,591
1,892
W
Atlas
goldie7
Atlas
14,569
3,984
0
4,533
33,163
45,629
479
6,283
26,461
39,217
0
W
Baron Samedi
walling1398
Baron Samedi
15,455
1,162
5,197
3,410
11,570
5,780
2,107
3,098
8,269
51,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,397
Gold Earned
59,509
333
Minions Killed
343
0
Camps Cleared
0
1,559,516
Distance Traveled
1,515,868
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,052
691
33
2
0
302,521
1
L
Charybdis
12,779
799
88
6
0
304,168
1
W
Agni
12,749
797
82
5
0
295,796
1
L
Bastet
11,770
736
44
3
0
324,747
1
W
Guan Yu
13,742
859
67
4
0
328,172
2
W
Charybdis
13,309
832
83
5
0
260,839
0
L
Tiamat
11,545
722
53
3
0
296,979
1
L
The Morrigan
12,363
773
125
8
0
287,453
3
W
Atlas
13,919
870
32
2
0
358,740
3
W
Baron Samedi
12,678
792
69
4
0
315,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role